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Square Enix Promote Live E3 Streams
- On day one, June 13, the stream will start at 2:45pm Eastern with a brief opening presentation, and will go straight into a half-hour stream of the last thirty years of Final Fantasy. Following that will be a block covering Dissidia Final Fantasy NT, and then a "trailer line up" which I assume will group all the con's new trailers together in one place.
- At 7:30pm Eastern that day, the E3 "Letter from the Producer" for Final Fantasy XIV will begin.
- On day two, starting at 1pm Eastern, the new Lost Sphear will take the spotlight, followed by announcements regarding the mobile games Brave Exvius and Mobius.
- At 6pm, they'll take us into the trading card game, a NieR concert and Automata-related stream, and conclude with a stream of Brave Exvius.
Posted in: Square-Enix News, North America
Dissidia Comes to Consoles with NT
This version will contain over twenty playable characters, including Final Fantasy XV's Noctis; at current count, that would bring the playable characters to 23 with seven summons, though it's likely that both arcade and console version will get more between now and launch. Unlike previous iterations, there won't be a specific "story mode" to the game; however, Square Enix promise that the game does contain a story that will unfold in a fixed path through "event scenes" among the battles. The core game will use the same 3v3 battle system as the arcade version, but will also add in some new battle modes specific to the console release. It will also have the ongoing character and other updates that the arcade version has been known for, but the arcade version (again, in Japan only) will get any new updates first.
And it's going to be playable next week at E3!
Source: Dissidia Final Fantasy NT Official Site, Gematsu
More Orchestral Final Fantasy News
For A New World, there are a boatload of new dates.
- Vancouver, July 30 (at Anime Evolution)
- Montreal, August 6 (at Otakuthon)
- Houston, August 11
- Phoenix, August 12
- San Antonio, September 2 (at San Japan, with composer Naoshi Mizuta attending)
- Denver, October 20
Source: Distant Worlds, A New World
Posted in: Square-Enix News, North America
Square Enix Game Announcement: Lost Sphear
Like the 2016 release of I am Setsuna and made by the same developers, Tokyo RPG Factory, Lost Sphear will feature the active-time battle system. Not too many other details are known yet, but the plot involves "setting out to rebuild the world with the power of Memory by manifesting thoughts into matter" and features interesting settings that show a world disappearing when memories fade.
You can view the announcement trailer right here.
Lost Sphear is slated to release in early 2018 and will be available on PC, PlayStation 4, and the Nintendo Switch.
Source: Polygon
Posted in: Square-Enix News
Square Enix Publish Financials for 2016-17 Fiscal Year
On the backs of some big releases you might have heard of, like Rise of the Tomb Raider, Deus Ex: Mankind Divided, and I guess Final Fantasy XV, the company did pretty well last year. The company's top-line revenue was up over $360 million from the year before, while the bottom line was up by $45 million from the year before.
Revenue was up year-over-year again for mobile titles, continuing a trend going back to 2013. Arcade performance (in Japan, of course!) was fairly steady, and merchandise sales have now steadily risen to double what they were in 2013.
Source: Siliconera
Posted in: News from Japan
Square Enix Divests from Hitman Developer
IO Interactive have been the sole developers of main-series Hitman games since the origin of the franchise. However, due to Eidos' purchase of IO and Square Enix' subsequent purchase of Eidos, the Hitman IP appears to belong to Square Enix at this time. It's not yet known what would occur with this IP in the case of a transfer of investment; my suspicions would be that it would be allowed to stay with IO if a new investor is found, or kept by Square Enix if one is not. Neither Square Enix nor IO Interactive have put forth any further details at this time.
Square Enix is expecting to take a single-time loss of roughly $43 million to divest from IO Interactive, which is obviously a very large number even for a company of their size. This appears to be an acceptable loss for the company, who commented that they are using the opportunity to "[focus] our resources and energies on key franchises and studios," which likely means reinvestment in Japanese studios and possibly Eidos Montreal? It's hard to tell where all they have active things ramping up these days.
Source: Polygon
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.