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Final Fantasy Tactics Job Classes

Jobs


Lancer

Lancer

Vital Statistics

Prerequisite Classes
Thief Level Three
Base Stats
Move
Jump
Speed
Evade
Attack
Magic
HP
MP
3
4
8
15
+
-
+
-
Basic Skillset
Jump
Skill Name
Description
Range
Vertical Range
Effect
MP Used
Speed
JP Required
Level Jump 2
Allows the character to jump two panels horizontally.
2
0
1
N/A
Variable
150
Level Jump 3
Allows the character to jump three panels horizontally
3
0
1
N/A
Variable
300
Level Jump 4
Allows the character to jump four panels horizontally
4
0
1
N/A
Variable
450
Level Jump 5
Allows the character to jump five panels horizontally
5
0
1
N/A
Variable
600
Level Jump 8
Allows the character to jump eight panels horizontally
8
0
1
N/A
Variable
900
Vertical Jump 2
Allows the character to jump two panels vertically
0
2
1
N/A
Variable
100
Vertical Jump 3
Allows the character to jump three panels vertically
0
3
1
N/A
Variable
200
Vertical Jump 4
Allows the character to jump four panels vertically
0
4
1
N/A
Variable
300
Vertical Jump 5
Allows the character to jump five panels vertically
0
5
1
N/A
Variable
400
Vertical Jump 6
Allows the character to jump six panels vertically
0
6
1
N/A
Variable
500
Vertical Jump 7
Allows the character to jump seven panels vertically
0
7
1
N/A
Variable
600
Vertical Jump 8
Allows the character to jump eight panels vertically
0
8
1
N/A
Variable
900
Basic Abilities
Skill Type
Skill Name
Description
Trigger
JP Required
Movement
Ignore Height
Allows the character to jump to any height, regardless of jumping ability. A must-have for battles requiring you to climb to the tops of buildings, and so on.
N/A
700
Reaction
Dragon Spirit
When a character receives HP damage, that character casts the Reraise status.
Physical Attack
560
Support
Equip Spear
Allows the character to equip a spear regardless of job.
N/A
400

Job Description

Lancers are your reward for surviving through the thief class. They have high HP, can equip armour, are heavily armed with the 2-panel ranged spear and still have room for shields. Their Jump attacks take a long time to acquire, but provide excellent range making lancers very sturdy and able to attack from great distances.

Job Ability Description

Jump is a great ability, and the best way to learn it is to get Level Jump 8 and Vertical Jump 8, which takes quite a while. Once you get those two, the rest don't mean anything, so have patience. It should also be noted that Jumps cannot be checked in the AT list until after the character is in the air, so it takes some experience in the game to know whether a Jump will hit or not. Ignore Height is also a great movement ability, allowing a character to jump to any height. I would recommend it for all characters.

Equipment

Types: Weapons Armor and Shields Helmets



Jobs


Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2017 Josh Alvies (Rangers51)

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