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Final Fantasy IV Walkthrough

Written by  Sabin
Contributor

23. Stretching Through the Sky

Enemies: Tortoise, BlackLiz, Marion, EvilDoll, FlameDog, FlameMan, Chimera, Tofu, Medusa, Stoneman, Alert, DarkImp
Treasures: ArrowIce, OEther1, HelmetBandanna, SpearBlizzard, SwordIceBrand, ClawCatClaw, OHiPotion, OLife, BowArcher, OEther2, ArmorIce, Boreas, Notus


This looks amazingly similar to the Tower of Zot. Maybe Golbez used the same interior decorator for both towers. Save the critique for later, though, because there's no use in staring at techy décor. Head up the stairs and get ready to attack Golbez. The door to the next level is straight ahead. To the left and right is a trio of treasure chests. However, none of them contain anything very important besides a set of ArrowIces and an OEther1. Head to the next level and navigate your way to the first door you see. Inside is a treasure chest containing a monster-in-a-box. Defeat him and receive a better weapon for Kain. Head out and you'll see two more doors. The one on the far right leads to another room with a treasure chest. But again, it conceals a monster, and you'll have to fight for the treasure. But if you have to fight for it, you know it has to be good. Defeat the enemy, claim your prize, and then head to the remaining door you didn't go through. Get the immediate treasure chest, then head up and to the right to get another one. Head to the door that's south of where you came in which leads to a duo of treasure chests, one containing a stronger weapon for Rosa.

Go back through the door, then all the way around to get to the next stage. When you go through the next door, the first door you see parallel to your position will lead to a save point. You know what to do. Once you've done that, head up the hallway and across the bridge. The room that you see across the first bridge leads to a room with a treasure chest. And much like the first two rooms of similar dimensions, the treasure chest engages you in a fight. Head across the second bridge and through the door. Head down and to the left, getting the treasure chest if you want. There's a pathway leading up to a door. Unfortunately, it's locked. So it looks like you'll have to find the key. Head down the stairs and to the right. Go through the next door as there's no where else to head. You should be on 7F by now. If you go to the first room that is immediately to the right of where you came in, you'll find another save point. Never can be too safe, so tent and save. Head out, back to where you came from, then head to the door that's down.

Top of the tower, you'll find a couple of Golbez' troops talking. It appears some mad scientist is drunk with power since Golbez and the second in command, Rubicant, are gone. The doctor feels your presence and consequently draws you into battle with him and one of his "creations".

Dr. Lugae
dr. lugae
Type
HP
GP
EXP
Attack
Hit %
Machine
3927
2000
5500
86
99
Magic Atk.
Speed
Defense
Evade %
Mag. Def.
Mag. Ev. %
31
31
0
0
11
60
Level
Stolen/Dropped Items
Dropped Item %
32
None
0
Added Attack Properties
Status Immunities
None
None
Elemental Absorb
Weakness
None
None
 
Strategy
 
This one isn't extremely difficult. Use a basic strategy. Focus all single attacks on Balnab since he'll be the hardest hitting. Have Cecil attack, Kain jump, Yang use his Power technique, and Rosa heal when needed. It might be a good idea to have Rosa start everyone off with a boost of OArmor and OShell to knock down the damage done by the big attacks. Rydia should use OBio for big damage on both targets. Eventually your target will change form—this changes nothing in your strategy. Keep pummeling him with Yang's Power, Kain's Jump, and Rydia's OBio, he should fall.

Or so you think. Cut scene to Lugae transforming. He'll re-initiate the battle and transform into a cyborg version of himself. But again, this shouldn't change your attack plan. He's going to deliver hits harder than Balnab did, so Cecil may have to use OCure2 from time to time. But as long as Kain, Yang, and Rydia are drilling him, he won't last that long. The cyborg is going to start off by using a poison attack against everyone. Yang can't use Power unless he's healed. This means give him an antidote or have him just use a normal attack. For whatever reason, one of Lugaborg's moves consists of healing everyone. So if he nails one of your characters with a status effect, it'll heal right up. Like I said, a couple uses of Power, Jump, and OBio and he'll be dead in a matter of minutes, this time for good.
 




Balnab
balnab
Type
HP
GP
EXP
Attack
Hit %
Machine
6600
2500
5500
86
99
Magic Atk.
Speed
Defense
Evade %
Mag. Def.
Mag. Ev. %
7
27
1
50
0
0
Level
Stolen/Dropped Items
Dropped Item %
25
None
100
Added Attack Properties
Status Immunities
None
None
Elemental Absorb
Weakness
None
None
 




Balnab-Z
balnab-z
Type
HP
GP
EXP
Attack
Hit %
None
2000
2500
20
116
85
Magic Atk.
Speed
Defense
Evade %
Mag. Def.
Mag. Ev. %
47
31
5
20
11
60
Level
Stolen/Dropped Items
Dropped Item %
79
None
0
Added Attack Properties
Status Immunities
None
None
Elemental Absorb
Weakness
None
None
 




Lugaborg
lugaborg
Type
HP
GP
EXP
Attack
Hit %
Machine
6600
4000
15000
86
99
Magic Atk.
Speed
Defense
Evade %
Mag. Def.
Mag. Ev. %
7
27
1
50
0
0
Level
Stolen/Dropped Items
Dropped Item %
32
None
100
Added Attack Properties
Status Immunities
None
None
Elemental Absorb
Weakness
None
None
 




The OTower Key is your reward. In his dying breath, Lugae explains that you're too late. Rubicant has brought the crystals to the surface, and the dwarves are about to made into fodder by his "super cannons". You best hurry yourself back to the room that was locked and open it up to stop them.

You show up just in time to stop the troops. But they set off the cannon aimed at the kingdom, and it's irreversible as they destroy the controls. Of course, the heroes will prevail, but unfortunately not all of them. Additionally, you'll have to go down the way you came, fighting off the enemies, and trying to stay alive. Just when it looks like you're about to make it out, the bridge collapses on you, and the group is sent to their death. But Cid makes his return and saves the four by catching you with his newly improved airship. Golbez doesn't give up as he sends one of the Red Wings to chase you.

Cid commands Cecil to take command while he seals the entrance to the Underworld with a bomb. He then instructs you to visit Baron and talk to his men. It turns out that Cid can't go with you if he wants to seal the cave tight. Better head to Baron as he instructed.

I think you know where to head once in the castle, seeing as you can see Cid's workers from when you come in. To make it more obvious, though, head into the main hall, then go right through the stairwell. Find your way outside and then talk to one of the workers. He'll tell you that his job is to attach a hook to the Enterprise. Cut scene to them working on it. After a short sequence, they'll tell you they're done, and what use the hook is good for: carrying the hovercraft that you abandoned by Mt. Hobs. They also give you a humongous hint on where you're going next .

Once you gain control of the airship, head northeast to Mt. Hobs. There's the hovercraft. Haven't seen that in awhile, eh? When the shadow of the airship is over it, press the action button to pick it up with the winch. Your next stop is the land of Eblan. It's understandable if you have no idea where that is, so fly until you get to Agart, then head west. The first land mass you see will be Eblan. There should be the Tower of Babil peeking out of the Underworld. If you see that, you're golden. Drop the hovercraft on the western shores and land the airship. Before you examine the cave, check out the kingdom of Eblan, or what's left of it after what Golbez' goons did to it.

Chapters
Caves of Narshe: Final Fantasy IV
Version 6
©1997–2024 Josh Alvies (Rangers51)

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