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Star Ocean Producer Finished with Star Ocean
Yoshinori Yamagishi is a 20-year veteran of Enix and Square-Enix and a major collaborator with the development studio Tri-Ace - Yamagishi has been a producer on every Tri-Ace game since the first Star Ocean. It's safe to say that he is one of the major architects of the Star Ocean series, although he is not one of the three "ace" designers that inspired the company's name upon its founding. And as soon as the PS3 director's cut or "International" version of Star Ocean 4: The Last Hope is released, Mr. Yamagishi is going to distance himself from the series.
Star Ocean was originally conceived as a trilogy of games. Star Ocean: The Last Hope represented a new, different direction for the series. After the release of Star Ocean: Till the End of Time for the PS2, Tri-Ace began to branch out and create games not named Star Ocean or Valkyrie Profile, with the development of Radiata Stories and Infinite Undiscovery in 2005 and 2008, respectively. Tri-Ace is also currently working on an RPG called Resonance of Fate. According to his recent interview with a Japanese gaming site, Mr. Yamagishi wants to work on new Tri-Ace intellectual property like those three instead of more Star Ocean sequels.
Source: RPGFan
Star Ocean was originally conceived as a trilogy of games. Star Ocean: The Last Hope represented a new, different direction for the series. After the release of Star Ocean: Till the End of Time for the PS2, Tri-Ace began to branch out and create games not named Star Ocean or Valkyrie Profile, with the development of Radiata Stories and Infinite Undiscovery in 2005 and 2008, respectively. Tri-Ace is also currently working on an RPG called Resonance of Fate. According to his recent interview with a Japanese gaming site, Mr. Yamagishi wants to work on new Tri-Ace intellectual property like those three instead of more Star Ocean sequels.
Source: RPGFan
Posted in: Square-Enix News
Friday Tokyo Tidbits
Squenix also brought a new trailer for Final Fantasy XIV to TGS this year. It features some fairly clumsy text in English, some strikingly pretty cutscenes, and a lot of people who one would assume to be player characters milling about and doing things that player characters do. It's pretty much exactly what you would expect from a Final Fantasy trailer in Tokyo.
If you needed any further proof that Square is craving the Yenjamins, Yoichi Wada made more news this week when he noted that a new billing model, creating a revised revenue stream for game manufacturers, will be the next big gaming innovation. Sure, I guess if motion control is now on the table for all the big players, why would there be more technological or creative innovation coming up? Let's pour all of our resources into brainstorming the cash flow, eh, boys? I kid, a bit; while microtransactions and handling of digital distribution will be critical for the next decade of console gaming, it does seem a bit harsh to make that the priority, in my opinion.
Also, hot on the heels of Final Fantasy Tactics in the US, another PlayStation One-era Final Fantasy has launched for the Japanese PlayStation Network. For those of you who immediately hoped it involved a protagonist with a tail, sorryâit seems Square is going in order and giving the Japanese gamer Final Fantasy VIII first. There's been no announcement as to whether the game will eventually make it to any Western PSNs, but I would say that this release lays the groundwork for both that to happen sometime in 2010, as well as for Final Fantasy IX to follow soon after.
Finally, my favorite news tidbit of the week, detailing an unlikely partnership; Square-Enix is doing a puzzle RPG, a la Puzzle Quest. And, if you were going to do a puzzle game, and you had the resources of Square-Enix, with whom would you make this game? Yeah, that's right, PopCap. The creators of smash casual games for a decade now, most recently the tremendously successful Plants vs. Zombies, are bringing the mechanics of Bejeweled Twist to Square's Gyromancer, where they'll be connected to a good versus evil battle punctuated by spinning jewels on a board. Not only does this sound like a pretty clever idea in theory, it makes me smile because now the company I work for has something in common with the big daddyâconnections with PopCap. It's almost like I have a direct line to Wada-san now, you see?
Source: Kotaku, IGN, Feed Your Console
New Final Fantasy Tactics Map System on CoN
These maps can be rotated and elevated to show you every view you get during the game, and we're giving you a birds-eye view as well to help clarify some of the trickier angles. You can also use these maps to see all of the available Geomancy and found items, and even starting positions for your party and enemies. We even created a new way of showing you the world map, using Google Maps, that you can zoom and scroll around to better find your desired town, castle, or out-of-the-way locale.
Tell us what you think about this new feature; we're pretty excited about it and would love to branch it out to more games in our series over time if you guys think it's as cool as we do. Last, a thanks to a modder named Gomtuu who created the original version of the FFT map viewer that we were able to modify and script to enable us to get these high-quality images and present them to you in a way like you haven't seen before!
Posted in: CoN Site News
Yoichi Wada Predicts the Console Future
Begin to bring all of us news fodder
He rumors a new Wii
And shock, in HD!
Note now that this limerick's... okay, forget it. I don't have footbigmike's boundless energy for goofy.
Long story short, Yoichi Wada, president of Square-Enix, is using his press time pre-TGS to postulate on the next generation of consoles, implying that the motion-sensing applications of PlayStation 3 and Xbox 360 will have a small impact at best. Seems that Wada either doesn't think they can do it better than Nintendo, or that nobody will actually care, particularly when the next Wii comes out (for which, not coincidentally, Wada also has theories - mark your calendars for sometime in 2011 and buy a HDTV if you don't have one, says the Man). The gist is thisâin a couple short years the console market could look very much like three identical entries in different colors.
Source: Joystiq
Posted in: Gaming Industry News, News from Japan
Final Fantasy XIII: Episode Zero
And I know what you're thinking - it's hard to remember
All the stories of every Final Fantasy game so far
(Even when some of them are completely sub-par)
So I bring to you some enjoyable news
And now the information even your brain can't lose
For the end of this month brings a story to you
Which'll tell you what is what and who is who
Presenting Final Fantasy XIII: Episode Zero
Start praising me here - I'm like a true hero
"But what does this contain?" - from you I hear
A novelization of the story before the world premiere
"But what's the point - I want the game for that!"
Well, sure - but what about before the fact?
Didn't the War of the Magi leave many mysteries?
And all that stuff about Zack - come on, please.
The story takes place before the game begins,
And hopefully it'll be better than the one from Skins
You'll learn about the characters and why they are where they are
But as of yet we don't know whether from near or afar
And now we'll need some help from the Shiva Indis
Because here's the final drawback - you are gonna hate this
The novelization you're now excited about
Will only be in Japanese - let's hear you scream and shout.
________________________________________________________________________
Yeah, I know, i'm awesome.
Source: IGN, Final Fantasy XIII Official Site
Posted in: Square-Enix News
Capcom Creates New "Dream Team" for Upcoming RPG?
Source: Kotaku
Posted in: RPG News
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Caves of Narshe Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.