CoN 25th Anniversary: 1997-2022
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Final Fantasy VI Espers

The Esper system is yet another unique facet to Final Fantasy VI (though it bears similarities to the Junction system of VIII), and it's one that is either loved or reviled by FF gamers. At the time of the original release, the Esper system caused great buzz because of it's novelty - however, many gamers today find that it makes the game too easy, by providing stat bonuses and permanent learning of magic (as opposed to Final Fantasy VII, where the magic came and went depending on the Materia equipped). Regardless of your stance, find all the esper information you need here. Except where to find Testper.

Quetzalli
image: Quetzalli
Level Bonus
Location
None
Cid's Island after finding the airship, WoR.
Summon MP Cost
Summoned Attack
Description
61
Sonic Dive
Lifts the party up for an aerial attack.
Etymology
Assumed to be related to "Paladin," the most pure of knights.
Spell List
MP Cost
Learn Rate
Description
10
x20
Speeds up ATB bar for one target.
5
x20
Slows target's ATB bar.
17
x5
Levitates target, provides immunity to earth-elemental spells.
38
x2
Speeds up ATB bar of entire party.
26
x2
Slows ATB bar of multiple targets.


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)

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