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Final Fantasy VI Bosses

You may be here looking at the Final Fantasy VI bosses in order to figure out how to beat them. We've included brief strategies for them here, but in virtually all cases, you may find more detail than we can fit here by visiting the walkthrough.

Enemies | Bosses | All | GBA Additions

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Samurai Soul
Samurai Soul
Bestiary #329
Type
Level
HP
MP
Gil
EXP
Humanoid
61
37620
7400
30000
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
25
11
20
115
175
0
Stolen Items
Dropped Items
Common: KnifeMurakumo
Rare: KnifeMurasame
Status Immunities
Elemental Immunities
imppetrifydeathsilenceberserksleepslowstop
None
Elemental Absorb
Elemental Weakness
None
poison
Lores
Command Immunities
Control
 
Strategy
 
First off, a note of warning: Samurai Soul is unique in the fact that he's a monster in a box you can run from. Doing so hurts your game though; you won't be able to fight him when you return to the chest, and thus you'll miss out on the RelicMaster's Scroll.

Samurai Soul is the perfect hybrid between a Samurai and a Ninja, as will become apparent by his AI script. Normally, his attacks will consist of Battle, any of the three offensive ninja scrolls (SkeanFlame Scroll, SkeanWater Scroll, or SkeanLightning Scroll), and Gale Cut, O1000 Needles, or Shockwave. This isn't half bad for an opponent, but nothing spectacular either. It's when the enemy is aggravated that it becomes lethal. When you've battled him for longer than 40 seconds, he'll pump himself up. The message "Samurai Soul's power up!" will appear, and he will self-apply the Image and Reflect statuses, making him immune to every blockable Fight attack for the duration of Image and most Magic spells for the duration of Reflect. He'll also try to set Haste, but with inherent Slow immunity it will fail. Sad thing.

He may counter Fight, Magic, and Lore with a Battle, but that's not the purpose of his counter script there; when hit six times by Fight, he'll use !Assassin Blade on a random party member, which is a simple one-hit Wound attack with an admittedly poor Hit Rate of 100. When hit three times by any combination of Magic spells or Lore attacks, he'll chuck a weapon (either DirkKunai or KnifeAshura) at a random party member, doing about 8000 damage to him/her. He'll then spend the next turn using Setzer's GP Rain, dealing exactly 915 HP worth of damage to four party members (1220 to three if one is still down from the thrown blade).

Samurai Soul's glaring weakness is the combination of vulnerability to the Confuse status and its own Special, !Assassin Blade. By setting Confuse with the OConfuse spell, Strago's OBad Breath Lore, EsperCait Sith's Cat Rain, Edgar's ToolsNoiseblaster, or whathaveyou, Samurai Soul has a 50% chance of killing himself with !Assassin Blade. Sketching nets you a 25% shot at !Assassin Blade too. Exploit this weakness for a far easier battle.

If you're looking for more of a challenge or for some other reason don't want to muddle the poor warrior into defeat, here's what you'll want to do. First, throw up your barriers. Focus on the magical side; OMighty Guard (for Shell) or EsperZona Seeker's Wall, OHastega, EsperKirin's Life Guard, etc. EsperGolem and EsperFenrir help against !Assassin Blade, but you shouldn't see it directed at you anyway.

Now, let loose with your characters. There's no reason to use Fight, Magic, or Lore on Samurai Soul. Terra, Celes, and Strago should really just wait out this battle. Attack with Phantom Rush Blitzes, Cyan's SwdTech skills (Tempest is nice), Jump attacks, the ToolsDrill Tool, etc. If you're really unlucky and brought all the wrong characters, just Fight (!Assassin Blade every sixth Fight attack isn't all that bad). When Samurai Soul powers up, ODispel removes all three positive statuses immediately. If you want to be evil, you can break the no-Lore rule one time and steal all three with ORippler (provided Strago's not prancing around with something like a RelicGuard Bracelet or RelicMiracle Shoes). Expand Full Strategy
  
Shiva
Shiva
Bestiary #291
Type
Level
HP
MP
Gil
EXP
None
21
3000
500
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
15
7
20
200
110
0
Stolen Items
Dropped Items
None
None
Status Immunities
Elemental Immunities
poisonimppetrifydeathsilenceberserkconfusionsleepstop
lightningpoisonwindholyearthwater
Elemental Absorb
Elemental Weakness
ice
fire
Lores
Command Immunities
None
Control, Scan
  



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Enemies | Bosses | All | GBA Additions


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)

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