CoN 25th Anniversary: 1997-2022
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Final Fantasy V Magic

Classes


Dark Arts Magic

Chaos Drive
MP
Level
Spell Power
Reflectible
Hit %
Elemental
Target
38
N/A
N/A
No
N/A
Lightning
All Enemies
Spell Description
Elemental attack, also adds status.
Adds status: Paralyze
Locations
Other Notes
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%).
 
Curse
MP
Level
Spell Power
Reflectible
Hit %
Elemental
Target
42
N/A
N/A
No
N/A
N/A
Single Enemy
Spell Description
Curse sets a random status ailment out of Toad, Mini, Poison, Darkness, Old, Sleep, Confuse, Berserk, Silence and HP Leak
Adds status: ToadMiniPoisonDarknessOldSleepConfuseBerserkSilenceHP Leak
Locations
Found: Ironclad
Other Notes
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%).
 
Dark Flare
MP
Level
Spell Power
Reflectible
Hit %
Elemental
Target
52
N/A
N/A
No
N/A
N/A
All Enemies
Spell Description
Non-elemental attack.
Locations
Other Notes
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art.
 
Dark Haze
MP
Level
Spell Power
Reflectible
Hit %
Elemental
Target
18
N/A
N/A
No
N/A
N/A
All Enemies
Spell Description
Inflicts status on all enemies.
Adds status: ConfuseOld
Locations
Found: Lemure, Exoray
Other Notes
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailments. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%).
 
Deep Freeze
MP
Level
Spell Power
Reflectible
Hit %
Elemental
Target
38
N/A
N/A
No
N/A
Ice
Single Enemy
Spell Description
Elemental attack, also adds status.
Adds status: Stop
Locations
Other Notes
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%).
 
Doomsday
MP
Level
Spell Power
Reflectible
Hit %
Elemental
Target
66
N/A
N/A
No
N/A
N/A
All Enemies
Spell Description
Non-elemental attack.
Locations
Found: Hades
Other Notes
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art.
 
Drain Touch
MP
Level
Spell Power
Reflectible
Hit %
Elemental
Target
15
N/A
N/A
No
N/A
N/A
Single Enemy
Spell Description
Drains HP, even on Undead enemies.
Locations
Other Notes
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art.
 
Evil Mist
MP
Level
Spell Power
Reflectible
Hit %
Elemental
Target
38
N/A
N/A
No
N/A
Poison
All Enemies
Spell Description
Elemental attack, also adds status.
Adds status: Poison
Locations
Other Notes
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%).
 
Hellwind
MP
Level
Spell Power
Reflectible
Hit %
Elemental
Target
38
N/A
N/A
No
N/A
Wind
All Enemies
Spell Description
Elemental attack, also adds status.
Adds status: Stone
Locations
Other Notes
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%).
 
Meltdown
MP
Level
Spell Power
Reflectible
Hit %
Elemental
Target
38
N/A
N/A
No
N/A
Fire
Single Enemy
Spell Description
Elemental attack, also adds status.
Adds status: HP Leak
Locations
Other Notes
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%).
 
Classes


Caves of Narshe: Final Fantasy V
Version 6
©1997–2024 Josh Alvies (Rangers51)

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