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an interesting conundrum

Posted: 3rd April 2006 11:47

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I am trying to find out if there is a job growth potential faq floating around. I understand that I might be able to find this information in the BMG, but frankly, that is one long mofo...before I go and read through everything, i'd like to know if anyone has something like this elsewhere.

Basically what I am looking for is a job by job growth comparison in terms of stats. I am trying to develop my characters in a certain way, and I wanna know how to optimize each of them.

You'd figure i'd know this, having played this game for eight years, but sadly, I spend most of my time on strategy and inherent weakness exploitation, so i know how to dissect everything at a glance, but when it comes to my guys...peh!

Thanks in advance, even if I get no replies.

This post has been edited by Nytecrawla on 3rd April 2006 11:48

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Posted: 3rd April 2006 16:02

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Umm, I'm not sure, honestly. I know how the stats work, but I don't know of a faq anywhere that shows their growth.

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Posted: 3rd April 2006 19:49

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Alterable | Non-Alterable
HP MP SP PA MA | MV JU CEV
SQ 11 15 100 60 50 | SQ 4 3 5%
CH 12 16 100 -75? 50 | CH 3 3 5%
KN 10 15 100 ++40! 50 | KN 3 3 10%
AR 11 16 100 45 50 | AR 3 3 10%
MO +++9! 13 100 48 50 | MO 3 4 20%
PR 10 10 100 50 50 | PR 3 3 5%
WI 12 +++9! 100 60 50 | WI 3 3 5%
TI 12 10 100 65 50 | TI 3 3 5%
SU 13 +++8! 100 70 50 | SU 3 3 5%
TH 11 16 ++90! 50 50 | TH 4 4 25%
ME 11 18 100 55 50 | ME 3 3 5%
OR 12 10 100 60 50 | OR 3 3 5%
GE 10 11 100 45 50 | GE 4 3 10%
LA 10 15 100 ++40! 50 | LA 3 4 15%
SA 12 14 100 45 50 | SA 3 3 20%
NI 12 13 ++80! 43 50 | NI 4 4 30%
CA -14? 10 100 70 50 | CA 3 3 5%
BA -20? -20? 100 -80? 50 | BA 3 3 5%
DA -20? -20? 100 50 50 | DA 3 3 5%
MI +++6! -30? 100 ++35!++40! | MI 4 4 5%


Lower numbers are better, so in this example, the best thing to do to increase stats is Level down as a job with --?? and level up as a job with ++!!


Hence leveling up as a Mime will increase life, decrease mp, and raise both physical and magical attack, and leveling down as a dancer or bard will decrease life and mana, but to a lesser extent as other jobs.

This came from Notti's Deep Duegon Guide which is full of other helpful stuff like this.

Here's a link...just find the Deep Dugeon FAQ by "Notti"

http://www.gamefaqs.com/console/psx/game/197339.html





This post has been edited by CT5Holy on 3rd April 2006 19:54

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Posted: 3rd April 2006 20:12

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As I see it, the only way to increase MA is to go the route of mime. However, as anyone who has ever tried the level up/level down trick will tell you, "All mime = no MP".

Does anyone no the number of levels one needs to take as a mime to raise MA and keep MP loss to a minimum?
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Posted: 3rd April 2006 20:16

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I dont know if there is anyway to keep mp lost to a minimum when leveling up as a mime, its actually bad for your MP lol. As for a number of levels its ok to level up as a mime without losing too much? that depends on how much mp your looking for I suppose.

I havent used the level up level down trick ever before, so im trying it now on one of my files as we speak, So far, after leveling up 3 characters 98 levels as mimes, they all seem to have better stats, and not that bad mp loss.

If your looking for god like stats, leveling up and down the character more the once, My suggestion would just be to level up as a Summoner to raise MP, and dont worry about the loss from Mime, because unless your leveling up 500 times as a mime, its not that bad.

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Posted: 3rd April 2006 20:23

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The problem is that I'd like to raise MA as well, hence why I have to spend time as a mime.

It's been a while since I've done the trick, but I was pretty sure that MP loss was significant.

I figure if I level down as a Bard and level up as a Mime, Summoner, and Ninja then all my stats will increase....I just don't know how long to spend in each to ensure that all my stats will increase
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Posted: 3rd April 2006 20:33

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After about 98 level ups as a mime ramza lost about 50 mp as a summoner (he was around 250 with items, now he's just over 200). IMO the lost wasnt that significant.

I also leveld him up as a Ninja for just as long, and I agree, it is quite a bit time consuming. Especially for the increases you get. 98 level ups as a Ninja and i barely saw my speed move at all.

Indeed, Mime is the just about the only way to increase MA, short of using a Monk, which is slightly faster then the other classes, but based on how time consuming the proccess is, its not worth it.

Given how much you actually have to level up as a mime to make a significant impact on MA, your MP will be shattered by that time, hence my suggestion to just level up as a Summoner afterwards. wink.gif

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Posted: 3rd April 2006 21:34

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I think (I'll have to test and that's a problem, it's so long to level down/level up) that the amount of gain and loss is affected by the appropriate variable, so the more HP you got, the more you will loose on a level up and the more you will gain with one. Why is that? I remember loosing an enormous amount of stats from 99 to 1 even though I leveled as a mime and leveled down as chemist/bard. Also for only a few level down/level up, My Agrias reached 56 PA as a Holy Knight. That's yet to confirm, I'll level down two different characters on the same job and level them up as mime/ninja.

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Posted: 3rd April 2006 21:47

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Quote (Zodiac @ 3rd April 2006 13:34)
I think (I'll have to test and that's a problem, it's so long to level down/level up) that the amount of gain and loss is affected by the appropriate variable, so the more HP you got, the more you will loose on a level up and the more you will gain with one. Why is that? I remember loosing an enormous amount of stats from 99 to 1 even though I leveled as a mime and leveled down as chemist/bard. Also for only a few level down/level up, My Agrias reached 56 PA as a Holy Knight. That's yet to confirm, I'll level down two different characters on the same job and level them up as mime/ninja.

To prevent this very 'tactic' (and I say this as lightly as possible), I would expect programmers to make sure the consequences of being leveled down are much worse than leveling up. Gaining levels in FFT isn't very hard due to the relative experience oncept. Seeing how certain jobs have obvious benefits over others, you could easily stack the odds in your favor as you just suggested.

Of course, this doesn't stop people from comparing stats with precision and still working out ways to beat the system. However, it makes it harder and sends people scurrying away.

It could also be that the programmers simply wanted leveling down to be more disastrous than leveling up, and gave little though to how players would want to abuse the level down system. It's not entirely without precedent, look at how D&D treats level draining.

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Posted: 3rd April 2006 23:33

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Thats true Elessar,

But let us not forget that the original purpose of this thread, or at least the way i took it was:

Not someone trying to abuse the system by leveling down and then up again, but someone just trying to figure out what jobs give the best stats the first time through, so they can have good characters, and not use/abuse this "Tactic".

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Posted: 4th April 2006 01:02

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What does it change with the level up/down trick? Usually I try to get the ninja class ASAP for the stat growth...

And this is something that may be of interest:

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I think this is pretty much self concluding:

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Agrias (chemist) level 99:
779HP
14MP
12SP
38PA
15MA

leveled down to 1:
85HP
2MP
6SP
16PA
5MA

Leveled up to 20 as mime:
315HP
3MP
7SP
25PA
7MA
1,52287
----------------------------------------------------------------------------

Rafa (chemist) level 91:
177HP
135MP
11SP
9PA
11MA

leveled down to 1:
20HP
20MP
5SP
4PA
3MA

Yes... I know that's lower than normal it's because I leveled her down and up as a black mage, as you can see, big mistake. tongue.gif

Leveled up to 20 as mime:
77HP
32MP
7SP
6PA
5MA

1,631984325383420039186541449902 Agrias
1,6384180790960451977401129943503 Rafa
by some mere calculations, I can frankly say that for every HP lost as a chemist, 1,63HP is gained from the mime class. That, being an exponential growth in 2-3 level down/level up makes you 999HP fastly.

Why most people don't level down/level up (like me) is because it's too long to gain any reasonable stats.

Don't you loose about 110% of the job stats when you level down that if you would level up. Addin this, it makes things much harder doesn't it? Especially for speed...


So I'd suggest booting a bit as a monk nearly in the game so that overall HP later will be acceptable/high as well as PA. As for MA, the only option is Mime IIRC.

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Posted: 4th April 2006 01:27

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Zodiac

Since I have attempted to do this before, I do explicitly remember that male and female classes differ quite a bit. That is to say, the female mime should have a higher MA gain than the male one (or so my memories five-years past tell me).

I believe you might need to take that into account before planning anything spectacular. That is, multiple cycles from 1 to 99 and 99 to 1. For some reason I recall males being more twinkable.

This post has been edited by Elessar on 4th April 2006 01:28

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Posted: 12th April 2006 19:33

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Elessar

It would be nice if you were able to give more information on the differance between males and females, as far as level down level ups go.

I leveled down a Female in Dancer 99-1 and up in mime 1-99 and ended up with close to 700-999 hp in every job before items, and I did it again to land at the same amount of life at level 23.

My problem is MA, It seems to be going down, But then again, I havent hit 99 again, so im not sure if its just me or what.

You said MA growth was greater on Female characters, so I assume It only appears that way because I havent gotten back to level 99.
Am I to assume then, that PA growth is greater on male characters?

I dont find this hard to believe one bit, seeing how is, in all my other saves, Female characters seem to have higher MA and male charaters seem to have higher PA.

I'd just like to hash out how long it would take to get my Female charaters PA up to where my male characters PA is.

Or my Male characters MA up to where my Female Characters MA is tongue.gif

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Posted: 12th April 2006 20:21

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First of all, it's normal that "normally" a female mime gains more MA than a male mime since females starts out with more MA, so more gain. However if a male and a female have the same stats, there is no way one will grow stats faster than the other.

CT5Holy:
It's normal, the difference between MA growth of the mime and any other job is not excessively big considering that you loose more stats on a level down that you gain on a level up. Don't worry, you'll be sure to have more MA than you had.

The difference won't be so big though... like I said, the higher your stats become, the faster they will gain.

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Posted: 12th April 2006 21:06

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Quote (Zodiac @ 12th April 2006 20:21)
like I said, the higher your stats become, the faster they will gain.

So your saying that the stat increase is clumative? (sorry if thats spelled wrong wacko.gif brain fart there...)

The higher they go, the faster they increase?

Are you reffering to MA specificly, or Speed/HP/MP aswell?

If that proves true it would be easier to get from 69 MA to 99 then it would be to get from 10 to 40 MA? wink.gif

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Posted: 12th April 2006 23:12

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That's exactly what I meant... just look at my other post. With 2 totally different amounts of HP, leveling down as chemist and leveling up as a mime resulted in a 1,63x HP gain. So yes, so you will way before 99 with 69 than 40 with 10MA. This, of course, applies to all stats.

The growth is exponential... but like I said, it's not fun leveling down and up many times, yet you won't have any real changes on your first time. Since my Agrias had 56PA at level 99 as a geomancer (downed as chemist, going to up as mime), she's going to have enough PA to clean the entire field in 5-6 wiznaibus.

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Posted: 24th April 2006 13:06

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Thanks all, for the informative charts and words of advice.

This was a great post and I thank everyone for their information and prompt reply, even though mine is a bit tardy.

Hopefully anyone else with this question has had it answered as the charts and formulae in this topic are rather all encompassing.

Well, thanks again, I have gained knowledge and have used it effectively.

Propers!

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