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Final Fantasy VI Espers

The Esper system is yet another unique facet to Final Fantasy VI (though it bears similarities to the Junction system of VIII), and it's one that is either loved or reviled by FF gamers. At the time of the original release, the Esper system caused great buzz because of it's novelty - however, many gamers today find that it makes the game too easy, by providing stat bonuses and permanent learning of magic (as opposed to Final Fantasy VII, where the magic came and went depending on the Materia equipped). Regardless of your stance, find all the esper information you need here. Except where to find Testper.

Maduin
image: Maduin
Level Bonus
Location
Mag.Pwr. +1
Magitek Research Facilty Lab, WoB.
Summon MP Cost
Summoned Attack
Description
44
Chaos Wave
Unleashes a tide of anger on enemies.
Etymology
From Irish mythology, spelled "Mael Duin."
Spell List
MP Cost
Learn Rate
Description
20
x3
Three times as powerful as "Fire," with same effect.
21
x3
Three times as powerful as "Ice," with same effects.
22
x3
Three times as powerful as "Bolt," with same effect.


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)

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