Final Fantasy Tactics Walkthrough
Back at Eagrose yet again, the rest of the Corpse Brigade is attacking Beoulve manor. One of their soldiers, wounded, escapes on chocobo with Tietra, but another is killed by Zalbaag while attempting to take Alma. Dycedarg limps out, having been injured by the attack. Ramza, Delita, and Argath return just too late to assist, and speak with Dycedarg. Delita pleads with Dycedarg to go rescue Tietra; the head of House Beoulve reassures his ward that Tietra will be brought home.
However, later, when Ramza and Delita talk outside, Argath taunts Delita, saying that he'd never save a "commoner" if he were in Dycedarg's position. Delita moves to fight Argath and Ramza separates the two. Delita storms off to go help Tietra himself, and Ramza orders Argath never to return to Beoulve manor. Before leaving, Argath tells Ramza that Tietra is being held at Ziekden Fortress, and naturally the Beoulve chooses to set out for that location immediately. At Mandalia Plain after leaving, Ramza finds Delita and the two reminisce a bit before heading towards the fort. In their way, first, is the Lenalian Plateau.
Lenalian Plateau
Another battle with Milleuda isn't as difficult as it may seem, although this time the objective forces you to defeat everyone and not just the primary target. Focus on the Black Mages to begin with, because they can deal heavy damage. Once the Black Mages are dealt with, or simultaneously if the opportunity arises, it's wise to pick away at Milleuda as she has relatively high HP and it will probably take several turns to knock her out of the way. If you have ranged attacking available, taking the hills on the right side of the starting point of the map can help knock out the enemy mages without taking as much damage.
If your unit speed is not overly poor compared to Milleuda's, it would be wise to bring along a Black Mage or at least someone with their skillset as a secondary to hit Milleuda before she can get within range. Additionally, magic is less likely to be blocked or evaded by Milleuda relative to physical attacks.
A Monk with Chakra is really handy in this battle in case multiple people get hurt because Chakra targets everyone surrounding the Monk and heals both HP and MP. After the Black Mages are taken out, focus on the Time Mage, then finish Milleuda, and finally the remaining Knights. A White Mage or someone with White Magic will help out a lot with a quick cast of Protect on multiple party members at the beginning, so ensure that you set up your party in close proximity at the outset if you would like to use this buff. At this point, if you've been using Chemists frequently, you likely have at least one who has enough JP to learn Auto-Potion. This is a skill that can save turns throughout the game, so getting it on multiple characters can be beneficial if you're not the type who likes to pay much attention to healing.
The variety of job classes in this battle, at this point in the chapter, can lead to some good chest or crystal farming.
You may want to consider returning to towns to get more equipment and items after this battle, as the next couple battles can get pretty difficult again. Units that can tank are beneficial for the next battle, and units that can tank and attack from range simultaneously are good for the one after that, so cover all bases.
Version 6
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