CoN 25th Anniversary: 1997-2022
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Final Fantasy VI Espers

The Esper system is yet another unique facet to Final Fantasy VI (though it bears similarities to the Junction system of VIII), and it's one that is either loved or reviled by FF gamers. At the time of the original release, the Esper system caused great buzz because of it's novelty - however, many gamers today find that it makes the game too easy, by providing stat bonuses and permanent learning of magic (as opposed to Final Fantasy VII, where the magic came and went depending on the Materia equipped). Regardless of your stance, find all the esper information you need here. Except where to find Testper.

Bismarck
image: Bismarck
Level Bonus
Location
Strength +2
Magitek Research Facility Lab, WoB.
Summon MP Cost
Summoned Attack
Description
50
waterBreach Blast
Slams all enemies with giant bubbles.
Etymology
Named for the German Otto van Bismarck; the water elemental comes into play because the German battleship named the same was sunk on May 27, 1941. i'm not whale -_-
Spell List
MP Cost
Learn Rate
Description
4
x20
Light fire-typed damage to one or more targets.
5
x20
Ice-typed damage to one or more targets.
6
x20
Light lightning-typed damage to one or more targets.
30
x2
Revives a dead party member. (12.5% HP)


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)

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