CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

Secondary (Reaction/Support/Movement) Abilities

Absorb MP
Type: Reaction
Description
JP Required
Learned As
Recover MP equal to the amount used by the opponent. Trigger: Magick
250
Accrue EXP
Type: Movement
Description
JP Required
Learned As
Obtain EXP upon moving.
400
Accrue JP
Type: Movement
Description
JP Required
Learned As
Obtain JP upon moving.
400
Adrenaline Rush
Type: Reaction
Description
JP Required
Learned As
Increase Speed. Trigger: HP Loss
900
Arcane Defense
Type: Support
Description
JP Required
Learned As
Take less damage from magickal attacks.
400
Arcane Strength
Type: Support
Description
JP Required
Learned As
Inflict greater damage with magickal attacks.
400
Archer's Bane
Type: Reaction
Description
JP Required
Learned As
Dodge arrow and bolt attacks. Trigger: Bow/Crossbow Attack
450
Attack Boost
Type: Support
Description
JP Required
Learned As
Inflict greater damage with physical attacks.
400
Auto-Potion
Type: Reaction
Description
JP Required
Learned As
Use a potion to restore HP. Trigger: HP Loss
400
Beast Tongue
Type: Support
Description
JP Required
Learned As
Gain the ability to use Speechcraft against monsters, even if not an orator.
100
Beastmaster
Type: Support
Description
JP Required
Learned As
Add an ability to all monsters in neighboring tiles with an elevation difference of 3h or less.
200
Bonecrusher
Type: Reaction
Description
JP Required
Learned As
Deal damage equal to own maximum HP when critically wounded. Trigger: Critical
200
Bravery Boost
Type: Reaction
Description
JP Required
Learned As
Increase Bravery. Trigger: Physical Attack
700
Brawler
Type: Support
Description
JP Required
Learned As
Deliver more powerful unarmed attacks, even if not a monk.
200
Concentration
Type: Support
Description
JP Required
Learned As
Make attacks unblockable. If an enemy is in the targeted tile, it will always be hit.
400
Counter
Type: Reaction
Description
JP Required
Learned As
Counterattack with a physical strike. Trigger: Physical Attack
300
Counter Tackle
Type: Reaction
Description
JP Required
Learned As
Counterattack with a tackle. Trigger: Physical Attack
180
Critical: Quick
Type: Reaction
Description
JP Required
Learned As
Receive an immediate turn when critically wounded. Trigger: Critical
800
Critical: Recover HP
Type: Reaction
Description
JP Required
Learned As
Recover HP when critically wounded. Trigger: Critical
500
Critical: Recover MP
Type: Reaction
Description
JP Required
Learned As
Recover MP when critically wounded. Trigger: Critical
400




Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2025 Josh Alvies (Rangers51)

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