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Final Fantasy IX Blue Magic

Classes


Blue magic in Final Fantasy IX comes from Quina, who can eat many weakened monsters to learn their spells. Check out our sub-guide to view at what point in the game you can first learn each spell.

1000 Needles
Description
Target
MP
Spell Power
Hits target for a flat 1000 HP damage.
Effect Calculation: Spell Power * 100
Enemy: Single
8
10
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
N/A
Yes
Yes
Yes
None
None
 
Angel's Snack
Description
Target
MP
Spell Power
Casts Remedy on all party members.
Ally: Multiple
4
247
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
N/A
Yes
Yes
Yes
None
None
 
Aqua Breath
Description
Target
MP
Spell Power
Inflicts water-elemental damage on all enemies.
Effect Calculation: (Caster's Max HP * Spell Power) / 100
Enemy: Multiple
14
25
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
50
Yes
Yes
Yes
Water
None
 
Auto-Life
Description
Target
MP
Spell Power
Adds reraise status to character, automatically casting Life after KO.
Ally: Single
14
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
255
Yes
Yes
Yes
None
Reraise
 
Bad Breath
Description
Target
MP
Spell Power
Adds several status ailments to a target, where target is not immune.
Enemy: Single
16
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
40
Yes
Yes
Yes
None
Confuse, Darkness, Poison, Slow, Mini
 
Doom
Description
Target
MP
Spell Power
Adds Doom status to target when target is not immune.
Everyone: Single
12
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
25
Yes
Yes
Yes
None
Doom
 
Earth Shake
Description
Target
MP
Spell Power
Causes earth-elemental damage to all enemies.
Effect Calculation: (Spell Power - Target Magic Defense) * Random Value[Caster Magic … (Caster Magic + ((Caster Level + Caster Magic) / 8)]
Enemy: Multiple
20
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
N/A
Yes
Yes
Yes
Earth
None
 
Frog Drop
Description
Target
MP
Spell Power
Inflicts typeless damage based on the number of frogs the party has caught.
Effect Calculation: Caster's Level * Number of Frogs Caught
Enemy: Single
10
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
N/A
Yes
Yes
Yes
None
None
 
Frost
Description
Target
MP
Spell Power
Adds Freeze status to target where target is not immune.
Enemy: Single
8
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
30
Yes
Yes
Yes
Ice
Freeze
 
Goblin Punch
Description
Target
MP
Spell Power
Causes typeless damage to target. Damage increases if caster's level is equal to target's.
Effect Calculation:
Standard: (Spell Power - Target Magic Defense) * Random Value[Caster's Magic…(Caster's Magic + ((Caster's Level + Caster's Magic) / 8)]
Enhanced: Spell Power * Random Value[(Caster's Magic + Caster's Level)…((Caster's Magic + Caster's Level) + ((Caster's Magic + Caster's Level) ((Caster's Level + Caster's Magic) / 8))]
Enemy: Single
4
20
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
N/A
Yes
Yes
Yes
None
None
 
Limit Glove
Description
Target
MP
Spell Power
Causes typeless damage to a target only when caster's HP is 1.
Everyone: Single
10
99
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
99
Yes
Yes
Yes
None
None
 
LV3 Def-less
Description
Target
MP
Spell Power
Reduces defense and magic defense of targets with a level divisible evenly by three.
Effect Calculation: Random Value[0…Defense], Random Value[0…Magic Defense]
Enemy: Multiple
12
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
3
Yes
Yes
Yes
None
None
 
LV4 Holy
Description
Target
MP
Spell Power
Causes holy-type damage to targets with a level divisible evenly by four.
Effect Calculation: (Spell Power - Target Magic Defense) * Random Value[Caster Magic…(Caster Magic + ((Caster Level + Caster Magic) / 8))
Enemy: Multiple
22
34
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
4
Yes
Yes
Yes
Holy
None
 
LV5 Death
Description
Target
MP
Spell Power
Adds Death status to targets with a level divisible evenly by five when target is not immune.
Enemy: Single
20
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
5
Yes
Yes
Yes
None
Death
 
Magic Hammer
Description
Target
MP
Spell Power
Reduces the target's available MP.
Effect Calculation: Random Value[0…Target's Current MP]
Enemy: Single
2
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
N/A
Yes
Yes
Yes
None
None
 
Matra Magic
Description
Target
MP
Spell Power
Reduces target's HP to 1.
Everyone: Single
8
1
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
20
Yes
Yes
Yes
None
None
 
Mighty Guard
Description
Target
MP
Spell Power
Adds Shell and Protect status to all party members.
Ally: Multiple
64
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
255
Yes
Yes
Yes
None
Shell, Protect
 
Mustard Bomb
Description
Target
MP
Spell Power
Adds Heat status to target.
Enemy: Single
10
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
30
Yes
Yes
Yes
None
Heat
 
Night
Description
Target
MP
Spell Power
Adds Sleep status to all targets.
Everyone: Everyone
14
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
255
Yes
Yes
Yes
None
Sleep
 
Pumpkin Head
Description
Target
MP
Spell Power
Inflicts damage on target based on the difference between the caster's current and maximum HP.
Effect Calculation: Caster Maximum HP - Caster Current HP
Everyone: Single
12
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
N/A
Yes
Yes
Yes
None
None
 
Roulette
Description
Target
MP
Spell Power
Randomly selects a target between all allies and enemies and applies Death status if target is not immune.
Everyone: Everyone
18
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
255
Yes
Yes
Yes
None
Death
 
Twister
Description
Target
MP
Spell Power
Causes Wind-elemental damage to all enemies.
Effect Calculation: Spell Power * Random Value[1…(Caster Level + Caster Magic)]
Enemy: Multiple
22
55
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
N/A
Yes
Yes
Yes
Wind
None
 
Vanish
Description
Target
MP
Spell Power
Adds Vanish status to an ally.
Ally: Single
8
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
255
Yes
Yes
Yes
None
Vanish
 
White Wind
Description
Target
MP
Spell Power
Restores HP to all allies based on caster's HP.
Effect Calculation: Caster Current HP / 3
Ally: Multiple
14
0
Monsters
Accuracy
Reflectable
Counterable
Magical
Element
Status Addition
N/A
Yes
Yes
Yes
None
None
 
Caves of Narshe: Final Fantasy IX
Version 6
©1997–2017 Josh Alvies (Rangers51)

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