News
Pages | |
Michael-Christopher Koji Fox working on the localization of Final Fantasy XVI
Along with being one of the translators at last year's Final Fantasy XIV Fan Fest, Koji Fox has also written the lyrics to the some of the most beloved songs from XIV, including To the Edge.
More news about Final Fantasy XVI is due to be released this spring.
Source: Final Weapon
Posted in: Square-Enix News
Square Enix Show Big at First 2022 Nintendo Direct
Chocobo GP is releasing just after Triangle Strategy, on March 10, and Nintendo opened preorders as part of Nintendo Direct. Nintendo talked a little bit about the first "season" of the game, describing the multiplayer rewards that players can earn by competing in the game's featured 64-player bracketed tournaments. The description is a little hard for me to follow, but it looks like you can start with the Lite version of the game and still collect rewards, and also can pay real money for additional rewards opportunities. That part doesn't sound as great.
There were rumors of a Chrono Cross remaster pretty recently, and this Direct made it official, with a release of Chrono Cross coming to Switch on April 7. It looks to track somewhat to some other remasters, with Final Fantasy IX coming immediately to mind for me, as the new version will have some enhanced graphics (but not all) and enhanced music, and some built-in trainers for users who would like a boost through the game. The "Radical Dreamers" text-based adventure will also be included, in its first official release outside of Japan.
Additionally, the first two Front Mission games are coming to Switch in the near future; the first will release sometime this summer, while the second has no release window as yet. The first game wasn't released in the United States until a Nintendo DS version, and the second has never come to the West officially until now. And speaking of, now for the first time, LIVE A LIVE will also be exiting Japan, releasing worldwide for Switch on July 22. And, finally, if you haven't ended up with Kingdom Hearts yet, the online-required Cloud version of Kingdom Hearts: Integrum Masterpiece also released during Nintendo Direct, offering all the games in a single purchase streamed online.
And as one final aside, the delayed release of Final Fantasy VI Pixel Remaster got its new release date: it will now be out on February 23. Thanks to Folklore for that reminder!
Source: Gematsu, IGN
Posted in: Square-Enix News, North America
CoN Performance Improvements
Starting this past weekend, I've shifted a big chunk of the CoN website into an Amazon Cloudfront CDN. This should mean pretty much nothing to you readers out there - if I did my job correctly - but it does have some potential benefits. For one, the site should load faster now, particularly in the case of the images we use in our guides and website (and forums!). Additionally, it did give me the opportunity to fix another couple minor bugs that I found while doing the conversion; and, down the road further, this is the first step to making the rest of the site faster and more useful for you people out there using it to complete your games or generally enjoy Final Fantasy.
Of course, this also means that if you see something that's looking weird, I'd appreciate you letting me know. I went hard into the move-fast-and-break-things approach for this, and while I'm pretty sure I didn't do the "break things" part, well, you never know. And, if for some reason you have some curiosity about how exactly I did this and why now, you can always visit my personal blog where I go into a deeper dive.
Thanks for sticking around CoN - we're happy to have you visiting, using our resources, and in fact reading this!
Posted in: CoN Site News
Final Fantasy XVI Development Delayed Six Months
The news wasn't all doom and gloom though; Yoshida stated the next big news drop is due for Spring 2022. Additionally, he listed the tasks they are currently working on:
- Increasing graphic resource quality
- Refining combat mechanics
- Fleshing out individual battles
- Putting the finishing touches on cutscenes
- Conducting overall graphical optimization
So while there have been delays, the game sounds like it has progressed fairly well into its development cycle.
Yoshida ended with an apology for not delivering more news in 2021 as had been previously stated, and thanked fans for their continued patience.
Source: Official Site
Posted in: Square-Enix News, News from Japan
Final Fantasy VI Pixel Remaster Delayed to February
The announcement simply says that "in order to bring you the best experience possible, we're allowing the necessary time to apply final polish while finishing development on the game." So, the typical amount of detail in such an announcement, but no reason to think that things are wildly out of control.
As a make-good, two more tracks have been added to the soundtrack available for pre-orders: a Timelapse Remix of Locke's Theme, and a new instrumental of Aria di Mezzo Carattere. The Timelapse Remixes are a blended version of the original OST and the new soundtrack.
Source: Final Fantasy on Twitter, Final Fantasy VI on Steam
Posted in: Final Fantasy VI
Chocobo GP Gets Second Version and Release Date
The "Lite" version, just announced, will be similar to a wide-release demo and will be free to play. While the full game will have a "story mode," which serves as the game's progression mechanic for unlocking characters and abilities, the Lite version allows the player to sample only the prologue and take part in some local and online multiplayer. Any saved data from the Lite version will port into the full version when purchased.
The new trailer also shows a bit more of the game's unique features like the 64-player knockout tournament online mode, so if you're interested in at least the Lite game it's worth a quick watch.
Source: Gematsu
Posted in: Square-Enix News
Pages | |
Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.