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Final Fantasy Tactics Job Classes

Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dark Knight Dragoon
Geomancer Knight Mime Monk
Mystic Ninja Onion Knight Orator
Samurai Squire Summoner Thief
Time Mage White Mage


Arithmetician

A learned warrior who uses Arithmeticks to analyze natural phenomena and pinpoint magickal attacks.
Arithmetician

Vital Statistics

Prerequisite Classes
Mystic Level 4
Time Mage Level 4
Black Mage Level 5
White Mage Level 5
Base StatsMoveJumpSpeedEvadeRelative Base / Bonus Values
Attack Magic HP MP Speed
3335★ / ★★★★★★ / ★★★★ / ★★★★★★★★ / ★★★ / ★★★
Basic Skillset

Note: Click each skill name for more detailed information.

Arithmeticks
Arithmetician job command. Employs arithmetick algorithms to pinpoint targets for magickal attacks.
Skill NameDescriptionHoriz. RangeVert. RangeSpeedPoints
CTBase arithmetick algorithm on the target's CT.BattlefieldBattlefieldNow250
LevelBase arithmetick algorithm on the target's level.BattlefieldBattlefieldNow350
EXPBase arithmetick algorithm on the target's EXP.BattlefieldBattlefieldNow200
HeightBase arithmetick algorithm on the height of the target's current tile.BattlefieldBattlefieldNow250
PrimeAn algorithm for targeting units whose specified attribute is a prime number. A prime number is a number only divisible by 1 and itself. A list of the prime numbers under 100 follows. 2 3 5 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97BattlefieldBattlefieldNow300
Multiple of 5An algorithm for targeting units whose specified attribute is a multiple of 5.BattlefieldBattlefieldNow200
Multiple of 4An algorithm for targeting units whose specified attribute is a multiple of 4.BattlefieldBattlefieldNow400
Multiple of 3An algorithm for targeting units whose specified attribute is a multiple of 3.BattlefieldBattlefieldNow600
Basic AbilitiesSkill TypeSkill NameDescriptionTrigger JP Required
ReactionCup of LifeWhen HP is restored, distribute any excess among one's allies. Trigger: HP RestoredHP Restore200
ReactionSoulbindSplit any damage taken with the opponent who inflicted it. Trigger: HP LossHP Damage300
SupportEXP BoostEarn more EXP for the same actions.N/A350
MovementAccrue EXPObtain EXP upon moving.N/A400
MovementAccrue JPObtain JP upon moving.N/A400

Subjective Analysis

The Arithmetician is a very unusual class but a very powerful one, despite their HP deficiency and atrocious speed. Arithmeticians use different parameters to cast spells. For example, if you choose EXP and Multiple of 5 for a Cure calculation, Cure will be cast on any character, enemy or ally, that has experience that is a multiple of 5, like 5, 10, 15, etc. It is possible to hit multiple enemies with powerful spells that require no MP or charging. With the right calculation, a good spell library, and patience, the Arithmetician's math skills can become far and away the best ability set in the game - but this is not a job class for the impatient.

For a Arithmetician to be truly useful, one must learn every Action Ability they possess, plain and simple. And that's going to take a while, as earning JP as a Arithmetician can be frustrating. As for their other abilities, EXP Boost is the only truly useful one, but it can be pretty great.

Equipment

Types: Weapons Armor Headgear



Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dark Knight Dragoon
Geomancer Knight Mime Monk
Mystic Ninja Onion Knight Orator
Samurai Squire Summoner Thief
Time Mage White Mage


Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2025 Josh Alvies (Rangers51)

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