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Final Fantasy VI Characters

Biographies by  laszlow
Contributor
Statistics and Special Characteristics by  Djibriel
Contributor
Characters


Celes Chere

Celes Chere

Vital Statistics

Age
18
Height
5'8"
Weight
128
Birthdate
10 March
Class/Occupation
Rune Knight
Strength
34
Speed
34
Stamina
31
Magic Power
36
Attack
16
Defense
44
Evasion
7
Magic Defense
31
Magic Evasion
9

Biography

Celes is a young magic user and a general for the Empire alongside Kefka and Leo, having been groomed by the Empire since childhood to be a magic-using soldier. Celes is imprisoned in South Figaro early in the events of Final Fantasy VI for betraying the Empire for reasons unclear; Celes escapes captivity with the help of Locke when he infiltrates South Figaro for the Returners. She assists the Returners in the defense of Narshe, the journey to the eastern continent, the assault on the Imperial continent, and the mission to Thamasa.

Celes cements her commitment to the team on the floating continent when she stabs Kefka with a sword following Gestahl's orders to execute the other party members. Celes is with your party for most of the World of Balance and the entirety of the World of Ruin, making her a cornerstone of your party throughout Final Fantasy VI. The imperial scientist Cid considers Celes family, and he aids the Returners when the party meets him in Vector. Celes struggles with her role as a former Imperial soldier for most of the game's first half, and most of the party is unwilling to accept her as a teammate at first. Following the Day of Judgement, Celes awakens from a coma on the Solitary Island, where Cid has been tending to her for a full year and has fallen ill. Eventually, Celes uses a raft built by Cid to depart from the Solitary Island and challenge the newly-ravaged land. As the first character of the World of Ruin, Celes must become the ray of hope that reunites the party and challenges Kefka. Locke and Celes have a romance that develops over the course of Final Fantasy VI, culminating in their escape together in the game's final cutscenes.

Gameplay

Similar to Terra, Celes learns several magic spells without the aid of Magicite, can equip powerful swords and heavy armor without a RelicMerit Award, and has naturally high magic power; her stats are all average or better. Celes is a valuable teammate for a large portion of the game. Celes's Runic skill nullifies any magic spell cast by the enemy or your party and grants MP equal to its cost to Celes, allowing her to employ anti-magic tactics in combat, notably the fight against TunnelArmr.

Celes, like Terra, can also learn magic naturally as she levels.

Level 1: OIce
Level 4: OCure
Level 8: OAntdot
Level 13: OImp
Level 18: OScan
Level 22: OSafe
Level 26: OIce 2
Level 32: OHaste and OMuddle
Level 40: OBserk
Level 42: OIce 3
Level 48: OVanish
Level 52: OHaste 2
Level 72: OPearl
Level 81: OFlare
Level 98: OMeteor

Interestingly, Celes will only learn OMuddle at level 32 if she's in the party at the time or if she's at or above that level when you meet her. Otherwise she can only learn it via EsperStray.

Special Skill: Runic

Runic disables Celes as a character, and sets her up as an advanced lightning rod: any Magic will be absorbed by her Runic blade and converted into MP. The only drawbacks here are that Celes can't act and the fact that should Celes have absorbed the spell in the first place by means of elemental properties (say, she absorbs OIce 2 by means of her ShieldIce Shield), absorbing it with the Runic blade will damage her MP.

When Celes has absorbed a spell, she won't absorb any other spells until you command her to use Runic again.

Also, take note that Celes will be more than happy to absorb Magic your own characters cast. She can't absorb all standard magic spells; she will fail at these:
She can also absorb a handful of enemy attacks.

Desperation Attack: Spin Edge

Equipment

Types:        

Characters


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)

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