Final Fantasy Tactics Job Classes
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
MonkMonks are warriors who train their bodies in the ways of martial arts. Their battle ability 'Punch Art' drives enemies away. | ![]() |
Vital Statistics
Prerequisite Classes | Knight Level 2 | ||||||||
Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
Attack | Magic | HP | MP | Speed | |||||
3 | 4 | 6 | 20 | ★★★★★ / ★★★ | ★★★ / ★★★ | ★★★★★ / ★ | ★★★ / ★★★ | ★★★★★ / ★★★ |
Basic Skillset Note: Click each skill name for more detailed information. | Punch Art Monk Job command. Battle skill using one's bare hands as a weapon. | ||||||||||||||||||||
Skill Name | Description | Horiz. Range | Vert. Range | Effect Radius | Speed | Points | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spin Fist | Attack with spinning fists. | Auto | 0 | 2 | Now | 150 | |||||||||||||||
Repeating Fist | Punch repeatedly with one's fist.
Quote: "Fight for justice...fists of fury! Repeated Fist!" | 1 | 1 | 1 | Now | 300 | |||||||||||||||
Wave Fist | Attack from afar by emitting battle spirits.
Quote: "Burning anger rising...Burst! Wave Fist!" | 3 | 3 | 1 | Now | 300 | |||||||||||||||
Earth Slash | Unleashes a spirit in a straight line, splitting the earth along its path.
Quote: "Earth's anger running through my arms! Earth Slash!" | Battlefield | 2 | 8 | Now | 600 | |||||||||||||||
Secret Fist | Causes death gradually, striking vital points and blood vessels.
Quote: "Cast down to hell with your fingers! Secret Fist!" | 1 | 0 | 1 | Now | 300 | |||||||||||||||
Stigma Magic | Recovers abnormal status by emitting the yin spirit. | Auto | 0 | 2 | Now | 200 | |||||||||||||||
Chakra | Restore HP and MP by focusing one's mind on vital pressure points and blood vessels. | Auto | 0 | 2 | Now | 350 | |||||||||||||||
Revive | Calls back dead units with a loud cry. | 1 | 0 | 1 | Now | 500 |
Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
Reaction | HP Restore | Restore HP when terminal. Trigger: Critical. | Critical Status | 500 | |
Reaction | Counter | Counter with physical attack. Trigger: Physical Attack. | Physical Attack | 300 | |
Reaction | Hamedo | Attack before being attacked. Trigger: Physical Attack. | Physical Attack | 1200 | |
Support | Martial Arts | Gain the bare-handed fighting strength of a monk. | N/A | 200 | |
Movement | Move---HP Up | Recover HP as you move. | N/A | 300 |
Subjective Analysis
Employing one of the best ability sets and the strongest physical attack in the game, the Monk is an extremely useful class. Most of their primary abilities are destructive on the enemy from distance and the others are effective at healing and curing allies, making the Monk very versatile. One of their drawbacks is the inability to equip hats, resulting in a HP deficit compared to other front-line fighters; however, they can be tanked up with the Knight's Equip Armor support ability.
The Monk has one of the best ability sets in the game, possibly the best given that you can unlock it early and use it effectively the entire way through. Earth Slash hits multiple enemies from far away, and Wave Fist is also powerful and more precise for avoiding friendly fire. Chakra, Revive, and Stigma Magic all help the Monk heal its allies. The Monk's reaction abilities are very powerful as well, especially Hamedo. Counter is a little more reliable and strong as well.
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
Version 6
©1997–2025 Josh Alvies (Rangers51)
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