Final Fantasy Tactics Job Classes
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
SamuraiForeign warrior who strengthens the soul by improving swordsmanship. Uses skills that 'Draw Out' the spirit of the sword. | ![]() |
Vital Statistics
Prerequisite Classes | |||||||||
Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
Attack | Magic | HP | MP | Speed | |||||
3 | 3 | 6 | 20 | ★★★★★ / ★★ | ★★★ / ★★★ | ★★ / ★★★★ | ★★★★ / ★★★ | ★★★ / ★★★ |
Basic Skillset Note: Click each skill name for more detailed information. | Draw Out Samurai Job command. Releases mysterious power from within the sword. | |||||||||||||||||||
Skill Name | Description | Horiz. Range | Vert. Range | Effect Radius | Targeting | Speed | Points | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Asura | Releases spirit of the katana. An invisible blade slashes the enemy.
Quote: "Legendary sword that kills freely! Asura!" | Auto | 3 | 3 | Enemy | Now | 100 | |||||||||||||
Koutetsu | Releases spirit of the katana. The cry of the Banshee, released in a brutal wave.
Quote: "Evil souls of the dark, gather here...Koutetsu!" | Auto | 3 | 3 | Enemy | Now | 180 | |||||||||||||
Bizen Boat | Releases spirit of the katana. Ghost's whisper causes MP damage.
Quote: "Nihilistic sky, inhale magic power...Bizen Boat!" | Auto | 3 | 3 | Enemy | Now | 260 | |||||||||||||
Murasame | Releases spirit of the katana. Released spirit's tears restore HP.
Quote: "No more loss of precious life...Murasame!" | Auto | 3 | 3 | Ally | Now | 340 | |||||||||||||
Heaven's Cloud | Releases spirit of the katana. Ethereal spirit flows out and attacks.
Quote: "Yagumo rising, all who know God! Heaven's Cloud!" | Auto | 3 | 3 | Enemy | Now | 420 | |||||||||||||
Kiyomori | Releases spirit of the katana. Spiritual essense engulfs allies in a protective veil.
Quote: "Innocent sword, slash evils and protect! Kiyomori!" | Auto | 3 | 3 | Ally | Now | 500 | |||||||||||||
Muramasa | Releases spirit of the katana. Vengeful wraiths gradually remove the soul of the enemy.
Quote: "Summon all ghosts of the sword! Attack! Muramasa!" | Auto | 3 | 3 | Enemy | Now | 580 | |||||||||||||
Kikuichimoji | Releases spirit of the katana. Vengeful spirit charges the enemy in rage.
Quote: "Brave weapon, turn to a deadly blaze! Kikuichimoji!" | Auto | 3 | 8 | Enemy | Now | 660 | |||||||||||||
Masamune | Releases spirit of the katana. Benevolent spirits enhance the strength and agility of allies.
Quote: "Sword of fury, inject power! Masamune!" | Auto | 3 | 3 | Ally | Now | 740 | |||||||||||||
Chirijiraden | Releases the spirit of the katana. Spirits become blue flame and attack living beings.
Quote: "Flame-eating sword, swipe away the evils! Chirijiraden!" | Auto | 3 | 3 | Enemy | Now | 820 |
Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
Reaction | Meatbone Slash | When terminal, give damage in the amount of your max HP. Trigger: Critical. | Critical Status | 200 | |
Reaction | Blade Grasp | Evade physical attack. Trigger: Physical Attacks other than Bow/Crossbow. | Physical Attack | 700 | |
Support | Equip Knife | Equip Katana regardless of Job. | N/A | 400 | |
Support | Two Hands | Hold weapon in both hands raising destructive power. | N/A | 900 | |
Movement | Walk on Water | Move or stop on water. | N/A | 300 |
Subjective Analysis
Samurai are well armed and armored. They have effective, if potentially expensive, abilities that effect large radii of enemies or allies, and their attacks can discriminate between enemy and ally. The Samurai's primary ability set is a great secondary set for magic-users, as MA drives the katana-spells' efficacy. Samurai can hold a sword with two hands, making them very powerful. Don't forget that every use of a Samurai ability risks the loss of the katana!
The skills that are really useful here are Kikuichimoji, Muramasa, Murasame, and Kiyomori. For the more advanced primary abilities, well, it's not really that likely you'll have the katana stash at hand to make them useful. In the RSM list, Blade Grasp and Meatbone Slash are potentially useful. Two Hands isn't really worth the time, as the Ninja's Two Swords ability is much better at increasing damage with the same drawback of being unable to equip a shield.
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
Version 6
©1997–2025 Josh Alvies (Rangers51)
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