CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

Final Fantasy VI Bosses

You may be here looking at the Final Fantasy VI bosses in order to figure out how to beat them. We've included brief strategies for them here, but in virtually all cases, you may find more detail than we can fit here by visiting the walkthrough.

Enemies | Bosses | All | GBA Additions

Pages


Angler Whelk
Angler Whelk
Bestiary #314
Type
Level
HP
MP
Gil
EXP
None
19
9230
1600
1000
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
53
10
0
160
195
0
Stolen Items
Dropped Items
None
Common: ClawDragon Claws
Status Immunities
Elemental Immunities
darknesspoisonimpsilenceberserkconfusionsleepslowstop
None
Elemental Absorb
Elemental Weakness
icelightningwater
fire
Lores
Command Immunities
Control
  
Angler Whelk (Head)
Angler Whelk (Head)
Bestiary #315
Type
Level
HP
MP
Gil
EXP
None
31
9845
1600
1000
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
75
7
0
80
150
0
Stolen Items
Dropped Items
None
None
Status Immunities
Elemental Immunities
poisonimpberserkconfusion
poison
Elemental Absorb
Elemental Weakness
icelightningwater
fire
Lores
Command Immunities
None
Control
 
Strategy
 
There are a few oddities about this thing. First off, it's supposed to be a scary Ymir upgrade, a task at which it fails. Second, notice how the shell is Floating but the head isn't? The tale of a creature whose head was too heavy to carry hasn't been new since Catoblepas, but I've never seen it applied to a snail before. Angler Whelk also made an appearance in the 1996 Square game 'Bahamut Lagoon', which never hit the shores of America. Same name, same sprite, has a tendency to appear when you destroy buildings with Thunder-techs.

Also, the game designers made a little mistake we're going to exploit here; we were never supposed to obtain more than one ClawDragon Claws from this fight, but we're getting two. Just watch me.

The AI script of the head is simple. If you damage the head two times, it'll retract into its shell, disappearing from the battlefield. It'll remain there for 20 seconds, at which point is comes out again. It'll use Battle, !Petriblast, El Nino, and Megavolt without causing itself any difficulties, so be ready for any of them at all times. The shell attacks by itself, and is no longer just an auto-counter dummy. Battle, Megavolt, and O1000 Needles may appear at all times, of which O1000 Needles should be watched for especially. When the head has retracted, it'll stop using its normal attacks and switch over to Magnitude 8. Whenever the shell is damaged, it has a 33% chance at retorting with Gigavolt.

The strategy we're aiming for is simple. If one of the parts dies, the other one dies as well, but will NOT give us the item. Thus, if we want both sets of ClawDragon Claws (and we certainly do, as Angler Whelk is the only source for ClawDragon Claws in the game), we have to kill them both at the same time.

First, our defenses! If you didn't cast OFloat earlier, do so at the start of the battle. EsperZona Seeker helps against Megavolt, Gigavolt, and El Nino. EsperGolem and/or EsperFenrir protect against Battle and !Petriblast. You could have Celes on Runic stand-by for Megavolt and Gigavolt, but it's not worth it. Now, let's kill this snail.

Since both targets are susceptible to Instant Death attacks and Petrify, the two best strategies are using OBanish and using EsperCatoblepas's Demon Eye. However, we don't want to take any chances, do we? First, if you have the OVanish spell, cast it on the shell to ensure that OBanish/Demon Eye will hit it. Remember, this is not a bug exploit; the shell is susceptible to instant death attacks, and setting Clear just makes sure the intended move hits, exactly what it was always supposed to do. Sadly, we can't apply Sleep or Stop to make sure OBanish/Demon Eye works on the head, because both attacks check for the target's Stamina (in which case those steps are ignored). So, we'll just have to take our chances here. Since Demon Eye is more accurate than OBanish, it takes precedence. If the head is missed, I suggest you reload the game. Expand Full Strategy
  



Pages




Enemies | Bosses | All | GBA Additions


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.