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Final Fantasy VII Materia

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Magic Materia

OBarrier
MaxHP
Str
Vit
Dex
−5%
−2
−1
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
10000
+5%
+2
+1
+0
Level
Ability
AP
Description
MP
*
Barrier
0
Creates a barrier resistant to physical attacks. Targets: one enemy or ally.
16
**
MBarrier
5000
Creates a barrier resistant to magical attacks. Targets: one enemy or ally.
24
***
Reflect
15000
Can reflect magic spells back up to four times. Targets: one enemy or ally.
30
****
Wall
30000
Creates both a barrier resistant to both physical and magical attacks. Targets: one enemy or ally.
58
*****
(Master Level)
45000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Buy From: Rocket Town (Item Shop, disc 1), Rocket Town (Accessory Shop, disc 2) 
 
 
       
OComet
MaxHP
Str
Vit
Dex
−5%
−2
−1
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
Not sold
+5%
+2
+1
+0
Level
Ability
AP
Description
MP
*
Comet
0
Causes non-elemental damage. Targets: one enemy.
70
**
Comet2
12000
Randomly hits opponents with a non-elemental attack. Targets: all enemies.
110
***
(Master Level)
60000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
City of the Ancients 
 
 
       
OContain
MaxHP
Str
Vit
Dex
−10%
−4
−2
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
Not sold
+10%
+4
+2
+0
Level
Ability
AP
Description
MP
*
Freeze [Ice]
0
Strong ice attack. Can cause Stop. Targets: an enemy; adds status: Stop.
82
**
Break [Earth]
5000
Strong earth attack. Can cause Petrify. Targets: an enemy; adds status: Petrify.
86
***
Tornado [Wind]
10000
Strong wind attack. Can cause Confu. Targets: an enemy; adds status: Confu.
90
****
Flare [Fire]
15000
Strong fire attack. Targets: an enemy.
100
*****
(Master Level)
60000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Mideel 
 
 
       
ODestruct
MaxHP
Str
Vit
Dex
−5%
−2
−1
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
9000
+5%
+2
+1
+0
Level
Ability
AP
Description
MP
*
DeBarrier
0
Destroys any barrier. Targets: an enemy or ally (multiple with All materia).
12
**
DeSpell
6000
Makes magic ineffective. Targets: an enemy or ally (multiple with All materia).
20
***
Death
10000
Causes sudden death. Targets: an enemy (multiple with All materia); adds status: Death.
30
****
(Master Level)
45000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Shinra Mansion
Buy From: Mideel (Hyperactive Kid - Third Choice, disc 3), Rocket Town (Accessory Shop, disc 2), Fort Condor (Materia Shop, discs 2-3), Mideel (Materia Shop) 
 
 
       
OEarth
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
1500
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Quake [Earth]
0
Earth element attack. Targets: an enemy (multiple with All materia).
6
**
Quake2 [Earth]
6000
Earth element attack. Targets: an enemy (multiple with All materia).
28
***
Quake3 [Earth]
22000
Earth element attack. Targets: an enemy (multiple with All materia).
68
****
(Master Level)
40000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Buy From: Junon (Weapon Shop 3 in Inner Area), Kalm (Materia Shop), Costa Del Sol (Materia Shop, discs 2-3) 
 
 
       
OExit
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
10000
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Escape
0
Spell allows fleeing from battle without running. Targets: party.
16
**
Remove
10000
Removes target from battle. Targets: an enemy (multiple with All materia).
99
***
(Master Level)
30000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Buy From: Rocket Town (Item Shop, disc 1) 
 
 
       
OFire
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
600
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Fire [Fire]
0
Fire element attack. Targets: an enemy (multiple with All materia).
4
**
Fire2 [Fire]
2000
Fire element attack. Targets: an enemy (multiple with All materia).
22
***
Fire3 [Fire]
18000
Fire element attack. Targets: an enemy (multiple with All materia).
52
****
(Master Level)
35000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Initially equipped by Red XIII
Buy From: Costa Del Sol (Materia Shop, discs 2-3), Junon (Weapon Shop 3 in Inner Area), Costa Del Sol (Materia Shop), Midgar (Materia Shop in Sector 7, disc 1), Fort Condor (Materia Shop, disc 1), Midgar (Materia Shop in Wall Market), Mideel (Materia Shop, disc 3), Midgar (Materia Shop in Sector 5) 
 
 
       
OFull Cure
MaxHP
Str
Vit
Dex
−10%
−4
−2
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
Not sold
+10%
+4
+2
+0
Level
Ability
AP
Description
MP
*
0
No abilities at this level.
**
Full Cure
3000
Restores target's entire HP. Targets: an ally.
99
***
(Master Level)
100000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Cosmo Canyon 
 
 
       
OGravity
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
8000
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Demi [Gravity]
0
Lowers target's HP to 3/4ths of its current level. Targets: an enemy (multiple with All materia).
14
**
Demi2 [Gravity]
10000
Lowers target's HP to 1/2th of its current level. Targets: an enemy (multiple with All materia).
33
***
Demi3 [Gravity]
20000
Lowers target's HP to 1/4th of its current level. Targets: an enemy (multiple with All materia).
48
****
(Master Level)
40000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Cosmo Canyon Cave
Buy From: Mideel (Hyperactive Kid - Third Choice, disc 3), Mideel (Materia Shop) 
 
 
       
OHeal
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
1500
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Poisona
0
Cures poison. Targets: an ally (multiple with All materia).
3
**
Esuna
12000
Cures target of abnormal statuses. Targets: an ally (multiple with All materia).
15
***
Resist
52000
Makes target resistant to transformations. Targets: an ally.
120
****
(Master Level)
60000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Buy From: Kalm (Materia Shop), Junon (Materia Shop in Inner Area, discs 2-3), Costa Del Sol (Materia Shop), Junon (Materia Shop in Inner Area), Gongaga (Accessory Shop) 
 
 
       
OIce
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
600
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Ice [Ice]
0
Ice element attack. Targets: an enemy (multiple with All materia).
4
**
Ice2 [Ice]
2000
Ice element attack. Targets: an enemy (multiple with All materia).
22
***
Ice3 [Ice]
18000
Ice element attack. Targets: an enemy (multiple with All materia).
52
****
(Master Level)
35000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Initially equipped by Cloud, Mideel
Buy From: Costa Del Sol (Materia Shop, discs 2-3), Mideel (Materia Shop, disc 3), Costa Del Sol (Materia Shop), Midgar (Materia Shop in Sector 7, disc 1), Fort Condor (Materia Shop, disc 1), Midgar (Materia Shop in Sector 5), Midgar (Materia Shop in Wall Market), Junon (Weapon Shop 3 in Inner Area) 
 
 
       
OLightning
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
600
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Bolt [Lightning]
0
Lightning element attack. Targets: an enemy (multiple with All materia).
4
**
Bolt2 [Lightning]
2000
Lightning element attack. Targets: an enemy (multiple with All materia).
22
***
Bolt3 [Lightning]
18000
Lightning element attack. Targets: an enemy (multiple with All materia).
52
****
(Master Level)
35000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Initially equipped by Cloud, Mideel
Buy From: Midgar (Materia Shop in Sector 7, disc 1), Fort Condor (Materia Shop, disc 1), Costa Del Sol (Materia Shop, discs 2-3), Costa Del Sol (Materia Shop), Junon (Weapon Shop 3 in Inner Area), Midgar (Materia Shop in Wall Market), Midgar (Materia Shop in Sector 5), Mideel (Materia Shop, disc 3) 
 
 
       
OMaster Magic
MaxHP
Str
Vit
Dex
+0%
+0
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
Not sold
+0%
+0
+0
+0
Level
Ability
Description
MP
*
Cure
Restores target's HP. Targets: an ally (multiple with All materia).
5
*
Cure2
Restores target's HP. Targets: an ally (multiple with All materia).
24
*
Cure3
Restores target's HP. Targets: an ally (multiple with All materia).
64
*
Poisona
Cures poison. Targets: an ally (multiple with All materia).
3
*
Esuna
Cures target of abnormal statuses. Targets: an ally (multiple with All materia).
15
*
Resist
Makes target resistant to transformations. Targets: an ally.
120
*
Life
Restores life to target. Targets: an ally.
34
*
Life2
Restores life and HP to target. Targets: an ally.
100
*
Regen
Gradually restores target's HP. Targets: an ally (multiple with All materia).
30
*
Fire [Fire]
Fire element attack. Targets: an enemy (multiple with All materia).
4
*
Fire2 [Fire]
Fire element attack. Targets: an enemy (multiple with All materia).
22
*
Fire3 [Fire]
Fire element attack. Targets: an enemy (multiple with All materia).
52
*
Ice [Ice]
Ice element attack. Targets: an enemy (multiple with All materia).
4
*
Ice2 [Ice]
Ice element attack. Targets: an enemy (multiple with All materia).
22
*
Ice3 [Ice]
Ice element attack. Targets: an enemy (multiple with All materia).
52
*
Bolt [Lightning]
Lightning element attack. Targets: an enemy (multiple with All materia).
4
*
Bolt2 [Lightning]
Lightning element attack. Targets: an enemy (multiple with All materia).
22
*
Bolt3 [Lightning]
Lightning element attack. Targets: an enemy (multiple with All materia).
52
*
Quake [Earth]
Earth element attack. Targets: an enemy (multiple with All materia).
6
*
Quake2 [Earth]
Earth element attack. Targets: an enemy (multiple with All materia).
28
*
Quake3 [Earth]
Earth element attack. Targets: an enemy (multiple with All materia).
68
*
Bio [Poison]
Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison.
8
*
Bio2 [Poison]
Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison.
36
*
Bio3 [Poison]
Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison.
80
*
Demi [Gravity]
Lowers target's HP to 3/4ths of its current level. Targets: an enemy (multiple with All materia).
14
*
Demi2 [Gravity]
Lowers target's HP to 1/2th of its current level. Targets: an enemy (multiple with All materia).
33
*
Demi3 [Gravity]
Lowers target's HP to 1/4th of its current level. Targets: an enemy (multiple with All materia).
48
*
Sleepel
Causes target to fall asleep. Targets: an enemy (multiple with All materia); adds status: Sleep.
*
Confu
Causes target to become confused. Targets: an enemy (multiple with All materia); adds status: Confusion.
18
*
Silence
Causes silence. Prevents target from casting spells. Targets: an enemy (multiple with All materia); adds status: Silence.
*
Mini
Causes or cures the Small status effect. Targets: an enemy or ally (multiple with All materia); adds status: Small.
10
*
Toad
Causes or cures the Frog status effect. Targets: an enemy or ally (multiple with All materia); adds status: Frog.
14
*
Berserk
Causes target to go berserk. Targets: an enemy (multiple with All materia); adds status: Berserk.
28
*
Haste
Increases target's speed. Targets: an ally (multiple with All materia); adds status: Haste.
18
*
Slow
Decreases target's speed. Targets: an enemy (multiple with All materia); adds status: Slow.
20
*
Stop
Stops all of target's movement. Targets: an enemy (multiple with All materia); adds status: Stop.
34
*
Barrier
Creates a barrier resistant to physical attacks. Targets: one enemy or ally.
16
*
MBarrier
Creates a barrier resistant to magical attacks. Targets: one enemy or ally.
24
*
Reflect
Can reflect magic spells back up to four times. Targets: one enemy or ally.
30
*
DeBarrier
Destroys any barrier. Targets: an enemy or ally (multiple with All materia).
12
*
DeSpell
Makes magic ineffective. Targets: an enemy or ally (multiple with All materia).
20
*
Death
Causes sudden death. Targets: an enemy (multiple with All materia); adds status: Death.
30
*
Escape
Spell allows fleeing from battle without running. Targets: party.
16
*
Remove
Removes target from battle. Targets: an enemy (multiple with All materia).
99
*
Wall
Creates both a barrier resistant to both physical and magical attacks. Targets: one enemy or ally.
58
*
Comet
Causes non-elemental damage. Targets: one enemy.
70
*
Comet2
Randomly hits opponents with a non-elemental attack. Targets: all enemies.
110
*
Freeze [Ice]
Strong ice attack. Can cause Stop. Targets: an enemy; adds status: Stop.
82
*
Break [Earth]
Strong earth attack. Can cause Petrify. Targets: an enemy; adds status: Petrify.
86
*
Tornado [Wind]
Strong wind attack. Can cause Confu. Targets: an enemy; adds status: Confu.
90
*
Flare [Fire]
Strong fire attack. Targets: an enemy.
100
*
Full Cure
Restores target's entire HP. Targets: an ally.
99
*
Shield
Very strong magic defense. Targets: an ally.
180
*
Ultima
Most powerful magic attack. Targets: all enemies.
130
Location
Bugenhagen's observatory (requires the green huge materia and a mastered copy of every other magic materia), or from the traveller in Kalm (requires the δEarth Harp from defeating Emerald Weapon). 
 
 
       
OMystify
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
6000
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Confu
0
Causes target to become confused. Targets: an enemy (multiple with All materia); adds status: Confusion.
18
**
Berserk
12000
Causes target to go berserk. Targets: an enemy (multiple with All materia); adds status: Berserk.
28
***
(Master Level)
25000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Buy From: Cosmo Canyon (Materia Shop), Gongaga (Accessory Shop) 
 
 
       
OPoison
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
1500
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Bio [Poison]
0
Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison.
8
**
Bio2 [Poison]
5000
Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison.
36
***
Bio3 [Poison]
20000
Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison.
80
****
(Master Level)
38000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Buy From: Junon (Weapon Shop 3 in Inner Area), Costa Del Sol (Materia Shop, discs 2-3), Kalm (Materia Shop) 
 
 
       
ORestore
MaxHP
Str
Vit
Dex
−1%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
1500
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Cure
0
Restores target's HP. Targets: an ally (multiple with All materia).
5
**
Cure2
2500
Restores target's HP. Targets: an ally (multiple with All materia).
24
***
Regen
17000
Gradually restores target's HP. Targets: an ally (multiple with All materia).
30
****
Cure3
25000
Restores target's HP. Targets: an ally (multiple with All materia).
64
*****
(Master Level)
40000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Midgar, Mako Furnace, Mideel
Buy From: Junon (Materia Shop in Inner Area, discs 2-3), Midgar (Materia Shop in Sector 7, disc 1), Mideel (Materia Shop, disc 3), Midgar (Materia Shop in Sector 5), Costa Del Sol (Materia Shop), Midgar (Materia Shop in Wall Market), Junon (Materia Shop in Inner Area), Fort Condor (Materia Shop, disc 1) 
 
 
       
ORevive
MaxHP
Str
Vit
Dex
−5%
−2
−1
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
3000
+5%
+2
+1
+0
Level
Ability
AP
Description
MP
*
Life
0
Restores life to target. Targets: an ally.
34
**
Life2
45000
Restores life and HP to target. Targets: an ally.
100
***
(Master Level)
55000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Buy From: Junon (Materia Shop in Inner Area, discs 2-3), Costa Del Sol (Materia Shop), Junon (Materia Shop in Inner Area) 
 
 
       
OSeal
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
3000
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Sleepel
0
Causes target to fall asleep. Targets: an enemy (multiple with All materia); adds status: Sleep.
**
Silence
10000
Causes silence. Prevents target from casting spells. Targets: an enemy (multiple with All materia); adds status: Silence.
***
(Master Level)
20000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Buy From: Junon (Materia Shop in Inner Area), Costa Del Sol (Materia Shop), Junon (Materia Shop in Inner Area, discs 2-3) 
 
 
       
OShield
MaxHP
Str
Vit
Dex
−10%
−4
−2
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
Not sold
+10%
+4
+2
+0
Level
Ability
AP
Description
MP
*
0
No abilities at this level.
**
Shield
10000
Very strong magic defense. Targets: an ally.
180
***
(Master Level)
100000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Northern Cave 
 
 
       
OTime
MaxHP
Str
Vit
Dex
−5%
−2
−1
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
6000
+5%
+2
+1
+0
Level
Ability
AP
Description
MP
*
Haste
0
Increases target's speed. Targets: an ally (multiple with All materia); adds status: Haste.
18
**
Slow
8000
Decreases target's speed. Targets: an enemy (multiple with All materia); adds status: Slow.
20
***
Stop
20000
Stops all of target's movement. Targets: an enemy (multiple with All materia); adds status: Stop.
34
****
(Master Level)
42000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Buy From: Rocket Town (Accessory Shop, disc 2), Gongaga (Accessory Shop), Rocket Town (Item Shop, disc 1) 
 
 
       
OTransform
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
5000
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Mini
0
Causes or cures the Small status effect. Targets: an enemy or ally (multiple with All materia); adds status: Small.
10
**
Toad
8000
Causes or cures the Frog status effect. Targets: an enemy or ally (multiple with All materia); adds status: Frog.
14
***
(Master Level)
24000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Initially equipped by Cat Sith, Mt. Corel
Buy From: Mideel (Materia Shop), Cosmo Canyon (Materia Shop), North Corel (Materia Shop), Gongaga (Accessory Shop), Mideel (Hyperactive Kid - Third Choice, disc 3) 
 
 
       
OUltima
MaxHP
Str
Vit
Dex
−10%
−4
−2
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
Not sold
+10%
+4
+2
+0
Level
Ability
AP
Description
MP
*
0
No abilities at this level.
**
Ultima
5000
Most powerful magic attack. Targets: all enemies.
130
***
(Master Level)
100000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
North Corel 
 
 
       


Caves of Narshe: Final Fantasy VII
Version 6
©1997–2025 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.