Final Fantasy VII Bosses
Diamond Weapon ![]() | Level | HP | MP | Attacks |
49 | 30000 | 30000 | Countdown, Diamond Flash | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
35000 | 3500 | 25000 | Midgar Area | |
Immune to Status | Notes | |||
Strategy | ||||
Diamond Weapon is impervious to physical attacks (at least at first), so don’t bother using your Limits if you have some ready. Instead, begin by casting Big Guard, Contain, Ultima, Comet and the various Bahamut summons will be your primary weapons. Quadra Magic will be a great help too if you have it. Don’t forget to steal from the Weapon during the process though.
Once your opponent uses Diamond Flash though, the deal is different: if you had Limits ready, now is the time to use them, as Diamond Weapon is now vulnerable to physical attacks, and impervious to magical ones. When you reach this point, your opponent has not much time left. | ||||
Dyne ![]() | Level | HP | MP | Attacks |
23 | 1200 | 20 | Needle Gun, S-Mine, Molotov Cocktail | |
Absorbs | Blocks | Strong Against | Weak Against | |
![]() | ||||
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
600 | 55 | 750 | GS Prison Desert | |
Immune to Status | Notes | |||
Return, Confusion, Silence, Transform, Berserk, Stone, Slowly Stone, Manipulate, Death | ||||
Strategy | ||||
You need to be aware of Barret's HP and MP, and get a feel for how many turns Barret can take before he needs to cure. Dyne attacks quickly, so don’t let Barret get below 250-300HP. Regular attacks, limit breaks, and the Flame Thrower enemy skill do well enough against him, as well as | ||||
Emerald Weapon ![]() | Level | HP | MP | Attacks |
99 | 1000000 | 100 | Emerald Shoot, Emerald Beam, Aire Tam Storm | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
50000 | 50000 | 50000 | Underwater | |
Immune to Status | Notes | |||
Gi Nattak ![]() | Level | HP | MP | Attacks |
29 | 5500 | 200 | Take Over, Aspil, Hit | |
Absorbs | Blocks | Strong Against | Weak Against | |
![]() | ![]() | |||
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
1400 | 150 | 3000 | Cave of the GI/Cosmo Canyon Caves | |
Immune to Status | Notes | |||
Return, Confusion, Silence, Transform, Stop, Berserk, Paralysis, Stone, Slowly Stone, Manipulate, Death | ||||
Strategy | ||||
Use Ice spells and Shiva; avoid your Fire spells. Don't bother with Titan, either. Deathblow also works on the main boss, especially when equipped on Cloud. If you're looking for a faster way, hit it with curative items and spells; an Elixir can kill it immediately, as can a Phoenix Down if it hits. | ||||
Caves of Narshe: Final Fantasy VII
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
![[Image]](https://cdn.cavesofnarshe.com/images/ff7/enemies/diamond%20weapon.gif)
Rising Sun
Big Guard
Contain
Quadra Magic![[Image]](https://cdn.cavesofnarshe.com/images/ff7/enemies/dyne.gif)

Silver Armlet![[Image]](https://cdn.cavesofnarshe.com/images/ff7/enemies/emerald%20weapon.gif)
Earth Harp![[Image]](https://cdn.cavesofnarshe.com/images/ff7/enemies/gi%20nattak.gif)


Wizer Staff
Shiva
Deathblow