Final Fantasy Tactics Job Classes
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
NinjaCombatant who hides as a means of battle. Can 'Throw' weapons at distant enemies. 2-sword Ability | ![]() |
Vital Statistics
Prerequisite Classes | |||||||||
Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
Attack | Magic | HP | MP | Speed | |||||
4 | 4 | 7 | 30 | ★★★★★ / ★★ | ★★ / ★★★ | ★★ / ★★★★ | ★ / ★★★ | ★★★★★ / ★ |
Basic Skillset Note: Click each skill name for more detailed information. | Throw Ninja Job command. Attacks by throwing weapons in stock. | ||||||||||||||
Skill Name | Description | Horiz. Range | Vert. Range | Speed | Points | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Shuriken | Allows you to throw shuriken. | Variable | 0 | Now | 50 | ||||||||||
Knife | Allows you to throw a knife. | Variable | 0 | Now | 100 | ||||||||||
Sword | Allows you to throw a sword. | Variable | 0 | Now | 100 | ||||||||||
Hammer | Allows you to throw a flail. | Variable | 0 | Now | 100 | ||||||||||
Katana | Allows you to throw a Katana. | Variable | 0 | Now | 100 | ||||||||||
Ninja Sword | Allows you to throw a Ninja sword. | Variable | 0 | Now | 100 | ||||||||||
Axe | Allows you to throw an axe. | Variable | 0 | Now | 120 | ||||||||||
Spear | Allows you to throw a spear. | Variable | 0 | Now | 100 | ||||||||||
Stick | Allows you to throw a stick. | Variable | 0 | Now | 100 | ||||||||||
Knight Sword | Allows you to throw a Knight Sword. | Variable | 0 | Now | 100 | ||||||||||
Dictionary | Allows you to throw a Dictionary. | Variable | 0 | Now | 100 | ||||||||||
Ball | Allows you to throw a Ball. | Variable | 0 | Now | 70 |
Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
Reaction | Sunken State | Hide by becoming invisible. Add: invisible Trigger: HP Damage. | HP Damage | 900 | |
Reaction | Abandon | Evade % rises and it becomes easier to dodge attacks. Trigger: Physical Attacks and some Magic Attacks. | Enemy Attack | 400 | |
Support | Two Swords | Use a weapon in each hand even if not an Ninja. | N/A | 900 | |
Movement | Move in Water | Mover or stop over the surface of the water. | N/A | 420 |
Subjective Analysis
The Ninja is unarguably a top tier class in the game. Able to equip two powerful ninja swords at the same time, and able to throw weapons at the enemy at a good range, they are lethal up close or at a range. Ninja weapons are not the easiest to come by, but they can also equip standard knives, so don't shy away from unlocking this class early. Ninjas are very fast, but also very weak in the HP department, so keep them healed up. The Oracle's Defense Up or the Knight's Equip Armor is a good idea.
The Shuriken and Ball throw abilities are the only really useful ones, because they're affordable. The rest tend to require you to be throwing old stuff you never sold, or spending a lot of money on extra weapons. Two Swords is one of the best support abilities in the game and can make for some insanely broken physical attack units in the late game.
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
Version 6
©1997–2025 Josh Alvies (Rangers51)
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