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Episode Duscae 2.0 Coming in June


Final Fantasy XV
Type-0 owners: your voices have been heard! Well, okay, it's nothing to do with Type-0, but obviously some folks out there bought the game just for the demo of... okay, never mind, this never really clicked as a lede.

Seriously, though, there's a new version of Episode Duscae coming out in a few weeks. It looks to be an iterative update to the original, with tweaks based on feedback from the first release. There's no current update that describes any new content being added in, but it wouldn't be surprising to see some minor things pop in.

Keep an eye out on your own PS4 and let us know when you see it!

Source: Siliconera

Final Fantasy V is Awesome: The CoNcast Episode 30


Podcast
For our thirtieth episode, here's a CoNcast that we've had in the can for far too long. In the vein of our previous recordings, discussing why Final Fantasy VI is awesome and then later the same for Final Fantasy IV, we turn our attention to the third game covered on CoN: Final Fantasy V.

Final Fantasy V is sometimes maligned among the canon of Final Fantasy games, but that's not really fair. There is a great deal of stuff in Final Fantasy V that is done exceedingly well, and we're here to point those things out to you as a public service to those who haven't played it in years or at all. That said, because the consensus around this game isn't as easy to get to than our previous games, you'll get more debate to enjoy this time around as well.

As mentioned, this is an old cast that got repeatedly bumped down the schedule for other things. Ignore any dated references, and Neal's busted mic which he's since fixed!

Source: The CoNcast Subscription Feed, The CoNcast on iTunes, This Episode
Posted in: CoNcasts

RPG Limit Break Charity Marathon May 12th


General Final Fantasy
From our friends over at Games Done Quick comes word that this coming week, RPG Limit Break will be running a charity RPG marathon from Salt Lake City (and, of course, on Twitch). The marathon will begin at 2pm Eastern on Tuesday, May 12, and run until roughly midnight on the 17th, collecting donations for the National Alliance on Mental Illness all the while.

The schedule contains thirty-one games from a huge variety of series, including Lunar, Wild Arms, Suikoden, Fire Emblem, Disgaea and Mother. Of course, for those folks who read CoN solely for the Square Enix content, naturally series like Dragon Quest, Kingdom Hearts, and Final Fantasy are also represented. Crystal Chronicles, Tactics, Mystic Quest, I, IV, and V will all show up, and the final game of the marathon will be Chrono Trigger.

To learn more, see the schedule, or donate to the cause once everything kicks in a few days from now, visit RPG Limit Break's twitch channel now.

The After Years Come to Steam


Final Fantasy IV
Well, I guess enough people bought it on mobile phones, then. The Final Fantasy IV sequel, "The After Years," which has bounced from platform to platform since 2008, will have yet another release in May, this time for the Steam platform. This release will be based on the iOS and Android version released in 2013, following the same path as Final Fantasy III and IV took to Windows.

It's worth noting that this sequel has been full of mixed reviews over its lifespan, with the iOS version carrying a Metacritic score of just 62, compared to the iOS version of Final Fantasy IV sitting at 89. The news that this game is getting a Windows port might not sit well with fans hoping for remakes of other games in the series, but this release still makes a great deal of financial sense for Square Enix at this point given that it was likely a relatively easy and low-cost port.

The game's listed at $16 with a 10% preorder discount in the American Steam store, with a release date of May 12.

Source: Steam

Nomura + Steampunk + Mobile = Rampage Land Rankers


Square Enix Japan recently announced a new IP called Rampage Land Rankers, a dungeon crawler/RPG for smartphones coming out next month. It's an amalgamation of a variety of artistic and gameplay styles, thrown into a big blender; for instance, the character design is being done by Tetsuya Nomura in a very steampunk-y style, but the in-game models look as if they're rendered in the style of Final Fantasy III and IV 3D. The battles, meanwhile, look like a blend between turn-based JRPG fighting and card battling, and the dungeons claim to be procedurally generated for a randomized experience for each run.

It also seems as if you will use different characters in each dungeon, up to ten through the course of any particular dungeon. Other characters will be summoned via the use of items, but it's not clear as if these characters can also participate in normal play.

The game will also have a co-op multiplayer of some stripe, as well as item trading with friends on other devices. Again, the game will be out in May 2015 for Android and iOS in Japan, with no other releases announced at this time.

Source: Siliconera

Jobs, Get Your Bravely Second Jobs Here!


Bravely Default
Bravely Second releases in Japan in just over a week, and Square Enix are still rolling out tidbits about new content. The sequel to the well-regarded Bravely Default will contain thirty jobs, some returning from the original but a large number brand-new. We last talked about some new jobs a few months back, but in the meantime a lot has happened - you can do what we did and watch this video to catch up on all of them, old and new.

Of course, with so many jobs, it's no surprise that Squenix outran their headlights; since this video was released, two more new jobs came down the pipe: Fencer and Bishop. Fencers appear to pick up some aspects of a Tactics-style Squire, with sword skills and the ability to increase stats. The Bishop is a new healing class with additional support skills.

Still nothing about a Western release, though. I assume we all assume that it's all but a foregone conclusion, though, yes?




Source: Siliconera

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