Final Fantasy V Magic
Classes | |||
Dark Arts Magic
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
15 | N/A | N/A | No | N/A | N/A | Single Enemy | |
Spell Description | |||||||
Drains HP, even on Undead enemies. | |||||||
Locations | |||||||
Found: Mind Flare, The Damned | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
18 | N/A | N/A | No | N/A | N/A | All Enemies | |
Spell Description | |||||||
Inflicts status on all enemies. Adds status: ![]() ![]() | |||||||
Locations | |||||||
Found: Disabler, | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailments. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | ![]() | Single Enemy | |
Spell Description | |||||||
Elemental attack, also adds status. Adds status: ![]() | |||||||
Locations | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | ![]() | All Enemies | |
Spell Description | |||||||
Elemental attack, also adds status. Adds status: ![]() | |||||||
Locations | |||||||
Found: DrgnZombie, | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | ![]() | Single Enemy | |
Spell Description | |||||||
Elemental attack, also adds status. Adds status: ![]() | |||||||
Locations | |||||||
Found: LiquidFlame, | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | ![]() | All Enemies | |
Spell Description | |||||||
Elemental attack, also adds status. Adds status: ![]() | |||||||
Locations | |||||||
Found: RockStatue, Stingray | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
38 | N/A | N/A | No | N/A | ![]() | All Enemies | |
Spell Description | |||||||
Elemental attack, also adds status. Adds status: ![]() | |||||||
Locations | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
42 | N/A | N/A | No | N/A | N/A | Single Enemy | |
Spell Description | |||||||
Curse sets a random status ailment out of Toad, Mini, Poison, Darkness, Old, Sleep, Confuse, Berserk, Silence and HP Leak Adds status: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
Locations | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. Most Dark Arts that deal damage also have a chance of inflicting a status ailment. While the elemental damage is unblockable, the status ailment bit is not. This status ailment is set when (0..99) < (target's Magic Evasion%). | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
52 | N/A | N/A | No | N/A | N/A | All Enemies | |
Spell Description | |||||||
Non-elemental attack. | |||||||
Locations | |||||||
Found: Dinglberry, Ex-DeathSoul | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. | |||||||
MP |
Level |
Spell Power |
Reflectible |
Hit % |
Elemental |
Target |
|
66 | N/A | N/A | No | N/A | N/A | All Enemies | |
Spell Description | |||||||
Non-elemental attack. | |||||||
Locations | |||||||
Other Notes | |||||||
All Dark Arts are learned by having a Necromancer kill an enemy that can teach the art. | |||||||
Classes | |||
Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.