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Square Enix News Tidbits: Futuristic Final Fantasy
Let's get the bad news out of the way: Kotaku reports today that Final Fantasy Versus XIII is finally dead; while the reporting is mostly conjecture at this point, it's pretty reasonable conjecture given the utter lack of visible progress on offer from Squenix. The real question, beyond the simple matter of the game dying, is when it died. Has the company been pouring resources into the development until very recently, or was it quitely shelved a long time ago? The answer to that question might determine what resources are available for other games, which is important due to the widespread notion that the flagship series is worth next to nothing these days. Perhaps having more people available could help.
The next rumor is that Final Fantasy XV is going to be an open world game, in the style of Final Fantasy XII. On top of that, the Squenix source quoted indicates that the game's already been in some level of production for four years, with full development kicking off in January 2010, will have a combat system that calls back to both Final Fantasy XII and Vagrant Story, and will have cities that not only really exist but are populated by crowds of people, not just a few "important" townsfolk. Along with these points, it's also rumored that the game will be released for every platform available in the release generation. Given that the game hasn't even been unveiled officially yet, it would stand to reason that this would include the next offerings from Microsoft and Sony, as well as possibly even the WiiU.
The Final Fantasy 25th Anniversary event is coming up at the end of August, running from 31 August to 2 September. The first day will be for the press and some selected members of the Japanese Square Enix Members site, with the last two days open to the public. While this will obviously have massive amounts of Final Fantasy nostalgia, given the nature of the event, the company is looking to show the future of the franchise at the same time, with events to discuss more of the next aspect of the Final Fantasy XIII series, more information about Final Fantasy XIV 2.0, and a live recording of a Square Enix podcast dedicated to the future of the Final Fantasy series. With this event and the Tokyo Game Show both on the radar, a lot of questions about what's next for Final Fantasy might become resolved very soon.
Source: Kotaku, Gameranx, andriasang
Posted in: Square-Enix News, News from Japan
It's Official: Final Fantasy VII to PC
The site is either really poorly optimized or is getting absolutely hammered right now (probably a bit of both, in fact), so you might not be able to reach it. It's pretty general information, and most of it is stuff that was reported before from the leak. One thing certainly worth noting is that the site says the game will be available exclusively from the Square Enix store, which would imply that the achievements and cloud saving features will be unique to this game and will not use technology like Steamworks. Additionally, the exclusivity might mean that a Steam (or Origin, if you're a masochist) release may not be in the cards at all.
Will it still be worth the rumored twelve-dollar entry fee without Steam? I'm no longer sure it is for me, but I'll have to see how it looks and runs, first. That information isn't yet available, nor is any kind of real release date.
Source: Final Fantasy VII PC
Final Fantasy VII Re-Release Rumored for PC
The page, which was taken down and now exists only in Google cache (keep clicking "cancel" to eventually see the content), implies that this new game has some new features. Achievements will be added, and the game will also include the ability to save games to the cloud - or is that Cloud? Finally, if you want to enjoy the game again without having to grind through it, it appears that this version of the game will even include a "character booster" that will allow you to edit your savegame to make grinding unnecessary.
Is this a real thing? We don't know yet, unfortunately. If it is, though, for the low price listed ($7.99 US!), I'd be up for owning a new version of this game.
Source: NowGamer
Final Fantasy XI's Tenth Anniversary Concert
Tickets are on sale now, and start at $50, ranging all the way up to $150 for VIP access to the guests and special photo opportunities. Anyone who attends will also get an in-game code to get a special item within Final Fantasy XI, the "Maestro's Baton."
Source: Zellerbach Hall
Posted in: Square-Enix News, North America
Distant Worlds Special 25th Anniversary Concert
This show will have a specially designed program, with new videos and even a small museum of sorts in the lobby for all ticketholders. There's only one show, with no matinee or follow-up performance (at least, not yet!), so if you're interested, get in line for the 26 June presale to make sure you get your tickets!
Source: Distant Worlds
Posted in: Square-Enix News, North America
Square Enix News Tidbits: Post-E3 Rollup
Quantum Conundrum made a big splash, with its release date just a couple weeks away. I think this game was under a lot of peoples' radars, even though the game came from Kim Swift, one of the minds behind the original Portal; the puzzle play reminds me quite a bit of Portal, though the art aesthetic is a bit more Team Fortress, if you're extending the Valve analogy. With its large number of platforms and puzzle-based gaming, it really looks like it could be a mainstream hit - indeed, I've seen coverage of it not only in the gaming media but also already in more pop-culture media such as Entertainment Weekly. Check out the newest trailer, released just before E3, to get a better feel for what's going on and exactly how you might be jumping from dimension to dimension to clear a level.
Speaking of trailers, Squenix cut a new one for Theatrhythm for E3 as well. If you want to watch, make sure to view it full-screen to understand a little bit more about how the gameplay works, as it's really hard to see at the standard size. Then, enjoy the music, as it clearly remains the biggest draw for the title, but also check out more footage of all the different types of game play that make up the game, some of which I had yet to see at much length. There's also a good interview with the game's project manager, which sheds some light on the way the game was designed and where it fits in to the Final Fantasy 25th Anniversary theme.
In fact, just check out all of the Square Enix content from E3. There are a ton more interviews there with Squenix personnel about their upcoming games, and I haven't even had time to watch them all myself. While you're there, you can even sign up to win a moogle-and-magenta PS3 or Xbox 360. Maybe you can check out the special cakes Squenix had at their invite-only E3 event.
Square Enix also wasted no time with more news from Japan even as E3 wound down. andriasang has reported in just the last few days, such as a new Transformers-esque racing and battle arcade game that will also be ported to 3DS, a teaser for a new Final Fantasy III release on PSP, and a third demo for Bravely Default Flying Fairy, introducing the battle and job systems.
Finally, surprise! There's another Distant Worlds concert this summer! A couple weeks ago, Dallas was added to this year's slate of shows. The show is this week, but tickets are still available, possibly including VIP tickets that get you in to meet guest vocalist Susan Calloway and Squenix composer Masashi Hamauzu. Free up your Friday night, Texans.
Source: Square Enix Blog, andriasang
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©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.