Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy TacticsChrono Trigger
Guides and InfoNewsFanworksForumsChat Poll StoreOptionsAbout

Welcome to the Caves of Narshe

Welcome to the Caves of Narshe, a site providing detailed guides, information, fanart and fanfiction related to Square's classic Final Fantasy games (and let's not forget, Chrono Trigger too!). We hope you enjoy your visit.

>> More about the site

Latest News

News Roundup: Mobius, Agito, and Bravely

Bravely Default
Square Enix has announced that Final Fantasy Agito, a free-to-play mobile RPG release last year in Japan, will be making its way to Windows X, er, 10 sometime later this year. The game is somewhat of a prologue to Final Fantasy Type-0. The player takes control of a student in a military academia in the same world as Type-0, some of whose characters will cross paths with the protagonist. A port of the game has also been in development for the Playstation Vita for at least a year.

Mobius Final Fantasy, until recently called "Mevius," is set to release in Japan on June 4th for Android and iOS devices. The free-to-play RPG, which we last reported on in March, features a plot that involves becoming the Warrior of Light. Against Chaos. In a world with which the protagonist has no familiarity, where a princess awaits the arrival of the prophesied Warrior, and where a knight named Garland and a fairy named Echo offer aid and advice along the way. Alright, while Square Enix doesn't appear to be pulling any muscles with the plot setup, the game does boast an expansive world map and a touchscreen-interactive battle system. Still no word on a Western release, but with the effort their putting into this one (see our previous newspost), I would expect an import.

Finally, Tomoya Asano, the director for the Bravely Default series, has released a few new comments on the future of the franchise. Ideas for a third title do exist, Asano said, but the development team is debating whether the next title should take the form of a sequel or something "completely new." That doesn't give us much to go by, but Asano did say somewhat reassuringly that, in addition to their interest in trying out some new things, the team is carefully considering fan feedback from previous releases. Asano reiterated that above all, the team is currently concerned with the Western version of Bravely Second.

Incidentally, this is the first time anyone connected with Bravely has spoken of a Western release. So with that, it looks like we will indeed be getting it!

Source: Siliconera, Siliconera, Siliconera
Posted in: Square-Enix News

Episode Duscae 2.0 Coming in June

Final Fantasy XV
Type-0 owners: your voices have been heard! Well, okay, it's nothing to do with Type-0, but obviously some folks out there bought the game just for the demo of... okay, never mind, this never really clicked as a lede.

Seriously, though, there's a new version of Episode Duscae coming out in a few weeks. It looks to be an iterative update to the original, with tweaks based on feedback from the first release. There's no current update that describes any new content being added in, but it wouldn't be surprising to see some minor things pop in.

Keep an eye out on your own PS4 and let us know when you see it!

Source: Siliconera

Final Fantasy V is Awesome: The CoNcast Episode 30

For our thirtieth episode, here's a CoNcast that we've had in the can for far too long. In the vein of our previous recordings, discussing why Final Fantasy VI is awesome and then later the same for Final Fantasy IV, we turn our attention to the third game covered on CoN: Final Fantasy V.

Final Fantasy V is sometimes maligned among the canon of Final Fantasy games, but that's not really fair. There is a great deal of stuff in Final Fantasy V that is done exceedingly well, and we're here to point those things out to you as a public service to those who haven't played it in years or at all. That said, because the consensus around this game isn't as easy to get to than our previous games, you'll get more debate to enjoy this time around as well.

As mentioned, this is an old cast that got repeatedly bumped down the schedule for other things. Ignore any dated references, and Neal's busted mic which he's since fixed!

Source: The CoNcast Subscription Feed, The CoNcast on iTunes, This Episode
Posted in: CoNcasts

RPG Limit Break Charity Marathon May 12th

General Final Fantasy
From our friends over at Games Done Quick comes word that this coming week, RPG Limit Break will be running a charity RPG marathon from Salt Lake City (and, of course, on Twitch). The marathon will begin at 2pm Eastern on Tuesday, May 12, and run until roughly midnight on the 17th, collecting donations for the National Alliance on Mental Illness all the while.

The schedule contains thirty-one games from a huge variety of series, including Lunar, Wild Arms, Suikoden, Fire Emblem, Disgaea and Mother. Of course, for those folks who read CoN solely for the Square Enix content, naturally series like Dragon Quest, Kingdom Hearts, and Final Fantasy are also represented. Crystal Chronicles, Tactics, Mystic Quest, I, IV, and V will all show up, and the final game of the marathon will be Chrono Trigger.

To learn more, see the schedule, or donate to the cause once everything kicks in a few days from now, visit RPG Limit Break's twitch channel now.

The After Years Come to Steam

Final Fantasy IV
Well, I guess enough people bought it on mobile phones, then. The Final Fantasy IV sequel, "The After Years," which has bounced from platform to platform since 2008, will have yet another release in May, this time for the Steam platform. This release will be based on the iOS and Android version released in 2013, following the same path as Final Fantasy III and IV took to Windows.

It's worth noting that this sequel has been full of mixed reviews over its lifespan, with the iOS version carrying a Metacritic score of just 62, compared to the iOS version of Final Fantasy IV sitting at 89. The news that this game is getting a Windows port might not sit well with fans hoping for remakes of other games in the series, but this release still makes a great deal of financial sense for Square Enix at this point given that it was likely a relatively easy and low-cost port.

The game's listed at $16 with a 10% preorder discount in the American Steam store, with a release date of May 12.

Source: Steam

Nomura + Steampunk + Mobile = Rampage Land Rankers

Square Enix Japan recently announced a new IP called Rampage Land Rankers, a dungeon crawler/RPG for smartphones coming out next month. It's an amalgamation of a variety of artistic and gameplay styles, thrown into a big blender; for instance, the character design is being done by Tetsuya Nomura in a very steampunk-y style, but the in-game models look as if they're rendered in the style of Final Fantasy III and IV 3D. The battles, meanwhile, look like a blend between turn-based JRPG fighting and card battling, and the dungeons claim to be procedurally generated for a randomized experience for each run.

It also seems as if you will use different characters in each dungeon, up to ten through the course of any particular dungeon. Other characters will be summoned via the use of items, but it's not clear as if these characters can also participate in normal play.

The game will also have a co-op multiplayer of some stripe, as well as item trading with friends on other devices. Again, the game will be out in May 2015 for Android and iOS in Japan, with no other releases announced at this time.

Source: Siliconera

Star Ocean 5 Announced

Star Ocean
Square Enix recently unveiled a teaser site as the launchpad for the newest entry in the Star Ocean series -- Star Ocean 5: Integrity and Faithlessness. In the last 48 hours, we've gotten to know a fair bit about the title's development and a just a shade about its story. We have not, as of yet, learned why its subtitle sounds like a Victorian novel.

The above-linked teaser site has since been edited to include a brief trailer. Star Ocean 5, like its series predecessors, will be developed by Tri-Ace and published by Square Enix. We don't have any hint of a release window, but we do know it will be released for both PS3 and PS4.

Fans of the series (prior to the divisive SO4, that is) have much reason for excitement. Shuichi Kobayashi, the Square Enix publisher working with the new Star Ocean, told Famitsu that he wants to channel the "essence of Star Ocean 3" into this next entry in the series. Kobayashi has been campaigning for a Star Ocean 5 for several years now, pursuing series creator Yoshiharu Gotanda and series veteran Hiroshi Ogawa; he makes it clear that this is both a labor of love and intended to garner support for additional future Star Ocean titles. To this end, Gotanda also spoke with Famitsu, promising a "grand story" with plenty of material for future expansion.

SO5 will take place after Star Ocean 3 chronologically, making it the furthest advanced in time (SO4 having taken the series back to a time before the original SO). It will take place, at least to begin with, on a planet named Feycreed, some 6,000 (only!) lightyears from Earth. Famitsu has provided us with the basics of three primary characters: Fidel, a swordsman do-good, Miki, Fidel's (female) childhood friend, and Lilia, a young girl who has lost both memory and feelings. Well, that sounds nothing like a Tales Of Star Ocean game!

Star Ocean 5's combat system will be familiar to those who have had prior experience in previous titles, featuring combo attacks based assigned to button combinations that vary depending on the distance to the target. Event scenes, another series staple, will persist in Star Ocean 5. This time around, plot events and dialogue can be interrupted by enemy encounters; the results of these battles can change the path of the story and even its ending.

But alas, there is bad news as well: once again, my greatest hope for Star Ocean -- that its games will be named like SO2, i.e. Star Ocean 5: The Fifth Star Ocean -- has been dashed.

Source: Siliconera, Kotaku
Posted in: Square-Enix News

Jobs, Get Your Bravely Second Jobs Here!

Bravely Default
Bravely Second releases in Japan in just over a week, and Square Enix are still rolling out tidbits about new content. The sequel to the well-regarded Bravely Default will contain thirty jobs, some returning from the original but a large number brand-new. We last talked about some new jobs a few months back, but in the meantime a lot has happened - you can do what we did and watch this video to catch up on all of them, old and new.

Of course, with so many jobs, it's no surprise that Squenix outran their headlights; since this video was released, two more new jobs came down the pipe: Fencer and Bishop. Fencers appear to pick up some aspects of a Tactics-style Squire, with sword skills and the ability to increase stats. The Bishop is a new healing class with additional support skills.

Still nothing about a Western release, though. I assume we all assume that it's all but a foregone conclusion, though, yes?

Source: Siliconera

Dissidia Final Fantasy Arcade New Trailer and Info

Dissida: Final Fantasy
In February, we covered the announcement of a new Dissidia game for arcade cabinets. In it, I mentioned that the next infodump for the new game would be on April 10; well, hey, now it's the 11th and that information is out.

The information event started with a new trailer featuring the game's first summon, namely Ifrit as summoned by Lightning; Midgar and Cocoon were also revealed as new battlegrounds. Final Fantasy Network also reports that two new gods will appear in the arcade game beyond the series regulars of Cosmos and Chaos, and that Ramza Beoulve will be one of the more than fifty characters in the game either at launch or, in Ramza's case, as a post-launch network update.

For the first time, it was additionally announced that Square Enix aren't taking on this game by themselves; Sony Computer Entertainment Japan and Team Ninja are also working on the title, which will be developed on modified Playstation 4 hardware. And, yes, it looks like after an initial rollout to Japanese arcades for a year, a PS4 version for home players is looking increasingly likely. The arcade version is targeted for the fall, but there is nothing concrete at all about release windows in the US, for PS4, or both.

Finally, if those sorts of things interest you, check out a mockup of the cabinet over at 4Gamer along with some other photos. It's not yet clear that this is the final design of the cabinet, though I assume not; it's not really like Square Enix to be so restrained, I wouldn't think.

Source: Polygon, 4Gamer, Final Fantasy Network

Final Fantasy XI Ages, Dies, Continues, is Reborn

Final Fantasy XI
Did you know Final Fantasy XI was still a thing? I don't think I'd thought about it since the last time I posted news about it, back in 2012. That's unfair, though, because the game is well over a decade old but still has a core of diehard players; it's just that none of us are included in that list!

Anyway, Square Enix had a Final Fantasy XI event today, in which the very definition of what Final Fantasy XI is changed somewhat. Most importantly, the final additional scenario to the game was announced; called "Rhapsodies of Vana'diel," the scenario will come in three parts and are intended to incorporate aspects of the game's history into new battles and loot in an effort to create a feeling of closure to the adventure. These three pieces will be free to all players.

The three pieces of "Rhapsodies" will be released in May, August, and November 2015. In March 2016, the game will be shut down for Playstation 2 and Xbox 360 players, which seems like it might be well due. This will leave only the PC version as an active platform. Sometime before the March shutoff, as well, the game managers are planning a final gameplay event called "The Goddess' Gala," which promises fun content for both active and lapsed players.

While the ancient platforms are being eliminated, though, a new platform is being announced; Final Fantasy XI mobile is in the works now for smartphones and tablets worldwide. The game will carry the XI name, and has optimizations intended to make the game more playable via touch; however, it is not yet clear if it will interact with the existing platform or will exist solely on its own servers and will be multiplayer only with other mobile players.

Also announced today, for release in Japan later this year, is a mobile game set in the universe and leveraging the characters of Final Fantasy XI. The game is called Final Fantasy Grandmasters, and while it will have ad hoc multiplayer, it's not to MMO scale and the gameplay based on screenshots looks like a hybrid between MMO combat and more standard Final Fantasy line-up-and-sword-them fighting. It's aiming for beta sometime in April, but again, there's no release planned outside of Japan.

Source: Gematsu

News Archive

You can view all of our news stories and add comments at the news section.

Caves of Narshe Version 6
©1997–2015 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.