News
Pages | |
Game Art HQ Posts Final Fantasy I Art Tribute
GBK, the content manager of Game Art HQ, said that he was stunned by the number of submissions he received from artists on deviantArt for a game of this age, and how dedicated the artists were to producing fitting tributes. The success of the project has him planning for more tributes to the Final Fantasy series next year and even into 2014.
As you celebrate Final Fantasy today and going forward, with the 25th anniversary in mind, take a few minutes to check out this art. Obviously, we'd love to share some of this fanart with our visitors in our own galleries, so give Game Art HQ and its artists as much love as you can manage!
Source: Game Art HQ, Game Art HQ on dA
Posted in: Final Fantasy I
Final Fantasy is Twenty-Five
I personally played that game almost from the day it was released Stateside. I'd seen all sorts of hubbub for the game in the months leading up to its American release in 1990, mostly from Nintendo Power magazine - of course, back then, that magazine and its ilk were the only ways to find out about such things. It had already captured my imagination, causing me to create my own ideas of what the weapons might look like, and even writing proto-fanfiction, and by the time I was able to get my hands on it the hype it had created in my own ten-year-old mind was massive.
And the game lived up to it.
It felt different from the only other JRPG I'd seen before it, Dragon Warrior (Quest). The party system, the more animated battles, and the sheer accessibility of the game relative to Dragon Warrior felt like a sea change in gaming, and it was one I was crazy for. While I didn't actually complete Final Fantasy for a great many years after first playing it, it triggered a fandom in me that led to me playing and/or owning every American-released game in the series within days of its release all the way through Final Fantasy IX.
That's a good part of my story with regards to the original Final Fantasy, now turning twenty-five. From a wider angle, though, there's more to it. This game not only essentially introduced an entire gaming company to the West, it also saved that same company, should you believe Hironobu Sakaguchi. That company went on to produce dozens and dozens of games, games that made a splash on generation after generation of gaming consoles and the gamers who owned them, and that was before they merged with another JRPG titan, Enix.
This game was and is huge. It didn't sell the most, and none of the many incarnations of the first game will ever win any beauty awards. It did, however, pave the way for just about every JRPG that came after it, and created a killer app for a lot of hardware manufacturers; how many people must have bought a SNES for Final Fantasy VI, VI or Chrono Trigger? How many people bought a PlayStation when they saw the gorgeous TV advertisements for Final Fantasy VII or in one of the dozens of entertainment magazines carrying them?
This game created Final Fantasy. This game jumpstarted the JRPG in the West. This game did a lot of things right and still moves units, all the way up to the PSP and iOS releases. But most importantly to me, it made it possible for all of us to be here right now, though we didn't cover it here until 2004. What legacy could be better than that?
Join us in celebrating Final Fantasy today. Share this news or your own thoughts both here and to your social networks (if you're on Twitter, use our hashtag, #FinalFantasy25, on Facebook, tag us!). It's okay to be excited about this. A good chunk of your lineage as a gamer came from this day twenty-five years ago, even if you weren't here to see it.
"Final Fantasy Tribute - Thanks" Album Released
There's a lot of variety on show in this video, and it really makes for some fresh takes on some of the Final Fantasy music that we've heard for many, many years. It's piqued my interest, so I took some time to try to find some English-language shops that sell the double disc; while AmaCoN looked a bit pricey, I found that another of our shop affiliates, Play Asia, has the set for $35.00 including free shipping. If the video makes you want this for Christmas or... New Year's (?), hit that link right away.
Source: Square Enix YouTube, Destructoid
More More Mobile Fun: FFIV 3D to iOS Next Week
Apparently, in anticipation of the upcoming release, SE is cutting back the prices of their other mobile offerings a bit, so you may want to check out your app store before then.
Source: engadget.com
Posted in: Final Fantasy IV, Square-Enix News
More Mobile Fun: Theatrhythm Comes to iOS
The game will be free to play, though it looks like a lot of the content is to be obtained by paid download. No word on whether it'll appear for Android, though it's certainly possible given that Airborne Brigade will be appearing on that platform as well.
Source: squareportal.net
Posted in: Square-Enix News
Yoshida On Destroying the Company, And How to Not
That's the buzz quote coming from a Kotaku interview last week with A Realm Reborn: FFXIV producer Naoki Yoshida. The revised version, first announced last summer and officially shut down until re-release a month ago, has been a headache since its inception. We've all heard lately how much of a blunder Square Enix's recent MMO attempt turned out to be, and we all knew Yoshida certainly has his hands full, but this admittance - coming from a big player int he company - shows the company as in deeper trouble than any of the comments preceding it.
On a more hopeful note, Yoshida speaks of his efforts to turn around FFXIV with competency and no hesitance towards calling out past mistakes, particularly the company's failure to survey and emulate the contemporary MMO landscape. By failing to do this the first time around, Yoshida says the team behind FFXIV failed to create anything more than an out-of-date rehashing of FFXI. He also says that under his watch - unlike last time, when a half-finished project was rushed into release - the game won't be released until it is completely ready, so as to ensure its success.
Who knows, Yoshida might just pull off a resurrection; he's confident enough, and Square Enix certainly has high hopes pinned on the guy. Because, you know, nobody wants to destroy the company.
Source: Kotaku
Posted in: Square-Enix News
Pages | |
Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.