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Posted: 24th January 2005 05:10
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Posts: 246 Joined: 16/3/2004 Awards:
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If this has been done before sorry but i did search my best for possibly somewhere else.
I thought it was pretty good it was a new battle system for snes. I think SquareSoft gave it that jump that Mario need I mean since well forever it had been the same deal all the time...Go save Princess toadstool. Or go save princess Daisy. This post has been edited by Zeil on 24th January 2005 05:11 -------------------- Money is no good unspent. There's a fine line between bravery and stupidity. |
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Post #70680
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Posted: 24th January 2005 09:13
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Posts: 743 Joined: 4/11/2004 Awards:
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I voted good because there were so many memorable moments for me. From the getting of Geno to the destruction of Smithy this game was always able to keep my interest. Unfortuanatly, it doesn't quite offer the best that RPGs or platformers have to offer but I think it was a great combination of both. It had a great deal of exploration and kept the battles brand new and fresh with each new dungeon. Unfortuanatly, in the same breath I can say that involved sidequests were far and few apart and that in large doeses the timing system can get on your nerves. However, I love that
Possible spoilers: highlight to view and it is also hard not to love a Mario game or a Square RPG. Long story short, it is a great game when you happen to be in the mood for it. Square and Nintendo should make more stuff together Bowser eventualy joins your party and sticks with you till the end. This post has been edited by Tonepoet on 24th January 2005 18:34 -------------------- |
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Post #70706
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Posted: 24th January 2005 18:24
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I voted excellent. Great storyline, plus helped pioneer a few ideas that improved RPGs overall, such as timed hits and mandatory mini-games.
-------------------- Hip-Hop QOTW: "Yeah, where I'ma start it at, look I'ma part of that Downtown Philly where it's realer than a heart attack It wasn't really that ill until the start of crack Now it's a body caught every night on the Almanac" "Game Theory" The Roots |
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Post #70745
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Posted: 24th January 2005 19:31
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Posts: 519 Joined: 10/12/2004 Awards:
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I voted good. Playing that game without the Lazy Shell armour made it really tough! Kulex or Culex or however you spell it... I think I only beat him once without it equipped.
-------------------- This is my world: (Got my second chapter up, 3rd Chapter about 80% complete) http://www3.sympatico.ca/daniel876/homepage.html |
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Post #70752
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Posted: 24th January 2005 21:54
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Posts: 461 Joined: 25/6/2004 Awards:
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that game is awesome! gotta be one of my top ten rpgs. as Racthoh mentioned, i loved the fact that culex was in the game! it gave me a HUGE reminisce moment about ff4 cuz of the music and all!
This post has been edited by baralai888 on 24th January 2005 21:55 -------------------- "The answer is, of course, that it would be best to be both loved and feared. But since the two rarely come together, anyone compelled to choose will find greater security in being feared than in being loved." - Niccolo Machiavelli, The Prince |
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Post #70772
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Posted: 25th January 2005 03:31
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This ranks as one of my favorite RPGs. It's not a 'dark' RPG of the type like FFVI or FFVII, but rather, it's the light-hearted nature that is a major part of the entertainment. The sometimes-childish humor is a huge part of what makes this game fun.
I can see how this game doesn't quite appeal to some RPG fans because of its linearity. However, the plot itself is complex enough that the game doesn't feel uninteresting despite this lack of sidequests, and whatever gameplay value is lost in the absence of sidequests is made up by various interesting tidbits here and there that affect the gameplay (e.g. the Lazy Shell). I just realized this...instead of making and releasing Final Fantasy Mystic Quest as an 'intro to RPGs' for Americans, Square should have used this game. No, I'm not kidding. It's not too complex, it's not too difficult, it's straightforward in its approach, it has a hearty dose of humor suitable for all ages, it stars familiar and unfamiliar characters, and its plot, music, and gameplay are all very well-crafted, albeit simple (e.g. weapon/armor/accessory, as opposed to FFIV's more complex RHand, LHand, head, wrist, body, accessory). But the straightforward simplicity is what would make it a much better 'intro' than MQ. (In fact I can remember being confused about the gameplay in FFMQ, even after having played tons of other RPGs.) Final rating: EXCELLENT! -------------------- Check the "What games are you playing at the moment?" thread for updates on what I've been playing. You can find me on the Fediverse! I use Mastodon, where I am @[email protected] ( https://sakurajima.moe/@glennmagusharvey ) |
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Post #70797
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Posted: 25th January 2005 17:16
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Posts: 1,897 Joined: 22/12/2003 Awards:
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I voted good. The game has many high points (Axems!) and they offset the lower aspects.
-------------------- It's gonna be a glorious day I feel my luck can change |
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Post #70832
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Posted: 27th January 2005 05:06
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Posts: 709 Joined: 28/8/2004 Awards:
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Good.
I totally enjoyed the game but I found it to be a little too easy after all the "OMG it's soh hard!" comments I got before geting it. I mean did anyone ever miss the attack/defence increase hits? No. I liked the story, levels, bosses and fun loving spirit of the game though, which is a great change to the more serious RPGs that rule the roost these days. -------------------- The Arcana are the means by which ALL is revealed. |
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Post #70945
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Posted: 27th January 2005 20:34
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Posts: 2,034 Joined: 29/1/2004 Awards:
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Muey Bien.
This game was hard as hell first time through. Granted I was 10 probably Awesome bosses Awesome Premise Aweseome characters Awesome Story Awesome Sidequests BESTEST GAME EVAR Not really. But Ranking high. -------------------- If you've been mod-o-fied, It's an illusion, and you're in-between. Don't you be tarot-fied, It's just alot of nothing, so what can it mean? ~Frank Zappa Sins exist only for people who are on the Way or approaching the Way |
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Post #70993
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Posted: 28th January 2005 00:55
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Excellent. I had to throw away a lot of skepticism about the concept of a Mario RPG before I played this game, but I was extremely surprised by its excellent gameplay and presentation. The plot was interesting and its progression really put a new perspective on the time-honored trio of Mario, Bowser, and Princess Toadstool. Geno and Mallow were cool new additions, as well. The battle system was a fun mix of old favorites and innovation, while the scripting was superlative - SMRPG was one of those rare games that was truly, genuinely funny. I really can't recommend SMRPG enough.
This post has been edited by Super Moogle on 28th January 2005 00:56 -------------------- "I always have a quotation for everything - it saves original thinking." ~Dorothy L. Sayers "The truly remarkable thing about television is that it allows several million people to laugh at the same joke and still feel lonely." ~T.S. Eliot "Defeat is not defeat unless accepted as reality - in your own mind!" ~ Bruce Lee |
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Post #71035
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KefkaLives |
Posted: 28th January 2005 03:26
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Great game. This is definitely on the list of Square's achievements with the SNES. From the first fight with Bowser all the way through the to final fight with Smity, just a classic nostalgic blend of Nintendo and Square elements. One of the finest Square/Nintendo effort, and one of the last, I believe.
Wasn't this game a factor in the decline of the Square/Nintendo relationship? I remember hearing way back when that even though Square did most of the developing, Nintendo took the lion's share of profits b/c they owned the rights to the characters. |
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Post #71048
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Posted: 28th January 2005 05:01
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This game was all about style, fun, and humor. The storyline wasn't exactly brilliant, but it was really wacky and it fit the game's presentation and style very well. Recommended, especially for Mario fans.
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Post #71051
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Posted: 28th January 2005 05:33
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Posts: 94 Joined: 1/6/2004 Awards:
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Meh.It was good but not that great,I mean some of the stuff was kind of cheesy,press A for a critical hit,C'mon that's WAY too easy then there's freebies which make the game practically a joke,and the battle system was confusing at first but I got used to it,and I remember there's was a place (I think it was the sewers)where I had kept on falling and going back,it just got so repetitive and frustating I had to stop myself right before I broke my SNES.I like the fact that there's humor in the game it ain't the funniest game but it's very funny.Good thing I traded my friend for Super Bomberman 2 which in my opinion is WAY better.
-------------------- "...But we will succeed. We pride ourselves in making the impossible possible." |
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Post #71056
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Posted: 28th January 2005 09:25
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Posts: 709 Joined: 28/8/2004 Awards:
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Quote (KefkaLives @ 27th January 2005 22:26) Wasn't this game a factor in the decline of the Square/Nintendo relationship? I remember hearing way back when that even though Square did most of the developing, Nintendo took the lion's share of profits b/c they owned the rights to the characters. You are correct sonny! You do your homework well. ^^ There's also the factor that the new PS1 system had a 3D system like never before and they wanted to use it! And thus FFVII was born... -------------------- The Arcana are the means by which ALL is revealed. |
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Post #71064
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Posted: 28th January 2005 18:40
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Posts: 278 Joined: 25/8/2004 Awards:
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Super Mario RPG is one of my personal favorite Mario games (next to SMB3) and while the game may have been easy it's at the time it's difficulty was greater than that of most current rpgs including the latest from the FF series, and as for hitting A for a critical hit I thought it was a good idea, the storyline needed a little tweeking but it worked.
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Post #71099
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KefkaLives |
Posted: 28th January 2005 23:51
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Unregistered
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Quote You are correct sonny! You do your homework well. ^^ Why thank you. But it's more memory than homework. When Cosby Show ends up on Nick-at-Night you know you're getting old. EDIT: POed about the CC GBA situation, so I might overcriticize Nintendo. Anyway, going back to the glory days, the concept of having Bowser join your party was just awesome. He could just have easily been the villain, but Square, as always, went with a plot you could not predict. Classic. This post has been edited by KefkaLives on 29th January 2005 06:59 |
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Post #71148
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Posted: 29th January 2005 02:33
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Posts: 62 Joined: 3/11/2003 Awards:
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Mario + RPG is just too cool a concept to pass up, so I voted good
despite the considerably low level 30 ceiling and ease of the game... -------------------- Club Sandwiches. Not Seals. |
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Post #71158
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Posted: 29th January 2005 17:32
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Posts: 349 Joined: 6/1/2004 Awards:
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I voted good because it was. If you need reasons, you should check the 15 or so people above me.
On a related note, does anyone know if the Paper Marios are any good? I have a Gamecube now, and I was just thinking if it would be worth checking them out. |
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Post #71202
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Posted: 29th January 2005 21:37
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Posts: 225 Joined: 3/12/2003 Awards:
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It was good. I liked the timing system where you could get double attacks etc by pressing buttons at the right time. It wasn't up to the FF/Chrono Trigger par of RPG games though. The story was lacking but what do you expect it's Mario.
-------------------- burger |
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Post #71219
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Posted: 3rd February 2005 19:28
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Posts: 409 Joined: 20/2/2004 Awards:
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One of my favorites, great replay value and.... its Mario! who doesn't love mario?
I never thought id see an RPG like this but.... well obviously I was wrong. -------------------- Link: "What is it?" Mario: "It's coin, what the hell does it look like?" Link: "Well.... What do you do with it?" Mario: "You buy lives with them." Link: ".... Isn't that slavery?" ~Mario/Link crossover comic~ |
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Post #71686
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Posted: 21st February 2005 22:28
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Posts: 7 Joined: 21/2/2005 |
I loved that game. The thing that can annoy you alot is that in almost every game, Mario has to defeat Bowser to get back Princess Peach. But, you have to fight a.....
Possible spoilers: highlight to view ....a giant sword that's stuck on top of Bowser's Castle..COOL!! If you can level up your characters right and get rich and buy lots of items to help you, then your good to go! Possible spoilers: highlight to view Buy Pick Me Ups, Flowers, Mushrooms, anything that can help you in battle. Just stay calm, and say to yourself, "He's just any old enemy!!!" And after you do all this, you better kick his @$$! That's all from me! |
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Post #73562
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Posted: 22nd February 2005 02:16
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Posts: 32 Joined: 20/2/2005 Awards:
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Very enjoyable. The variety of the gameplay (interaction with environment, minimal random battles) was great. Minigames (racing Yoshi, catching coins on waterfall, mine shaft ride) were a blast. The story was fine, and there were lots of special goodies (hidden items, difficult to find items).
Whoops, thought I should mention. Despite all my raving, I "only" gave it a "Good." It ain't no Chrono Trigger or FFVI... This post has been edited by da12ken on 22nd February 2005 02:17 |
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Post #73585
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Posted: 22nd February 2005 02:22
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Posts: 410 Joined: 20/6/2004 Awards:
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I voted (Or will vote...) Excelent. Even though it didn't completely feel like a tried and true RPG, I enjoyed the new, creative ideas that overhauled not only conventional PRGS, but the conventional Mario style as well. The game never got boring really, since there was always something new around the corner. There wasn't much "charecter development" per sey, but being able to play as Toadstool (Peach?) and Bowser, as well as new charecters, was alot of fun. All in all, I adored it!
-------------------- TURKEY! - (The only way not to get blocked for using Fowl Language) |
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Post #73588
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Posted: 2nd March 2005 22:21
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Posts: 26 Joined: 23/2/2005 Awards:
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Quote (io_rage @ 29th January 2005 12:32) I voted good because it was. If you need reasons, you should check the 15 or so people above me. On a related note, does anyone know if the Paper Marios are any good? I have a Gamecube now, and I was just thinking if it would be worth checking them out. Talking about Paper Mario (GCN) It was okay. I've only played about the first four hours, so I guess I shouldn't be talking. However, the point that I didn't play much of it should tell you that it's not the greatest game in the world. I did hear the first several hours leaned on the boring side compared to the rest of the game. Not sure really why I stopped playing the game to be honest... but it definitely didn't grab my attention and didn't let me go. The two things I couldn't stand was the extreme ease of the game and the most hackneyed plot ever in game history. But it had incredible style and was a decent game overall. I should really start playing it again actually... This post has been edited by Brad on 2nd March 2005 22:22 |
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Post #74922
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Posted: 8th March 2005 14:41
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Posts: 171 Joined: 11/2/2005 Awards:
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That game was really, really fun! I loved how you could press the attack button again with good timing for extra damage (or, in some cases, an entirely different effect), or block at the right time to reduce damage. However, if I had to pick something (two things, actually
This post has been edited by Random Person on 8th March 2005 14:41 -------------------- ~ Aurora, exhale bloody air! Dark Holy! ~ |
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Post #75528
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Posted: 8th March 2005 15:30
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Posts: 409 Joined: 20/2/2004 Awards:
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Quote I would have to say that it was too short, and that the level cap was 30! The game was long, to be fair, but not long enough. The final boss (who was beyond simple) did not do the game justice. A sequal (On snes, perhaps N64) would probably have made alot of people happy. As for the level cap, as low as 30 may seem, it seems about right. The expirence starts getting lower (Or perhaps I only feel that way cause it takes so damn long to lev. passed 20 o.o) it would take forever to level to lev. 99 o.o -------------------- Link: "What is it?" Mario: "It's coin, what the hell does it look like?" Link: "Well.... What do you do with it?" Mario: "You buy lives with them." Link: ".... Isn't that slavery?" ~Mario/Link crossover comic~ |
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Post #75532
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Posted: 8th March 2005 20:31
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Posts: 2,034 Joined: 29/1/2004 Awards:
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Quote (Strife543 @ 8th March 2005 10:30) As for the level cap, as low as 30 may seem, it seems about right. The expirence starts getting lower (Or perhaps I only feel that way cause it takes so damn long to lev. passed 20 o.o) it would take forever to level to lev. 99 o.o If they made the level cap 99, bear in mind that the entire experience system would be overhauled. Amount per monster ect. -------------------- If you've been mod-o-fied, It's an illusion, and you're in-between. Don't you be tarot-fied, It's just alot of nothing, so what can it mean? ~Frank Zappa Sins exist only for people who are on the Way or approaching the Way |
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Post #75560
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Posted: 8th March 2005 20:38
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Posts: 171 Joined: 11/2/2005 Awards:
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Quote The game was long, to be fair, but not long enough. This is what I meant. I guess I should've clarified. Quote As for the level cap, as low as 30 may seem, it seems about right. While the low level cap did fit into the game's exp system quite well, if they had made the cap higher, that would've given them a chance to make the game a lot harder (considering how pitifully easy Smithy, or for that matter, every boss enemy, was -------------------- ~ Aurora, exhale bloody air! Dark Holy! ~ |
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Post #75562
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Posted: 8th March 2005 21:10
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Posts: 409 Joined: 20/2/2004 Awards:
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Quote (considering how pitifully easy Smithy, or for that matter, every boss enemy, was ), Not all bosses, I frequently find myself leveling just to live against Culex o.o (Damn those acursed crystals!) -------------------- Link: "What is it?" Mario: "It's coin, what the hell does it look like?" Link: "Well.... What do you do with it?" Mario: "You buy lives with them." Link: ".... Isn't that slavery?" ~Mario/Link crossover comic~ |
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Post #75570
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Posted: 8th March 2005 22:23
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I thought Yarodovich (sp?) and the Axem Rangers were sort of difficult, but thats probably because I never level up at all. Still, SMRPG was definitely a fun game, especially for Mario fans, and the witty dialogue should keep people amused.
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Post #75587
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