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Square Enix News Tidbits: Beating the Horse
Proselytizing aside for the time being, we'll move on to the week's Final Fantasy XIII news. For one, you may have forgotten that at one time, it was going to be a PlayStation 2 release. I'm guessing that were that the case, it probably wouldn't have been on the original Xbox, but one could theorize! Anyway, the point of this now is that Yoshinori Kitase explains that the gear switching from PS2 to PlayStation 3 cost the team a year and a half of the game's epic development window. As an aside to that, he also explained why they decided to rile up half the fanbase by including Leona Lewis. Finally, this week we got confirmation that the Xbox 360 version would in fact be coming on three discs, which might not be fantastic, but it's still better than it could have been.
Quiet on the non Final Fantasy XIII front this week, with just a couple small things to note. First, Final Fantasy VIII is out on the PlayStation Network in the United Kingdom and European Union now. While I don't really share Kotaku writer Plunkett's fervor for it, if you haven't played it yet, it's probably worth doing at least once. And, finally for this week, if you remember footbigmike's tidbits last week, you'll know about the release of the Nintendo DS remake of Dragon Quest VI. That game sold like a wildfire burns - out of the first million or so copies shipped, ninety percent are already in the hands of gamers. And people wonder why they keep doing remakes?
Source: 1up, VG247, Kotaku
A Mixed Bag of Square Enix News
Final Fantasy news has some more substance, fortunately. We're given a look at Final Fantasy XIII's PAL Collector's Edition. For £60, European consumers will receive, in addition to the game, a hardback FFXIII artbook, collector's cards and a "sample" CD of the game's soundtrack. Now, I'm all for collector's editions, and I understand why there's a sample instead of the full thing with this edition, but I'd still like to see a full edition that comes with the game, full soundtrack, artwork and a nice box to keep it all in. And hey, maybe give a pass for the beta of Final Fantasy XIV? That'd be pricier, obviously, but I'd seriously consider it.
Final Fantasy has had many spinoffs and sequels and sub-serieseses. Tactics (and, I guess, Ivalice), VII Collection, Crystal Chronicles, etc. The first has always been popular, what with re-releases and the Advance series. The second...well, does much need to be said? The Crystal Chronicles series, however, is one that has been declining since it's start. The Gamecube title in 2004 was largely successful, and with sequels on the Wii and Nintendo DS, Square-Enix has been frequently pursuing the series. However, it would seem that sales figures for the most recent game, Crystal Bearers, fall far shy of the sales of the original. Will the series keep going forward, or will Square quit while they're...less behind?
Remember all that talk of a Final Fantasy VII remake? You know, for like, the last 8 years? Once again, the rumours and talks have quietened thanks to Tetsuya Nomura, who does not believe one is in the works. He did, however, mention that the characters might make cameos in other games in the series. Hopefully more than just a reference, a la Final Fantasy IX. What's interesting is what Hironobu Sakaguchi is now working on. A new RPG for the Nintendo Wii entitled "The Last Story". The logo design is very Final Fantasy-esque, and, hey, so is the name. What do we know of it so far? About thiiiiis much. Good song. It's somewhat reminiscent of Final Fantasy X's orchestral version of Suteki Da Ne, if you ask me - which you totally did. And that's a good thing for the musical side.
Keep your eyes out for another news post tomorrow with lots of information regarding another upcoming Square-Enix title. That is, providing Mass Effect 2 doesn't distract me from it. In the meantime, go check out your shiny new awards! Maybe!
Source: Kotaku, Final Fantasy Union
You've Got Awards! Maybe!
The awards right now fall into a few major categories:
- Winners of CoNtests and competitions on the site;
- Winners of CoN competitions, such as our yearly sporting competitions;
- People who have contributed significantly to the content of the site, either from working on a game section, or posting lots of fanart or news;
- Or just people who have been around forever...
Posted in: CoN Site News
FF VII's Love Triangle No Longer Debatable
For years, Final Fantasy VII fans have come to verbal blows over a simple question: was Cloud in love with Aeris or with Tifa? Well, nearly thirteen years after the release of Final Fantasy VII, this debate could be over, shot to hell by canon-fire.
Found in the Final Fantasy 20th Anniversary Ultimania Scenario, a picture of Cloud and Tifa sitting together under the Highwind with the following caption, translated by The Lifestream translator Tres Dias:
For the one I love
Through the long journeys, the love of the protagonists develop. Occasionally they become separated, but the two's value to one another gives them the great strength to overcome whatever crisis may come.
If that doesn't sound like Cloud x Tifa, I don't know what does. Although this will probably do little to quiet the legion of Aerith fans that insist that she was Cloud's one true love, this is probably the first truly conclusive item of evidence for either party.
Caves of Narshe is officially taking a neutral position on the validity of this information as well as the debate itself. Personally, I don't really have a horse in this proverbial race, but I have been annoyed and frustrated by Tifa vs. Aeri(th/s) debates for many years. This translated caption could very well be one localizer's opinion, but it's pretty compelling.
Source: The Lifestream, photo evidence
Found in the Final Fantasy 20th Anniversary Ultimania Scenario, a picture of Cloud and Tifa sitting together under the Highwind with the following caption, translated by The Lifestream translator Tres Dias:
For the one I love
Through the long journeys, the love of the protagonists develop. Occasionally they become separated, but the two's value to one another gives them the great strength to overcome whatever crisis may come.
If that doesn't sound like Cloud x Tifa, I don't know what does. Although this will probably do little to quiet the legion of Aerith fans that insist that she was Cloud's one true love, this is probably the first truly conclusive item of evidence for either party.
Caves of Narshe is officially taking a neutral position on the validity of this information as well as the debate itself. Personally, I don't really have a horse in this proverbial race, but I have been annoyed and frustrated by Tifa vs. Aeri(th/s) debates for many years. This translated caption could very well be one localizer's opinion, but it's pretty compelling.
Source: The Lifestream, photo evidence
Posted in: Final Fantasy VII
Square Enix News Tidbits: Rated M for Mature?
As reported last week, Birth by Sleep was the top selling game in Japan for the first time. Now, this week, it's the second time around. It's still beating New Super Mario Bros. Wii in week-to-week sales, but by a vastly smaller margin than before, largely because now it's the game's week two, not launch week. Given the install base for PSPs versus Wiis, I don't imagine this trend will continue all that much further before something, whether it's NSMB or some other newer release, will knock Kingdom Hearts off the top rung.
In case you haven't had enough of Final Fantasy I and II yet (note that you can play Final Fantasy I on no fewer than five American systems already), you will soon be able to take them with you on your iPhone or iPod Touch, you trendy fool, you. (Yes, I have both, but I don't use them for games. Also, it's well-known that I'm a massive hypocrite.) Not very many details yet, but it seems like the games will be based more or less on the PSP releases, but with a redesigned interface due to the necessity of using touch to navigate the games.
Squenix announced this week that they're looking to take on some debt. While the company has billions of yen in liquid assets already, but they also owe billions in debt, too (though not as much as they have on hand). When they sell their bond issues worth ¥35 billion, the additional cash can help to pay off the original debt, or it could also be used to go on another game-company-gobbling purchasing spree, or some of both. In another part of the company, composer Masashi Hamauzu has left the sound team of Square Enix. He composed music for a variety of games produced by the company, notably a couple releases in the SaGa family, Final Fantasy X, and most recently Final Fantasy XIII.
And, hey, have some promised weirdness. Apparently one of Vanille's models within Final Fantasy XIII is nude. Not entirely surprising, given that this is common practice as the modelers can then be able to more closely map clothing and equipment to the base model; allegedly, though, Vanille's model in this case includes detail in her upper half that isn't often seen in such things. Let's just leave it at that, shall we? And no link, you'll just have to go looking on your own (which, of course, I know you're already doing, and that will no doubt tide you over until the next tidbits).
Source: Kotaku, Square Enix DLG (on Facebook), Square Enix Music
Posted in: Square-Enix News
Final Fantasy XII Sequel Possibly in the Works
The video appears much more like a western RPG, with a main character who looks like he'd be more at home swinging a giant axe at Chris Redfield in Resident Evil 5. Many childhood fantasies of watching Barret race the chocobo at the Gold Saucer in Final Fantasy VII are also realised when we see the man riding through a forest, reminding us that this is a Final Fantasy. We also see a large-scale battle still reminiscent of Helm's Deep in Lord of the Rings, reminding us that this is a western fantasy game. There is no HUD of any sort, but it appears to show that his sword and bow attacks are at the press of a button rather than preset instructions. It's shaky, it's stubby, it's unfinished, it's nasty, it is a tech demo after all, but it's absolutely compelling. There are also some screenshots and concept art available here from different parts of the game if you're interested, mostly landscapes.
Source: Voodoo Extreme, Break, Kotaku (yay)
Posted in: Square-Enix News
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.