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Star Wars: The Old Republic Testing Begins
Bioware late last week kicked off the first round of user testing for the upcoming MMO Star Wars: The Old Republic. I'm not sure how many of you saw the game on demo at E3, but I will say that even for me, one who is utterly ambivalent toward MMO play, the game looked pretty great.
That said, this counts as newsworthy for a couple reasons. First, of course, is the fact that it's an MMO by the same company who did Knights of the Old Republic, which is probably one of the top two or three games in the Star Wars Universe. Second is that now that early testing has begun, the game's one step closer to being available. Sure, it won't ever knock off WoW, because, what really could? But this game has the potential to be huge if it's successful in combining MMO players with Star Wars fans en masse.
If you're not in this first wave of testing, but want to have a shot at the next one, there's still time. However, you must be 18 and, if the status of the first wave continues into the second, you must be in North America. Tests later will go global, though Bioware hasn't yet said which phase or when will be open to those outside of North America.
Source: Star Wars: The Old Republic
That said, this counts as newsworthy for a couple reasons. First, of course, is the fact that it's an MMO by the same company who did Knights of the Old Republic, which is probably one of the top two or three games in the Star Wars Universe. Second is that now that early testing has begun, the game's one step closer to being available. Sure, it won't ever knock off WoW, because, what really could? But this game has the potential to be huge if it's successful in combining MMO players with Star Wars fans en masse.
If you're not in this first wave of testing, but want to have a shot at the next one, there's still time. However, you must be 18 and, if the status of the first wave continues into the second, you must be in North America. Tests later will go global, though Bioware hasn't yet said which phase or when will be open to those outside of North America.
Source: Star Wars: The Old Republic
Posted in: RPG News, North America
Square Enix News Tidbits: Consumables
My call, though, is that if you really wanted the game that badly you probably preordered it anyway.
In other game news, developer Obsidian says they want a crack at the Chrono Trigger franchise. Obsidian are best known for sequels to original games, one of which they're working on for Squenix already (Dungeon Siege 3). Would they ever get the keys to the castle that is Chrono Trigger? Yeah, pretty much no chance if you ask me. Perhaps they should just start on a sequel and see how far they get.
Finally, here's one that snuck in under my radar: Square Enix and GamePot are bringing a new action MMO to the States. The game, Fantasy Earth Zero, is a free-to-play MMO with a primary focus on large PvP battles. It's been out in Japan for over three years but launched in the US in May.
Source: Kotaku, SiliconEra, Square Enix North America
Square Enix News Tidbits: Socially Networked
With E3 dead and gone, there was a little bit of slowdown in Square Enix news. We'll be back to things trickling through until Tokyo Game Show, I'm sure, in which we'll probably get fresh deluges of news about Final Fantasy Versus XIII and XIV Online. For now, though, the trickle is on.
First news is that Xbox 360 might not get a hold of the new Online entry. The director of XIV, Hiromichi Tanaka, is saying that the game won't be on 360 because Xbox Live is too closed of a system. It appears that the "business scheme" Microsoft puts forth just doesn't do what Square Enix wants for the game, as put forth by Yoichi Wada in a separate interview. Eggboxers shouldn't give up hope, though, I don't think - it's not as if Final Fantasy XI didn't make the port eventually, and we don't know what might be in the cards for the future.
On the Versus front, the first new media since last year's TGS came out this week, with a bit of detail behind it. The screens are scans from Famitsu, and have an interesting look to them, with one in particular showing a player character outside of a somewhat "modern" gas station, with "modern" here representing something like 1950s America. The rest of the details came from Nomura, and aren't exactly groundbreaking - there are some destructible environments, and a large open world, and enemies will by and large be visible before combat but some will sneak up. Given what I see in the screenshots and the descriptions above, it actually sounds a bit like a more sandboxy Parasite Eve so far. No complaints here if that's the case.
What might be the most interesting thing of the week, at least for the Square Enix Naysayers Club, is that Wada has also said this week in Forbes magazine that all future Square Enix games will have a level of multiplayer or social networking capability. I understand, I understand - this could go really badly. It could result in all Squenix games being driven by microtransactions, as seems to be the growing trend in social gaming. It could even result in games where you have to harass your friends on Facebook in order to progress. Or, it could be something cool. Maybe it shares selected progress items or achievements to your Twitter or Facebook wall. Maybe it opens up some true multiplayer as in the beloved SNES entries from the Mana series. The only thing we do know so far is that this new business plan is meant to impact all games, up to and including the core Dragon Quest, Final Fantasy, and Kingdom Hearts franchises.
Until next time, I'll be sharing all my gaming exploits with you until Square makes it automatic!
Source: Eurogamer, Final Fantasy XIII Net, Kotaku
First news is that Xbox 360 might not get a hold of the new Online entry. The director of XIV, Hiromichi Tanaka, is saying that the game won't be on 360 because Xbox Live is too closed of a system. It appears that the "business scheme" Microsoft puts forth just doesn't do what Square Enix wants for the game, as put forth by Yoichi Wada in a separate interview. Eggboxers shouldn't give up hope, though, I don't think - it's not as if Final Fantasy XI didn't make the port eventually, and we don't know what might be in the cards for the future.
On the Versus front, the first new media since last year's TGS came out this week, with a bit of detail behind it. The screens are scans from Famitsu, and have an interesting look to them, with one in particular showing a player character outside of a somewhat "modern" gas station, with "modern" here representing something like 1950s America. The rest of the details came from Nomura, and aren't exactly groundbreaking - there are some destructible environments, and a large open world, and enemies will by and large be visible before combat but some will sneak up. Given what I see in the screenshots and the descriptions above, it actually sounds a bit like a more sandboxy Parasite Eve so far. No complaints here if that's the case.
What might be the most interesting thing of the week, at least for the Square Enix Naysayers Club, is that Wada has also said this week in Forbes magazine that all future Square Enix games will have a level of multiplayer or social networking capability. I understand, I understand - this could go really badly. It could result in all Squenix games being driven by microtransactions, as seems to be the growing trend in social gaming. It could even result in games where you have to harass your friends on Facebook in order to progress. Or, it could be something cool. Maybe it shares selected progress items or achievements to your Twitter or Facebook wall. Maybe it opens up some true multiplayer as in the beloved SNES entries from the Mana series. The only thing we do know so far is that this new business plan is meant to impact all games, up to and including the core Dragon Quest, Final Fantasy, and Kingdom Hearts franchises.
Until next time, I'll be sharing all my gaming exploits with you until Square makes it automatic!
Source: Eurogamer, Final Fantasy XIII Net, Kotaku
Square Enix' E3 2010 Game News
What else could come up at E3 from SE? Well, now we know a bit more. The company has announced two ports to Apple devices: a port of War of the Lions, the PSP remake of Final Fantasy Tactics, and also a port of the SNES classic Secret of Mana. There's not much more to know about these two games right now - both videos are nothing more than trailers superimposed onto an iPhone screen, and the only date given is "2010." There's a trailer for The 3rd Birthday as well, the successor to the Parasite Eve games of the PlayStation, in which Aya appears to pick up the ability to take over the bodies of some NPCs as she fights in an over-the-shoulder shooter fashion. That game will be on PSP in Japan later this year.
Something I had yet to see anything about is another 2010 release, "Necromachina," coming for the Xbox Live Arcade and PlayStation Network as a downloadable title. It looks to be a four-player co-op sidescrolling brawler, and if the trailer is a good representation of the overall game, it looks to be pretty hyperactive as well.
Finally, if you haven't seen the trailer for Final Fantasy XIV yet, or even if you have, you owe it to yourself to check out the source link below for the high-definition version. It looks absolutely gorgeous, and there's a nice big chunk of classic Crystal theme in there too. Of course, these aren't all the games that the giant Square Enix now have their hands in, but they're the most relevant. Check out their E3 site below for more, and we'll keep you updated if they sneak any surprises or further information out the rest of E3.
Source: Square Enix E3 2010, Square Enix YouTube Channel
Nintendo at E3 2010: We Love Pit
Nintendo put on one heckuva show today. It honestly blew Microsoft's out of the water, in my opinion, and it even gave some real CoN news to post. The games looked solid - there was no Wii Music to be found this year. They led with the new Zelda, which looked pretty solid, despite some significant technological problems in the live demo with Miyamoto. Mario's new sports game had dodgeball in it, therefore it wins by default. The not-exactly-news Wiimake of Goldeneye starring Daniel Craig looked like everything it should be. Epic Mickey was one of the best looking games I have seen ever for the Wii, but the new Donkey Kong Country and Kirby, each with their unique styles, give Mickey a run on style alone.
And did you see the 3DS? Did you? Kid Icarus launch title. Remember, kids, #welovepit. It's got a larger upper screen than the DS, an analog nub, variable levels of 3D for titles that support it, and even a stereoscopic camera on the shell that will let you take stereoscopic 3D photos to view on the 3D screen.
But more than that, there's some Square Enix news tied in: Square Enix is one of the twenty third-party developers who are already working on 3DS titles, and Nintendo showed a Kingdom Hearts logo on screen during the presentation. We have no other details as yet - will it be a remixed version of an existing KH game? A brand new game in the continuum? Maybe Squenix will dribble out some details this week.
Wasn't the only RPG news that Nintendo covered, though, and from a CoN perspective, that alone blows away anything Microsoft had to offer. Dragon Quest IX is coming in 26 days, and while Reggie Fils-Aime didn't throw out any real information that we didn't already know, but to see the release get as much love as it did was impressive on Nintendo's part for a Squenix fan. The other RPG that got good face time was the Golden Sun sequel, also on DS. There was a good, solid minute of staged gameplay video on hand there.
Quote of the session, since I can't use one of my own, has to go to Gabe, who said "I hope [the G4 anchors] ask Reggie why there's not Mother 3 in America." Good question, no? It should be noted that Gabe also continued with a string of profanity about Reggie that we shouldn't reprint here.
And here's a tweet from the CoN Twitter to wrap up, why not?
Microsoft at E3 2010: Feel Free to Skip
Other than that, though, not much for the Square-Enix fan to get excited over, I don't think. I think the best we could have hoped for was that Final Fantasy Versus XIII would break exclusivity the way that Final Fantasy XIII did, but there was no hide nor hair of Squenix anywhere to be seen. Not shocking, but still disappointing, no?
So, that said, feel free to discuss your favorite and least favorite bits of that conference. I'll circle back with mine in a moment since that's hardly front page news.
Nearly forgot, the best CoN user quote from this press conference has to go to Olly from chat. I had to clean it up a bit, because after all, it was from chat, but here's the paraphrase: "It's only a matter of time before there's an achievement for fondling yourself on Kinect for five or more people." Kudos, Olly, I guess.
Posted in: Gaming Industry News, North America
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Caves of Narshe Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.