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Final Fantasy Tactics Job Classes

Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dark Knight Dragoon
Geomancer Knight Mime Monk
Mystic Ninja Onion Knight Orator
Samurai Squire Summoner Thief
Time Mage White Mage


Squire

This job serves as the foundation for all others, forming the first step on the road to becoming a mighty warrior.
Squire

Vital Statistics

Base StatsMoveJumpSpeedEvadeRelative Base / Bonus Values
Attack Magic HP MP Speed
4365★★★ / ★★★★★★★ / ★★★★★★★ / ★★★★★ / ★★★★★★ / ★★★
Basic Skillset

Note: Click each skill name for more detailed information.

Fundaments
Squire job command. These are the most fundamental of all battle techniques.
Skill NameDescriptionHoriz. RangeVert. RangeEffect RadiusSpeedPoints
FocusIncrease physical attack power.Self01Now300
RushAttack by ramming into the enemy's body.111Now80
StoneLob a stone at a far-off foe.401Now90
SalveRemove several status ailments.121Now150
Basic AbilitiesSkill TypeSkill NameDescriptionTrigger JP Required
ReactionCounter TackleCounterattack with a tackle. Trigger: Physical AttackPhysical Attack180
SupportEquip AxesEquip axes, regardless of job.N/A170
SupportJP BoostIncrease the amount of JP earned in battle.N/A250
SupportBeastmasterAdd an ability to all monsters in neighboring tiles with an elevation difference of 3h or less.N/A200
SupportDefendDefend oneself against an attack. Adds the Defend command.N/A50
MovementMove +1Increase Move by 1.N/A200

Subjective Analysis

The base starting class for most front-line fighting units, referred to in the game (well, also kinda in world history, too) as Knights in training. They are respectable fighters early in the game, but are quite weak compared to most of the other fighting classes.

Squires have very few sophisticated abilities, but some of its abilities are extremely important for early character growth. Focus, JP Boost, and Move +1 are all key abilities for the early part of the game. Really, Focus in particular has valid use cases in almost every battle if you want to stick with it. Beastmaster is also useful for later in the game if you use monsters in your party. Counter Tackle is cheap and not a bad counter at the beginning of the game.

Equipment

Types: Weapons Armor Headgear



Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dark Knight Dragoon
Geomancer Knight Mime Monk
Mystic Ninja Onion Knight Orator
Samurai Squire Summoner Thief
Time Mage White Mage


Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2025 Josh Alvies (Rangers51)

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