Final Fantasy Tactics Job Classes
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
CalculatorScholarly warrior create phenomenon through math. Uses 'Math Skill' to drive away the target. | ![]() |
Vital Statistics
Prerequisite Classes | |||||||||
Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
Attack | Magic | HP | MP | Speed | |||||
3 | 3 | 3 | 5 | ★ / ★★★★★ | ★ / ★★★ | ★ / ★★★★★ | ★★★ / ★★ | ★ / ★★★ |
Basic Skillset Note: Click each skill name for more detailed information. | Math Skill Calculator Job command. Targets are determined by math skills. | |||||||||||||||
Skill Name | Description | Horiz. Range | Vert. Range | Speed | Points | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
CT | Math skill to calculate CT. | Battlefield | Battlefield | Now | 250 | |||||||||||
Level | Math skill to calculate level. | Battlefield | Battlefield | Now | 350 | |||||||||||
Exp | Math skill to calculate Exp. | Battlefield | Battlefield | Now | 200 | |||||||||||
Height | Math skill to calculate height. | Battlefield | Battlefield | Now | 250 | |||||||||||
Prime Number | Math skill that guides selected item in prime number. (Prime number is any number that is divisible by 1 or itself.) Below is list of PN's under 100. 2 3 5 7 11 13 17 19 23 29 31 37 41 43 47 53 59 61 67 71 73 79 83 89 97 | Battlefield | Battlefield | Now | 300 | |||||||||||
5 | Math skill that guide selected items in multiples of 5. | Battlefield | Battlefield | Now | 200 | |||||||||||
4 | Math skill that guide selected items in multiples of 4. | Battlefield | Battlefield | Now | 400 | |||||||||||
3 | Math skill that guide selected items in multiples of 3. | Battlefield | Battlefield | Now | 600 |
Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
Reaction | Distribute | When HP is maxed, excess HP is shared with party. Trigger: HP restore. | HP Restore | 200 | |
Reaction | Damage Split | Shift damage received from yourself to your enemy. Trigger: HP Damage. | HP Damage | 300 | |
Support | Gained Exp Up | N/A | 200 | ||
Movement | Move-Get Experience | Gain Exp. as you move. | N/A | 400 | |
Movement | Move---Get JP | Gain Jp as you move. | N/A | 360 |
Subjective Analysis
The Calculator is a very unusual class but a very powerful one, despite their HP deficiency and atrocious speed. Calculators use different parameters to cast spells. For example, if you choose Exp and 5 for a Cure calculation, Cure will be cast on any character, enemy or ally, that has experience that is a multiple of 5, like 5, 10, 15, etc. It is possible to hit multiple enemies with powerful spells that require no MP or charging. With the right calculation, a good spell library, and patience, the Calculator's math skills can become far and away the best ability set in the game - but this is not a job class for the impatient.
For a Calculator to be truly useful, one must learn every Action Ability they possess, plain and simple. And that's going to take a while, as earning JP as a Calculator can be frustrating. As for their other abilities, Gained Exp Up is the only truly useful one, but it can be pretty great.
Jobs | |||
Archer | Bard | Calculator | Chemist |
Dancer | Geomancer | Knight | Lancer |
Mediator | Mime | Monk | Ninja |
Oracle | Priest | Samurai | Squire |
Summoner | Thief | Time Mage | Wizard |
Version 6
©1997–2025 Josh Alvies (Rangers51)
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