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Square Enix News Tidbits: Touch to Continue
Final Fantasy XIII is already getting re-published in portions of Asia. To sweeten the deal for late adopters, they're getting a Lightning-themed PlayStation 3 controller in their bundle. It's nothing groundbreaking, just a Dual Shock in the general style that you might have seen before. Seems like the screenprint would wear off pretty quickly with it being on the handle like that, doesn't it?
As you no doubt know by now, Square Enix has become as big a name in games publishing as they have in games development, particularly in Japan, where they have released Western games such as Modern Warfare 2 on behalf of their original publishers. The "controversy" of games like MW2 might have led directly to our next tidbit—the company is soon to create a new imprint for the games that might be a bit extreme for the company's image in Japan. Called "Square Enix Extreme Edges," the label will be used exclusively for games that get Japan's equivalent of the ESRB "Mature" rating label. There appear to be no immediate games that will get the label.
In sales news, while Western gamers appear to be a bit reticent towards Nier, there's no such issue in Japan. The Japan-only PS3 game starring Nier, called Replicant, started off its lifespan at the top of the Famitsu sales charts. The 360 game, Gestalt (the one we'll be getting in the West), started in 11th place for the week—not bad, being for a console that doesn't sell all that well over there. If you want to get your hands on the hot Replicant, try PlayAsia, through our new affiliate partnership: Buy Nier Replicant. We'll be working to add more items from PlayAsia to the site as we can. Having bought from there myself in the past, it's a pretty great place to get all sorts of imported gaming accouterments that you can't get from AmaCoN. Among those items might be these Kingdom Hearts figures, which were announced this week for release in August in Japan. They'll be hard to come by here, I'm sure, but if we can find them on PlayAsia for you, we'll definitely get you hooked up.
Finally for these long-winded tidbits, we return to the Dragon Quest bar. This time, for a giant, slime-shaped meat bun. You can not even think about saying that isn't cool.
Source: iTunes, SiliconEra, Kotaku
Posted in: Square-Enix News, News from Japan
Distant Worlds Returns Again
The new news this time around is the addition of a series of new shows between San Diego and Chicago this summer, and after Chicago as well. Perhaps you're lucky enough to be nearby:
Houston, Texas - 24 July 2010
Washington, DC (Vienna, Virginia) - 30 July 2010
Toronto, Ontario - 27 November 2010
And again, if I can find the new CD on AmaCoN, I'll get it to you here.
Source: Distant Worlds
Posted in: Square-Enix News
South Korea to Limit Online Gaming
Here's some news that seems to be all over the internet already, but happily won't impact, well, probably any of our regular readers. However, for those of you with ties to South Korea, note that the next time you visit you might not be able to play some games in the wee hours of the day.
The Korea Herald reports that the government is going to shut down various online games for six hour windows every night, with the windows being selected from three choices by each household. Apparently, homes in Korea have unique identifiers that are used for any sort of online registration, and this will allow the central government to shutter access as the central clock ticks over to the start of the selected window.
The government in South Korea is testing the system out now on four games, with another fifteen to be included in a few months. The entire list is unclear to me at the moment, though with the nineteen total games inclusive of "79 percent of the online gaming market," it would not surprise me to find that at some point Square Enix' online entries might soon find themselves under the restriction.
Source: Korea Herald
The Korea Herald reports that the government is going to shut down various online games for six hour windows every night, with the windows being selected from three choices by each household. Apparently, homes in Korea have unique identifiers that are used for any sort of online registration, and this will allow the central government to shutter access as the central clock ticks over to the start of the selected window.
The government in South Korea is testing the system out now on four games, with another fifteen to be included in a few months. The entire list is unclear to me at the moment, though with the nineteen total games inclusive of "79 percent of the online gaming market," it would not surprise me to find that at some point Square Enix' online entries might soon find themselves under the restriction.
Source: Korea Herald
Posted in: Gaming Industry News, The World at Large
Square Enix News Tidbits: Beating the Horse
Proselytizing aside for the time being, we'll move on to the week's Final Fantasy XIII news. For one, you may have forgotten that at one time, it was going to be a PlayStation 2 release. I'm guessing that were that the case, it probably wouldn't have been on the original Xbox, but one could theorize! Anyway, the point of this now is that Yoshinori Kitase explains that the gear switching from PS2 to PlayStation 3 cost the team a year and a half of the game's epic development window. As an aside to that, he also explained why they decided to rile up half the fanbase by including Leona Lewis. Finally, this week we got confirmation that the Xbox 360 version would in fact be coming on three discs, which might not be fantastic, but it's still better than it could have been.
Quiet on the non Final Fantasy XIII front this week, with just a couple small things to note. First, Final Fantasy VIII is out on the PlayStation Network in the United Kingdom and European Union now. While I don't really share Kotaku writer Plunkett's fervor for it, if you haven't played it yet, it's probably worth doing at least once. And, finally for this week, if you remember footbigmike's tidbits last week, you'll know about the release of the Nintendo DS remake of Dragon Quest VI. That game sold like a wildfire burns - out of the first million or so copies shipped, ninety percent are already in the hands of gamers. And people wonder why they keep doing remakes?
Source: 1up, VG247, Kotaku
You've Got Awards! Maybe!
The awards right now fall into a few major categories:
- Winners of CoNtests and competitions on the site;
- Winners of CoN competitions, such as our yearly sporting competitions;
- People who have contributed significantly to the content of the site, either from working on a game section, or posting lots of fanart or news;
- Or just people who have been around forever...
Posted in: CoN Site News
Square Enix News Tidbits: Rated M for Mature?
As reported last week, Birth by Sleep was the top selling game in Japan for the first time. Now, this week, it's the second time around. It's still beating New Super Mario Bros. Wii in week-to-week sales, but by a vastly smaller margin than before, largely because now it's the game's week two, not launch week. Given the install base for PSPs versus Wiis, I don't imagine this trend will continue all that much further before something, whether it's NSMB or some other newer release, will knock Kingdom Hearts off the top rung.
In case you haven't had enough of Final Fantasy I and II yet (note that you can play Final Fantasy I on no fewer than five American systems already), you will soon be able to take them with you on your iPhone or iPod Touch, you trendy fool, you. (Yes, I have both, but I don't use them for games. Also, it's well-known that I'm a massive hypocrite.) Not very many details yet, but it seems like the games will be based more or less on the PSP releases, but with a redesigned interface due to the necessity of using touch to navigate the games.
Squenix announced this week that they're looking to take on some debt. While the company has billions of yen in liquid assets already, but they also owe billions in debt, too (though not as much as they have on hand). When they sell their bond issues worth ¥35 billion, the additional cash can help to pay off the original debt, or it could also be used to go on another game-company-gobbling purchasing spree, or some of both. In another part of the company, composer Masashi Hamauzu has left the sound team of Square Enix. He composed music for a variety of games produced by the company, notably a couple releases in the SaGa family, Final Fantasy X, and most recently Final Fantasy XIII.
And, hey, have some promised weirdness. Apparently one of Vanille's models within Final Fantasy XIII is nude. Not entirely surprising, given that this is common practice as the modelers can then be able to more closely map clothing and equipment to the base model; allegedly, though, Vanille's model in this case includes detail in her upper half that isn't often seen in such things. Let's just leave it at that, shall we? And no link, you'll just have to go looking on your own (which, of course, I know you're already doing, and that will no doubt tide you over until the next tidbits).
Source: Kotaku, Square Enix DLG (on Facebook), Square Enix Music
Posted in: Square-Enix News
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Caves of Narshe Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.