CoN 25th Anniversary: 1997-2022
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Final Fantasy Tactics Job Classes

Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dark Knight Dragoon
Geomancer Knight Mime Monk
Mystic Ninja Onion Knight Orator
Samurai Squire Summoner Thief
Time Mage White Mage


Ninja

A warrior who uses stealth to be all but invisible. The ninja may also Throw weapons at faraway enemies.
Ninja

Vital Statistics

Prerequisite Classes
Geomancer Level 2
Archer Level 4
Thief Level 5
Base StatsMoveJumpSpeedEvadeRelative Base / Bonus Values
Attack Magic HP MP Speed
44730★★★★★ / ★★★★ / ★★★★★ / ★★★★★ / ★★★★★★★★ / ★
Basic Skillset

Note: Click each skill name for more detailed information.

Throw
Ninja job command. Attack by throwing weapons from the party inventory.
Skill NameDescriptionHoriz. RangeVert. RangeSpeedPoints
ShurikenAttack by throwing shuriken from inventory.Variable0Now50
KnifeAttack by throwing knives from inventory.Variable0Now100
SwordAttack by throwing swords from inventory.Variable0Now100
FlailAttack by throwing flails from inventory.Variable0Now100
KatanaAttack by throwing katana from inventory.Variable0Now100
Ninja BladeAttack by throwing ninja blades from inventory.Variable0Now100
AxeAttack by throwing axes from inventory.Variable0Now120
PolearmAttack by throwing polearms from inventory.Variable0Now100
PoleAttack by throwing poles from inventory.Variable0Now100
Knight's SwordAttack by throwing knight's swords from inventory.Variable0Now100
BookAttack by throwing books from inventory.Variable0Now100
BombAttack by throwing bombs from inventory.Variable0Now70
Basic AbilitiesSkill TypeSkill NameDescriptionTrigger JP Required
ReactionVanishBecome transparent. Effect: Invisible Trigger: HP LossHP Damage1000
ReactionReflexesBlock attacks with greater ease. Trigger: Physical Attack, Some MagicksEnemy Attack400
SupportDual WieldWield a weapon in each hand, attacking twice each turn, even if not a ninja.N/A1000
MovementWaterwalkingWalk across and even stop on the surface of water.N/A420

Subjective Analysis

The Ninja is unarguably a top tier class in the game. Able to equip two powerful ninja swords at the same time, and able to throw weapons at the enemy at a good range, they are lethal up close or at a range. Ninja weapons are not the easiest to come by, but they can also equip standard knives, so don't shy away from unlocking this class early. Ninjas are very fast, but also very weak in the HP department, so keep them healed up. The Mystic's Defense Boost or the Knight's Equip Heavy Armor is a good idea.

The Shuriken and Bomb throw abilities are the only really useful ones, because they're affordable. The rest tend to require you to be throwing old stuff you never sold, or spending a lot of money on extra weapons. Dual Wield is one of the best support abilities in the game and can make for some insanely broken physical attack units in the late game.

Equipment

Types: Weapons Armor Headgear



Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dark Knight Dragoon
Geomancer Knight Mime Monk
Mystic Ninja Onion Knight Orator
Samurai Squire Summoner Thief
Time Mage White Mage


Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2025 Josh Alvies (Rangers51)

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