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Final Fantasy IV Magic

This section contains a detailed listing of the different types of magic found in the world of Final Fantasy IV, including how much MP it uses, what sort of element it is (if any) and who in your party can use it.

Classes


White Magic

Armor
MP Cost
Elemental
Casters: Learned (Level/Situation)
9
None
Porom: Level 12
Rosa: Level 11
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Temporarily boosts one target's physical defense.
 
Bersk
MP Cost
Elemental
Casters: Learned (Level/Situation)
18
None
Porom: Level 18
Rosa: Level 19
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Makes the target automatically attack without option for other commands.
 
Blink
MP Cost
Elemental
Casters: Learned (Level/Situation)
8
None
Porom: Level 23
Rosa: Level 22
Tellah: Initial Spell
FuSoYa: Initial Spell
Spell Description
Makes the target invisible and able to dodge a physical attack.
 
Charm
MP Cost
Elemental
Casters: Learned (Level/Situation)
10
None
Porom: Level 25
Rosa: Level 23
Tellah: Initial Spell
FuSoYa: Initial Spell
Spell Description
Makes one target become confused and attack itself or others in its party.
 
Cure1
MP Cost
Elemental
Casters: Learned (Level/Situation)
3
None
Rosa: Initial Spell
Porom: Initial Spell
Cecil(P): Initial Spell
Tellah: Initial Spell
FuSoYa: Initial Spell
Rydia: Level 3
Spell Description
Restores HP to one or more targets.
 
Cure2
MP Cost
Elemental
Casters: Learned (Level/Situation)
9
None
Porom: Level 13
Rosa: Level 12
Cecil(P): Level 15
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Restores HP to one or more targets. Three times more powerful than OCure1.
 
Cure3
MP Cost
Elemental
Casters: Learned (Level/Situation)
18
None
Porom: Level 33
Rosa: Level 29
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Restores HP to one or more targets. Nine times more powerful than OCure1, three times more powerful than OCure2.
 
Cure4
MP Cost
Elemental
Casters: Learned (Level/Situation)
40
None
Porom: Level 48
Rosa: Level 37
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Restores HP to one or more targets. Eighteen times more powerful than OCure1, six times more powerful than OCure2, twice as powerful as OCure3.
 
Dspel
MP Cost
Elemental
Casters: Learned (Level/Situation)
12
None
Porom: Level 31
Rosa: Level 30
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Eliminates statuses such as Haste and Reflect.
 
Esuna
MP Cost
Elemental
Casters: Learned (Level/Situation)
20
None
Porom: Level 20
Rosa: Level 17
Cecil(P): Level 24
Tellah: Initial Spell
FuSoYa: Initial Spell
Spell Description
Removes status anamolies such as Toad, Pig, or Poison.
 
Exit
MP Cost
Elemental
Casters: Learned (Level/Situation)
10
None
Porom: Level 19
Rosa: Learned at a storyline event.
Cecil(P): Level 19
Tellah: Initial Spell
FuSoYa: Initial Spell
Spell Description
Makes the party completely exit most dungeons.
 
Float
MP Cost
Elemental
Casters: Learned (Level/Situation)
8
None
Porom: Level 40
Rosa: Level 34
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Levitates one or more party members to protect against earth damage or damaging floor tiles.
 
Haste
MP Cost
Elemental
Casters: Learned (Level/Situation)
25
None
Porom: Level 38
Rosa: Level 32
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Decreases the time taken between a target's turns.
 
Hold
MP Cost
Elemental
Casters: Learned (Level/Situation)
5
None
Rosa: Initial Spell
Porom: Initial Spell
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Rydia: Level 7
Spell Description
Paralyzes one target.
 
Holy
MP Cost
Elemental
Casters: Learned (Level/Situation)
46
holy
Porom: Level 52
Rosa: Level 54
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Heavy holy-damage on one target. Roughly 1.3 times more powerful than a level-three elemental black magic.
 
Life1
MP Cost
Elemental
Casters: Learned (Level/Situation)
8
None
Porom: Level 11
Rosa: Level 10
Tellah: Initial Spell
FuSoYa: Initial Spell
Spell Description
Resurrects an unconscious ally with a small amount of HP.
 
Life2
MP Cost
Elemental
Casters: Learned (Level/Situation)
52
None
Porom: Level 57
Rosa: Level 44
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Resurrects an unconscious ally, providing full HP.
 
Mini
MP Cost
Elemental
Casters: Learned (Level/Situation)
6
None
Porom: Level 31
Rosa: Level 29
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Gives a target small status, reducing the enemy's power for attack.
 
Mute
MP Cost
Elemental
Casters: Learned (Level/Situation)
6
None
Porom: Level 15
Rosa: Level 14
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Stops a target from casting magic spells.
 
Scan
MP Cost
Elemental
Casters: Learned (Level/Situation)
1
None
Rosa: Initial Spell
Porom: Initial Spell
Cecil(P): Level 8
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Evaluates a target's HP, MP, and weaknesses.
 
Shell
MP Cost
Elemental
Casters: Learned (Level/Situation)
10
None
Porom: Level 29
Rosa: Level 28
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Temporarily boosts one target's magical defense.
 
Sight
MP Cost
Elemental
Casters: Learned (Level/Situation)
2
None
Rosa: Initial Spell
Porom: Initial Spell
Cecil(P): Level 3
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Rydia: Level 4
Spell Description
When used on the overworld, displays a world map.
 
Slow
MP Cost
Elemental
Casters: Learned (Level/Situation)
14
None
Rosa: Initial Spell
Porom: Initial Spell
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Increases the time between turns for one target.
 
Wall
MP Cost
Elemental
Casters: Learned (Level/Situation)
30
None
Porom: Level 44
Rosa: Level 35
Tellah: Learned at a storyline event.
FuSoYa: Initial Spell
Spell Description
Applies a wall on one target that will bounce most magic back upon the caster.
 
Classes


Caves of Narshe: Final Fantasy IV
Version 6
©1997–2024 Josh Alvies (Rangers51)

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