Final Fantasy Tactics Job Classes
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
ThiefWarriors who can steal anything from anyone. Their skill and boldness are legendary. | ![]() |
Vital Statistics
Prerequisite Classes | Archer Level 2 | ||||||||
Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
Attack | Magic | HP | MP | Speed | |||||
4 | 4 | 6 | 25 | ★★★ / ★★★ | ★ / ★★★ | ★★★★ / ★★ | ★ / ★★★★ | ★★★★★ / ★ |
Basic Skillset Note: Click each skill name for more detailed information. | Steal Thief Job command. Steals not only items but also intangible things. | ||||||||||||||||||
Skill Name | Description | Horiz. Range | Vert. Range | Effect Radius | Targeting | Speed | Points | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gil Taking | Steals gil. | 1 | 1 | 1 | Enemy | Now | 10 | ||||||||||||
Steal Heart | Charms an enemy that is of the opposite sex. | 1 | 1 | 1 | Enemy | Now | 150 | ||||||||||||
Steal Helmet | Used to steal equipped helmets. | 1 | 1 | 1 | Enemy | Now | 350 | ||||||||||||
Steal Armor | Used to steal equipped armor. | 1 | 1 | 1 | Enemy | Now | 450 | ||||||||||||
Steal Shield | Used to steal equipped shields. | 1 | 1 | 1 | Enemy | Now | 350 | ||||||||||||
Steal Weapon | Used to steal equipped weapons. | 1 | 1 | 1 | Enemy | Now | 600 | ||||||||||||
Steal Accessory | Used to steal equipped accessories. | 1 | 1 | 1 | Enemy | Now | 500 | ||||||||||||
Steal Exp | Used to steal Exp from an enemy. | 1 | 1 | 1 | Enemy | Now | 250 |
Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
Reaction | Caution | Take defensive position. Add: defense Trigger: HP Damage. | HP Damage | 200 | |
Reaction | Gilgame Heart | Receive gil in the amount of damage you received. Trigger: HP Damage. | HP Damage | 200 | |
Reaction | Catch | Catch thrown item and keep it. Trigger: Throw. | Throw | 200 | |
Support | Secret Hunt | If you beat a monster, you can take it to a fur shop. | N/A | 200 | |
Movement | Move +2 | Increase movement | N/A | 520 | |
Movement | Jump +2 | Increase jump elevation by 2. | N/A | 480 |
Subjective Analysis
The Thief has some nice abilities that help you acquire many rare items and support the team. They are poor fighters, however, as they lack good weaponry and attack stats. Being a Thief feels a lot like using a Squire for a bit too deep into the game, but with less offense and defense. It's a good class to hold onto just long enough to get the best abilities and to unlock better physical classes down the line, like Ninja.
The steal abilities are a requirement if you want to get all the rare items that bosses drop late in the game. Their only action ability that is really practical for all battles is Steal Heart, which charms an enemy of the opposite sex (monsters in the game have no gender so they can be charmed by a male or female thief). Secret Hunt is required for poaching monsters to get rare items. Move +2 is definitely the best ability in the set, useful to every character for just about every typical battle.
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
Version 6
©1997–2025 Josh Alvies (Rangers51)
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