Posted: 5th April 2006 14:25
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![]() Posts: 1,279 Joined: 6/6/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
If you're one of the virtual boatload of PC or Xbox 360 gamers currently, or soon to be, engulfed by the world of The Elder Scrolls IV: Oblivion then you've probably already heard of the various downloads being offered by Bethesda Softworks to enhance your experience, such as the controversially priced horse armor and a selection of themes. But wait! As recently stated by a Bethesda representative, and relayed to GameSpot News, that's far from all the developers have in store for fans. Some brand new features, including additional locations and powers, should be available to the public (that's you) within the following weeks.
The first of which will be a venue intended for players to treat as their own turf: The Wizard's Tower. Here you'll be given a choice of many useful tasks to perform, among which are growing herbs, summoning atronachs, and conjuring spells; all your pad will likely be missing is your own pet wizard. It's unknown at the time whether or not the Wizard's Tower will be accessible as a questing reward or simply obtained as new property. Another inclusion will be a quest involving a Dwarven Orrery in much need of repair. Since the Orrery is capable of revealing the movements of the moon and other celestial bodies, special powers related to the lunar cycles will be granted to you upon completion of the quest. Lycanthropy, a power hinted at by both the lunar aspect of the quest as well as the werewolves present in The Elder Scrolls III: Bloodmoon expansion, is a result possibility. Both forms of new content will materialize as parts of the ordinary map - rather than as expansions - by residing in the existing sections of the world once added. According to Bethesda, the company plans to monitor what types of content fans prefer the most in order to determine the nature of future downloadable extras. "It certainly may be the case that some plug-ins will appeal to some folks and not others, but we hope we'll be able to provide a good variety so that there's something for everyone... and hopefully more than one something for everyone." The price of the upcoming downloads is set at $1.99 (US) for the PC versions; the Xbox 360 variants' price has yet to be confirmed. Source: GameSpot -------------------- Words of Wisdom: If something can go wrong, it will. If anything simply cannot go wrong, it will anyway. If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong. - Murphy’s Law Boing! Zoom! - Mr. Saturn |
Post #113156
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Posted: 5th April 2006 20:44
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OK, seriously. $2. For horse armour. $2. That's 1/25 of the whole game or thereabouts. For horse armour.
And then you go to www.elderscrolls.com and click downloads, and you see all the official Morrowind stuff that you could get for free. And then you get asked for $2. For horse armour. The other addons look like they might be a little better value for money, but I'm still peeved at the idea of paying for content that was free for the previous iteration of the series - especially when you see developers such as Egosoft (X3) actually putting a bunch of new, free stuff just in their patches. Ah well. |
Post #113205
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Posted: 5th April 2006 21:40
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![]() Posts: 6 Joined: 5/4/2006 ![]() |
Some of it sounds good, and It makes me wish my 360 was working and that I had Xbox Live x.x
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Post #113209
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Posted: 5th April 2006 21:50
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![]() Posts: 946 Joined: 23/5/2004 Awards: ![]() ![]() ![]() |
hmmm...once i fianlly get a 360, this is gonna apply to me more.
but since i already want Oblivion, this makes me want it more. it's good to see a game company giving the fans what they want. -------------------- moé in the streets, senpai in the sheets |
Post #113213
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Posted: 5th April 2006 21:58
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![]() Posts: 6 Joined: 5/4/2006 ![]() |
Lol. I actually own Oblivion, but shortly after I bought it, my 360 quit working on me, so now I haven't played it for a few days =/
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Post #113216
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