CoN 25th Anniversary: 1997-2022
Opinion from a newcomer

Posted: 22nd April 2006 05:08

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Treasure Hunter
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I'm playing Final Fantasy VI now (the Anthology version, for the PSX). It was my unfinished business with the FF series (well, save FFIII, I can't find it ANYWHERE, I've given up), and I find it excellent. (My current save game is where all of your characters meet in Narshe after splitting up) I've got a few questions, though:

- First and foremost: is it just me, or are the loading times way too long? I can cope with them alright, but they're damn slow! Opening the menu takes forever! Is this a general issue, or is my PSX in its dying moments?

- Again, is it just me, or is this game a bit on the "easy" side? I'm not saying it ought to be like FFIV (the PSX version is a bitch, way too hard... Yet I beated it tongue.gif), but... Sabin's Blitz effectively destroys anyone, and it doesn't consume MP. Cyan's SwordTech packs one hell of a punch, and it doesn't consume MP. Celes' Runic absorbs ANY magical attack, healing MP in the process. (Ok, you have to input the command every time for it to keep working, and it also absorbs your healing magic, but who needs healing when the enemy CAN'T hit you?) Edgar's Tools is a massive monster slaughterer, and it doesn't consume MP or use up items. Shadow's Throw uses up items alright, but then again, Shurikens are killer, and they're only worth 30 GP! So far I haven't had any real challenge (even Locke steals almost 90% of the time, dammit! tongue.gif)... hope this improves as the game progresses, or else...

- Maybe I'm wrong in saying this, but I find some characters joining you for no reason at all. Particularly, Celes: first or all, why the hell did Locke worry about an Imperial Officer being beaten up in a cell? (She's probably good-looking, which might explain it, but...) And after that, why would Celes follow him? Sure, Locke did save her, but she's got no other motivation to stay with him than that one, and it sounds lame to me. Unless something explains this later, I find it to be just a sorry excuse to add a new character. (Let alone Gau, for God's sake) As a sidenote, I find Terra's lack of knowledge about common things somewhat irritating. Though this is probably cleared up later.

But, all in all, a great and addictive game with some minor flaws (technical-wise: loading times and other crap), with tons of fanfic material I'll probably use (I'm starting to get a liking on Celes and her story tongue.gif). Great game.

P.S.: While reading CoN's walkthrough, I noticed a mistake: Sabin's Pummel move is listed as "right, left, right", where in fact it's "left, right, left". Hope someone from the staff notices it and corrects it.



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"But he's the sort of man who can't know anyone intimately, least of all a woman. He doesn't know what a woman is. He wants you for a possesion, something to look at, like a painting or an ivory box. He doesn't want you to be real, or to think or to live. He doesn't love you..."

Alejandro Artiles
AKA The Death Knight
Post #114409
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Posted: 22nd April 2006 05:32

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Cetra
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Ahoy;

I've never played the PSX version, but most remakes on the PSX are like that. CT suffered from the same problems. It's just bad code and bad resource management making it reload stuff more often than it should.

Most FFs are easy and this one is no exception. Blitz and Tools are free high-damage attacks. Runic, often overlooked, is totally useful when you know how a boss works and responds to you; you can muscle your way through most battles with Runic. The only command I disagree with is SwdTech - it takes ages to get it up to the stronger attacks, most of which are totally useless given the time you waste setting them up. FF6 is terribly easy all things considered. Just wait until you find the Offering.

Most of the characters are just excuses to add party members. Celes wasn't - where was she going to go? The Empire sentenced her to death. She's really up shit creek without a paddle. Locke's reasons are pretty stupid however. Pity, I guess. But that's not as bad as some of the other characters (Setzer? Mog? Gogo? etc..) Or the sorry excuse for a villain Kefka was (Ooooh, he's crazy but acts like an internet lamer hoping to get attention through a stupid and random persona! Scary~!)

It's quite fun when you try for a low-level game though. tongue.gif Trust me, it's QUITE the fun game when your characters are all level 8 or so and you start wishing you could carry more than 99 phoenix downs.

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"Judge not a man by his thoughts and words, but by
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and the likelyhood of him sharing."
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Posted: 22nd April 2006 05:37
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Lunarian
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Quote (Artiles @ 22nd April 2006 00:08)
I'm playing Final Fantasy VI now (the Anthology version, for the PSX). It was my unfinished business with the FF series (well, save FFIII, I can't find it ANYWHERE, I've given up), and I find it excellent. (My current save game is where all of your characters meet in Narshe after splitting up) I've got a few questions, though:

- First and foremost: is it just me, or are the loading times way too long? I can cope with them alright, but they're damn slow! Opening the menu takes forever! Is this a general issue, or is my PSX in its dying moments?

- Again, is it just me, or is this game a bit on the "easy" side? I'm not saying it ought to be like FFIV (the PSX version is a bitch, way too hard... Yet I beated it tongue.gif), but... Sabin's Blitz effectively destroys anyone, and it doesn't consume MP. Cyan's SwordTech packs one hell of a punch, and it doesn't consume MP. Celes' Runic absorbs ANY magical attack, healing MP in the process. (Ok, you have to input the command every time for it to keep working, and it also absorbs your healing magic, but who needs healing when the enemy CAN'T hit you?) Edgar's Tools is a massive monster slaughterer, and it doesn't consume MP or use up items. Shadow's Throw uses up items alright, but then again, Shurikens are killer, and they're only worth 30 GP! So far I haven't had any real challenge (even Locke steals almost 90% of the time, dammit! tongue.gif)... hope this improves as the game progresses, or else...

- Maybe I'm wrong in saying this, but I find some characters joining you for no reason at all. Particularly, Celes: first or all, why the hell did Locke worry about an Imperial Officer being beaten up in a cell? (She's probably good-looking, which might explain it, but...) And after that, why would Celes follow him? Sure, Locke did save her, but she's got no other motivation to stay with him than that one, and it sounds lame to me. Unless something explains this later, I find it to be just a sorry excuse to add a new character. (Let alone Gau, for God's sake) As a sidenote, I find Terra's lack of knowledge about common things somewhat irritating. Though this is probably cleared up later.

But, all in all, a great and addictive game with some minor flaws (technical-wise: loading times and other crap), with tons of fanfic material I'll probably use (I'm starting to get a liking on Celes and her story tongue.gif). Great game.

P.S.: While reading CoN's walkthrough, I noticed a mistake: Sabin's Pummel move is listed as "right, left, right", where in fact it's "left, right, left". Hope someone from the staff notices it and corrects it.

You can get FFIII off Ebay, or maybe find it in a store called "Game Crazy" (They sell, trade, and/or buy any working used games and also new copies of recent games). I got my used copy of FFIII from Game Crazy, and it's better than the remake version..

The loading times are long, indeed. Menu takes around 4-5 seconds to show up and battle commands take a little longer to fully show once it's the character's turn (maybe it's the cd, but i dunno). Don't worry, your PSX should be fine since FF Anthology and Chronicles were made crappy this way.

Yes, it's quite easy. Probably one of the most easiest FF games in history. FFIV wasn't really that hard, either..

About the Locke and Celes thing. Just go along with the game and you'll soon find out.
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Posted: 22nd April 2006 08:17

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Holy Swordsman
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Most FFs aren't particularly difficult, and FFVI seems to be one of the easier games. Especially with all the little tricks you can pull to make it so not a challenge. But like Silverlance said, challenges do make them more exciting.tongue.gif

I also got FFIII off Ebay, with the instruction booklet to boot. Too bad I don't have a Japanese Famicom...well, I first played it on an Emulator anyway, so I guess that's what you'll have to do if you really want to play it. Or wait for the DS remake, whatever works.

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Posted: 22nd April 2006 09:23

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Black Mage
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Quote
- Again, is it just me, or is this game a bit on the "easy" side? I'm not saying it ought to be like FFIV (the PSX version is a bitch, way too hard... Yet I beated it tongue.gif), but... Sabin's Blitz effectively destroys anyone, and it doesn't consume MP. Cyan's SwordTech packs one hell of a punch, and it doesn't consume MP. Celes' Runic absorbs ANY magical attack, healing MP in the process. (Ok, you have to input the command every time for it to keep working, and it also absorbs your healing magic, but who needs healing when the enemy CAN'T hit you?) Edgar's Tools is a massive monster slaughterer, and it doesn't consume MP or use up items. Shadow's Throw uses up items alright, but then again, Shurikens are killer, and they're only worth 30 GP! So far I haven't had any real challenge (even Locke steals almost 90% of the time, dammit! tongue.gif)... hope this improves as the game progresses, or else...


Yes, the game a little easier than FFIV, but it does get more challenging as time goes on. You must be on a relatively high level if you find it so easy now.

Quote
- Maybe I'm wrong in saying this, but I find some characters joining you for no reason at all. Particularly, Celes: first or all, why the hell did Locke worry about an Imperial Officer being beaten up in a cell? (She's probably good-looking, which might explain it, but...) And after that, why would Celes follow him? Sure, Locke did save her, but she's got no other motivation to stay with him than that one, and it sounds lame to me. Unless something explains this later, I find it to be just a sorry excuse to add a new character.


Celes and Locke play a big role in the story, and things will be cleared up as the game progresses. Hint: When you're done with Narshe, make sure to put Locke in your party.

Quote
As a sidenote, I find Terra's lack of knowledge about common things somewhat irritating. Though this is probably cleared up later.


trust me it will be cleared up. She has a really interesting past. And remember from the beginning of the game that she was enslaved by the Empire, maybe that's why she has little knowledge of things.

You're still in the early stages of the game and there is a lot more that will happen. You're in for one of the most amazing stories in any role playing game....enjoy it!!
Keep us updated - i'd like to hear what you think of the plot as it moves on...

This post has been edited by because555 on 22nd April 2006 09:26

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I'VE HAD AN ETERNITY TO PONDER THE MEANING OF THINGS. AND NOW I HAVE AN ANSWER...
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Posted: 22nd April 2006 11:19

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Wild 'n Wooly Shambler
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Quote (Artiles)
I'm playing Final Fantasy VI now (the Anthology version, for the PSX). It was my unfinished business with the FF series (well, save FFIII, I can't find it ANYWHERE, I've given up), and I find it excellent.


If you're speaking of the REAL FFIII, as in not the one mistitled by Nintendo of America (which is actually the North American SNES release of FFVI), then you aren't gonna find it - least not a non-Japanese/Super Famicom version since one doesn't exist. FFIII finally WILL be released to the rest of the world (as a full remake, that is) later this year on the DS, so you'll be able to find it then.

Anyhoo, Terra, Celes, and Locke are definitely the most important characters in this game, with Terra and Celes essentially trading off the "lead" and Locke stepping in as the romantic interest. Others back up as the so-called "major-minor" characters, like Edgar, Sabin, Setzer... and possibly Cyan, at a few choice points. Even if a couple of 'em seem pointless to the plot near the beginning (like Gau), much later on you'll discover they have quite a bit of depth between 'em ('cept for perhaps three particular characters; those three are your "secret" party members after all, so they only need a little depth).

There're also various scenes - a few of which that are difficult to come by (i.e, you probably won't know how to trigger some without first consulting a walkthrough, etc.) - that explain some background points you won't find out any other way. Also, contrary to what Silverlance stated, villains aren't exactly the FF series' strong point; as far as I'm concerned, most of 'em are lameos in many aspects. But Kefka always came off as one of the better 'uns to me. Perhaps it's 'cause I believe that ACTIONS, not words, make a great enemy, but I won't spoil what I mean in this case. Course, to each his/her own...

And like everyone else said, the low difficulty isn't just you. FFVI's certainly not what I'd label the easiest (that'd go to either FFVII or FFX), but it's up there, like all the post-FFIV installments.

Indeed you've gotten yourself wrapped up in one very addictive game. But if things seem to be a bit lacking in non-plot related subject matter, just wait until the second half: Most of the sidequests, optional bosses, stat and equipment maxing, character closure, and all the time in the world for a very rewarding minigame are saved til then. wink.gif

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If something can go wrong, it will.

If anything simply cannot go wrong, it will anyway.

If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong.
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Posted: 22nd April 2006 23:49

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Chocobo Knight
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Personally, I don't play FFVI for the difficulty, I play it because of the gameplay, and because there is such a huge variety of abilities to learn and use.

I am going through the PS version right now...I've already gotten a perfect game on my SNES version, I just want to see the extras...and believe it or not, I am not even at the World of Ruin yet due to the pathetically slow loading times compared to the SNES version. I definitely prefer the SNES version over the PS version any day, but I'm DYING to see all the extras...the game has just been too slow for me to bother, that combined with my tendency to start over due to not having a perfect game equals no omake mode for me usually. But this time, since I have already achieved a perfect game, I am skipping all the perfection stuff and just getting to the end. Still got all of Gau's rages so far though biggrin.gif

Anyway, if you wanna get a true feel of why this game is so popular, pick up a copy of FF3 for SNES...if you're a european and don't have a NTSC model SNES, download the FF3 ROM and play it.

As for the easy part...when I first beat the game, I don't think there was a single challenge I had in the game. There is no doubt if you play through this game normally it will rival the difficulty level of games like Final Fantasy Mystic Quest...might I suggest you attempt a low level challenge? In the end you can mass-boost your stats too and you'll be stomping on dinosaurs like ants and spiders.
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