Final Fantasy Tactics Job Classes
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
GeomancerWarrior who knows of good and bad luck, from the earth. Uses 'Elemental', which brings mysterious geographical powers. | ![]() |
Vital Statistics
Prerequisite Classes | Monk Level 3 | ||||||||
Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
Attack | Magic | HP | MP | Speed | |||||
4 | 3 | 6 | 10 | ★★★★ / ★★ | ★★★★ / ★★★ | ★★★★★ / ★★ | ★★★★ / ★★ | ★★★ / ★★★ |
Basic Skillset Note: Click each skill name for more detailed information. | Elemental Geomancer Job command. Attacks with mysterious geographical powers. | ||||||||||||||||||
Skill Name | Description | Horiz. Range | Vert. Range | Effect Radius | Speed | Points | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pitfall | Elemental that damages with a warp in space-time. Ground type: Natural Surface Wasteland Road | 5 | 0 | 2 | Now | 150 | |||||||||||||
Water Ball | Elemental that damages with the mysterious power of water. Ground type: Waterway River Lake Sea Waterfall | 5 | 0 | 2 | Now | 150 | |||||||||||||
Hell Ivy | Elemental that damages with the mysterious power of plants. Ground type: Grasslend Thicket Water planet Ivy | 5 | 0 | 2 | Now | 150 | |||||||||||||
Carve Model | Elemental that damages with the mysterious power of stones. Ground type: Gravel Stone floor Stone wall Mud wall Tombstone | 5 | 0 | 2 | Now | 150 | |||||||||||||
Local Quake | Elemental that damages with the mysterious power of rocks. Ground type: Rocky cliff Lava rocks | 5 | 0 | 2 | Now | 150 | |||||||||||||
Kamaitachi | Elemental that damages with atmospheric power. Ground type: Book Tree Brick Bridge Furniture Iron plate Moss Coffin | 5 | 0 | 2 | Now | 150 | |||||||||||||
Demon Fire | Elemental that damages with mysterious powers within the place. Ground type: Wooden floor Rug Box Stairs Deck | 5 | 0 | 2 | Now | 150 | |||||||||||||
Quicksand | Elemental that damages with the mysterious power of water. Ground type: Swamp Marsh Poisoned marsh | 5 | 0 | 2 | Now | 150 | |||||||||||||
Sand Storm | Elemental that damages with the mysterious power of dust. Ground type: Sand area Stalactite Salt | 5 | 0 | 2 | Now | 150 | |||||||||||||
Blizzard | Elemental that damages with the mysterious power of snow. Ground type: Snow Ice | 5 | 0 | Now | 150 | ||||||||||||||
Gusty Wind | Elemental that damages with the mysterious power of wind. Ground type: Roof Sky Chimney | 5 | 0 | 2 | Now | 150 | |||||||||||||
Lava Ball | Elemental that damages with atmospheric power. Ground type: Lava Machine | 5 | 0 | 2 | Now | 150 |
Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
Reaction | Counter Flood | Counter with geomancy. Trigger: Physical Attack, geomancy. | Physical Attack, Geomancy | 300 | |
Support | Attack Up | Can cause great damage with physical attack. | N/A | 400 | |
Movement | Any Ground | Walk easily over waterlands like rivers. | N/A | 220 | |
Movement | Move on Lava | Move and stop over rocks. | N/A | 150 |
Subjective Analysis
Geomancers derive their spells from the terrain they are currently standing on. To be truly useful, a Geomancer has to learn many abilities so that they can use their abilities on most any ground you might encounter. Their spells are a little weak on the damage side, but require no MP, do not have to charge, never miss, and can inflict various status anomalies. The fact that Geomancers can equip some good weapons, including standard swords, makes them a very versatile class.
The Geomancer's key abilities here are Hell Ivy, Carve Model, Pitfall, and Water Ball. The others are useful only on a few maps, but they're cheap, so you can grab them all up if you want to stick with this skill as a primary or secondary. Attack Up is also worth picking up while in this class. Counter Flood is a fun reaction ability.
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
Version 6
©1997–2025 Josh Alvies (Rangers51)
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