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Final Fantasy VII Materia

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All Materia

ONeo Bahamut
MaxHP
Str
Vit
Dex
−10%
+0
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Summon
Not sold
+10%
+2
+2
+0
Level
Ability
AP
Description
MP
*
Giga Flare
0
Neo Bahamut is summoned to unleash an unblockable, non-elemental attack. Targets: all enemies.
140
**
Giga Flare × 2
30000
Neo Bahamut can be summoned twice per battle. Targets: all enemies.
140
***
Giga Flare × 3
80000
Neo Bahamut can be summoned three times per battle. Targets: all enemies.
140
****
Giga Flare × 4
140000
Neo Bahamut can be summoned four times per battle. Targets: all enemies.
140
*****
Giga Flare × 5
200000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Neo Bahamut can be summoned five times per battle. Targets: all enemies.
140
Location
Whirlwind Maze 
 
 
       
OOdin
MaxHP
Str
Vit
Dex
−5%
+0
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Summon
Not sold
+5%
+1
+1
+0
Level
Ability
AP
Description
MP
*
Gunge Lance / Steel-Bladed Sword
0
If the enemy is immune to death, Gunge Lance causes non-elemental damage. Otherwise, instant-death attack Steel-Bladed Sword is used. Targets: all enemies; adds status: Death.
80
**
Gunge Lance / Steel-Bladed Sword × 2
16000
Odin can be summoned twice per battle. Targets: all enemies; adds status: Death.
80
***
Gunge Lance / Steel-Bladed Sword × 3
32000
Odin can be summoned three times per battle. Targets: all enemies; adds status: Death.
80
****
Gunge Lance / Steel-Bladed Sword × 4
65000
Odin can be summoned four times per battle. Targets: all enemies; adds status: Death.
80
*****
Gunge Lance / Steel-Bladed Sword × 5
80000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Odin can be summoned five times per battle. Targets: all enemies; adds status: Death.
80
Location
Shinra Mansion 
 
 
       
OPhoenix
MaxHP
Str
Vit
Dex
−10%
+0
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Summon
Not sold
+10%
+2
+2
+0
Level
Ability
AP
Description
MP
*
Phoenix Flame
[Fire]
0
Cause fire damage to foes and revives friends. Targets: all enemies and allies.
180
**
Phoenix Flame × 2
[Fire]
28000
Phoenix can be summoned twice per battle. Targets: all enemies and allies.
180
***
Phoenix Flame × 3
[Fire]
70000
Phoenix can be summoned three times per battle. Targets: all enemies and allies.
180
****
Phoenix Flame × 4
[Fire]
120000
Phoenix can be summoned four times per battle. Targets: all enemies and allies.
180
*****
Phoenix Flame × 5
[Fire]
180000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Phoenix can be summoned five times per battle. Targets: all enemies and allies.
180
Location
Fort Condor 
 
 
       
OPoison
MaxHP
Str
Vit
Dex
−2%
−1
+0
+0
Type
Cost
MaxMP
Mag
MDef
Luck
Magic
1500
+2%
+1
+0
+0
Level
Ability
AP
Description
MP
*
Bio [Poison]
0
Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison.
8
**
Bio2 [Poison]
5000
Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison.
36
***
Bio3 [Poison]
20000
Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison.
80
****
(Master Level)
38000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
Location
Buy From: Junon (Weapon Shop 3 in Inner Area), Costa Del Sol (Materia Shop, discs 2-3), Kalm (Materia Shop) 
 
 
       
OPre-Emptive
MaxHP
Str
Vit
Dex
+0%
+0
+0
+2
Type
Cost
MaxMP
Mag
MDef
Luck
Independent
Not sold
+0%
+0
+0
+0
Level
Ability
AP
Description
*
Pre-Emptive (6%)
0
6% chance of attacking first in a battle.
**
Pre-Emptive (12%)
8000
12% chance of attacking first in a battle.
***
Pre-Emptive (24%)
20000
24% chance of attacking first in a battle.
****
Pre-Emptive (36%)
40000
36% chance of attacking first in a battle.
*****
Pre-Emptive (48%)
80000
Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP.
48% chance of attacking first in a battle.
Location
Battle Square 
 
 
       


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Caves of Narshe: Final Fantasy VII
Version 6
©1997–2025 Josh Alvies (Rangers51)

Digi style created and produced by Tiddles
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