Final Fantasy VII Materia
All Materia
![]() |
MaxHP | Str | Vit | Dex | |||
---|---|---|---|---|---|---|---|
−10% | +0 | +0 | +0 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Summon | Not sold | +10% | +2 | +2 | +0 | ||
Level | Ability | AP | Description | MP | |||
![]() ![]() ![]() ![]() ![]() | Giga Flare | 0 | Neo Bahamut is summoned to unleash an unblockable, non-elemental attack. Targets: all enemies. | 140 | |||
![]() ![]() ![]() ![]() ![]() | Giga Flare × 2 | 30000 | Neo Bahamut can be summoned twice per battle. Targets: all enemies. | 140 | |||
![]() ![]() ![]() ![]() ![]() | Giga Flare × 3 | 80000 | Neo Bahamut can be summoned three times per battle. Targets: all enemies. | 140 | |||
![]() ![]() ![]() ![]() ![]() | Giga Flare × 4 | 140000 | Neo Bahamut can be summoned four times per battle. Targets: all enemies. | 140 | |||
![]() ![]() ![]() ![]() ![]() | Giga Flare × 5 | 200000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. Neo Bahamut can be summoned five times per battle. Targets: all enemies. | 140 | |||
Location | |||||||
Whirlwind Maze | |||||||
| |||||||
![]() |
MaxHP | Str | Vit | Dex | |||
−5% | +0 | +0 | +0 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Summon | Not sold | +5% | +1 | +1 | +0 | ||
Level | Ability | AP | Description | MP | |||
![]() ![]() ![]() ![]() ![]() | Gunge Lance / Steel-Bladed Sword | 0 | If the enemy is immune to death, Gunge Lance causes non-elemental damage. Otherwise, instant-death attack Steel-Bladed Sword is used. Targets: all enemies; adds status: Death. | 80 | |||
![]() ![]() ![]() ![]() ![]() | Gunge Lance / Steel-Bladed Sword × 2 | 16000 | Odin can be summoned twice per battle. Targets: all enemies; adds status: Death. | 80 | |||
![]() ![]() ![]() ![]() ![]() | Gunge Lance / Steel-Bladed Sword × 3 | 32000 | Odin can be summoned three times per battle. Targets: all enemies; adds status: Death. | 80 | |||
![]() ![]() ![]() ![]() ![]() | Gunge Lance / Steel-Bladed Sword × 4 | 65000 | Odin can be summoned four times per battle. Targets: all enemies; adds status: Death. | 80 | |||
![]() ![]() ![]() ![]() ![]() | Gunge Lance / Steel-Bladed Sword × 5 | 80000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. Odin can be summoned five times per battle. Targets: all enemies; adds status: Death. | 80 | |||
Location | |||||||
Shinra Mansion | |||||||
| |||||||
![]() |
MaxHP | Str | Vit | Dex | |||
−10% | +0 | +0 | +0 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Summon | Not sold | +10% | +2 | +2 | +0 | ||
Level | Ability | AP | Description | MP | |||
![]() ![]() ![]() ![]() ![]() | Phoenix Flame ![]() | 0 | Cause fire damage to foes and revives friends. Targets: all enemies and allies. | 180 | |||
![]() ![]() ![]() ![]() ![]() | Phoenix Flame × 2 ![]() | 28000 | Phoenix can be summoned twice per battle. Targets: all enemies and allies. | 180 | |||
![]() ![]() ![]() ![]() ![]() | Phoenix Flame × 3 ![]() | 70000 | Phoenix can be summoned three times per battle. Targets: all enemies and allies. | 180 | |||
![]() ![]() ![]() ![]() ![]() | Phoenix Flame × 4 ![]() | 120000 | Phoenix can be summoned four times per battle. Targets: all enemies and allies. | 180 | |||
![]() ![]() ![]() ![]() ![]() | Phoenix Flame × 5 ![]() | 180000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. Phoenix can be summoned five times per battle. Targets: all enemies and allies. | 180 | |||
Location | |||||||
Fort Condor | |||||||
| |||||||
![]() |
MaxHP | Str | Vit | Dex | |||
−2% | −1 | +0 | +0 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Magic | 1500 | +2% | +1 | +0 | +0 | ||
Level | Ability | AP | Description | MP | |||
![]() ![]() ![]() ![]() | Bio ![]() | 0 | Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison. | 8 | |||
![]() ![]() ![]() ![]() | Bio2 ![]() | 5000 | Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison. | 36 | |||
![]() ![]() ![]() ![]() | Bio3 ![]() | 20000 | Poison element attack. Targets: an enemy (multiple with All materia); adds status: Poison. | 80 | |||
![]() ![]() ![]() ![]() | (Master Level) | 38000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. | — | |||
Location | |||||||
Buy From: Junon (Weapon Shop 3 in Inner Area), Costa Del Sol (Materia Shop, discs 2-3), Kalm (Materia Shop) | |||||||
| |||||||
![]() |
MaxHP | Str | Vit | Dex | |||
+0% | +0 | +0 | +2 | ||||
Type | Cost | MaxMP | Mag | MDef | Luck | ||
Independent | Not sold | +0% | +0 | +0 | +0 | ||
Level | Ability | AP | Description | ||||
![]() ![]() ![]() ![]() ![]() | Pre-Emptive (6%) | 0 | 6% chance of attacking first in a battle. | ||||
![]() ![]() ![]() ![]() ![]() | Pre-Emptive (12%) | 8000 | 12% chance of attacking first in a battle. | ||||
![]() ![]() ![]() ![]() ![]() | Pre-Emptive (24%) | 20000 | 24% chance of attacking first in a battle. | ||||
![]() ![]() ![]() ![]() ![]() | Pre-Emptive (36%) | 40000 | 36% chance of attacking first in a battle. | ||||
![]() ![]() ![]() ![]() ![]() | Pre-Emptive (48%) | 80000 | Master level. Ceases to gain AP and spawns a new copy of itself with 0 AP. 48% chance of attacking first in a battle. | ||||
Location | |||||||
Battle Square | |||||||
|
Caves of Narshe: Final Fantasy VII
Version 6
©1997–2025 Josh Alvies (Rangers51)
Digi style created and produced by Tiddles
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
Digi style created and produced by Tiddles
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.