CoN 20th Anniversary: 1997-2017
what classes did everyone pick?

Posted: 4th March 2006 05:08

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Returner
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I tend to stick with defaults.

Fighter - Jaster
Thief - Gambit
White Mage - Kenobi
Black Mage - Vivi

Slight step up from the NES days. I think that was:

Fighter - SLIM
Thief - REMY
White Mage - JEDI
Black Mage - NOOB

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Post #109745
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Posted: 4th March 2006 06:37

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Holy Swordsman
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I got the chance to borrow Origins, so I naturally did a new game.

Thief- Alex

Fighter (?Warrior? Meh.)- Joe

White Mage- Erik

Black Mage- Ian

Me and all my friends' names tongue.gif

I just thought about this, these names would work for the original too...though I dare not save over my old NES file ! biggrin.gif

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Posted: 24th March 2006 23:45

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Chocobo Knight
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i picked
the fighter (chrono cool.gif
the red mage (Marle)
the theif (locke)
the monk (duncan) (sabins master from ff6 biggrin.gif )

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Posted: 26th March 2006 10:26

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Chocobo Knight
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I recently started a save on the totally smeg-ified Dawn of Souls version:

Black Mage: Macbeth;
Black Mage: J. Joyce;
Black Mage: F. Kafka;
Black Mage: Banquo.

As you can see, hetrogenous my party is not. But it's been mostly fun so far- even though it did take over seventeen hours just to get past Lich.

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Posted: 26th March 2006 19:55

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Chocobo Knight
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I really use all of the classes. I always have at least one fighter though, as the game can be rather annoying without one. They are the most powerful class by far.

Red mages comes in second because of their versatility. They can cast a variety of useful spells as well as wear enough weapons and armor to not waste a turn if they attack.

BB/Masters are great once they have some levels... their damage will even surpass that of a fighter. Just don't forget about the black belt armor bug!

Theives suck. Period. Worthless class. No magic. Poor defense and equally poor offense. They are supposed to be efficient at running, but a bug in the game invalidates their one and only useful skill. Aside from all the crappiness, they have to option at class change to become Ninjas, who don't suck nearly as bad. Good weapon with good critical, good armor, good stats and some useful black magic (Fast).

White mages can be an assest to the party. Their attack and defense leave something to be desired but they have decent enough hit points along with some useful spells not available to the Red. Spamming Ruse will make this guy near impossible to hit. Later on in the game, once certain items are required... you will find your whites more useful and wasting less turns (the pure magic users are kind of worthless when you aren't casting a spell... and spell charges are anything but infinite in this game).

Black mages are possibly less useful than a white. Sure, black magic is very powerful... the only way to wipe out groups of enemies at once... but the Red mage can cast most of the offensive spells that a Black can. Well... the black should be better at it, right? Nope... bug again. INT doesn't do squat. Another character with wasted turns when they are not casting spells. Certain items will help out with this but I'm just not sure if Nuke and a few extra spells are worth all the hassle. Get a red instead.

That's my reasoning on all the characters, but I'll use whatever just for variety. I've played through several times... I've had the damn game since I was in the fourth grade.

Post #112097
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Posted: 29th March 2006 01:33

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Onion Knight
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I'm playing DoS, and my party is as follows:

Fighter
Thief
Red Mage
Black Mage

I started the file a long time ago, back when I used to have zero patience for healers, hence the RM. I haven't played it past the fire crystal. I really should pick that game up again and keep going. I was pretty much kicking everything's ass.

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WUT LOL?
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Posted: 31st March 2006 12:11
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Treasure Hunter
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I used:

Fighter - Dan
Black Mage - Zach
Black Mage - Seth
Red Mage - Nate

Believe me, you don't want this party 8-(
Post #112646
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Posted: 10th April 2006 22:39

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Chocobo Knight
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I'm going to go for an all Black Belt party, and see how powerful I can get them to be. I just need weapons and armor that act as spells, so no need for magicians, and they have good natural armor at high levels.

This post has been edited by byblos on 10th April 2006 22:39

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Who is Byblos?
Post #113657
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Posted: 10th April 2006 23:09

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Black Mage
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lets see... I had
Knight- Baron
Red Wizard- Gill
Master- Duncan
Black Wizard- Delila

Then, I almost won a crisp 20 when I nearly beat it with four white mages, Noah, Ruby, Sarah, and i forgot the last one's name. I coulden't beat the Mirage Tower, so I tried again replacing a white mage with a thief. After the class change, it was too easy

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It's been so dark since you've been gone
and we've been begging for the morning to come.
We were so optimistic,
wasn't it so easy to be?
We were young and naive.
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Posted: 11th April 2006 06:08

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Lunarian
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I started anew after I lost all my PSX memory card data not too long ago, so I'm currently playing:

1:
Warrior: Laguna
Monk: BigSid
White Mage: Hart
Black Mage: Zues

2:
Warrior: Hyral
Monk: Austin
Theif: Titus
Red Mage: Dell

My first game is the perfect balance between physical and magical prowess before class change, while the second one is more physical with a touch of magic and even slightly more after the class change. I just can't bring myself to play FF1 and not have at least one Red Mage in a game.

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Posted: 12th April 2006 05:18

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Chocobo Knight
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I just realized how unbalenced Black Belts get by level 10, and they just get exponentially better. At level 32, I could do as much as 1300 damage without any spells (That is 8x Hit). But I'm going to level up to level 64 - 65, so I can do 14x Hit with a natural armor equal to that of level. By then Evade would be 90ish and, yea Black Belt with no armor and weapons is even stronger than fighter. Evade helps alot, and with space for magic items, this is the best you can get.

Fighter/Knight doesn't seem to be so good anymore, nor does Red Mage or any other classes. I'll probably test out a 1 Theif and 3 Black Belt party, mainly cause Ninja (future theif) can cast FAST on the Black Belts, which would make me be able to do 20x hit by level 43, pretty much lethal to anything except chaos (and WarMech would probably die in one hit).

One reason I don't like Red Mage so much is that the most useful spells like LIFE, LIF2, WARP, EXIT cannot be learned. LIFE and EXIT are really useful for dungeons and so that all my characters level up at the same time instead of some losing experience when slain.

EDIT- No I was wrong, I killed Chaos in 2 hits, 1200 damage only with Level 44 Masters. I also realized that the health of Black Belts do not cap around ~850 like fighter does, so at level 50, you would rather have a Master than a Knight (50 armor, ~85% evade, 2000 damage @ 10 hits, ~980 Health). What's sad, is that equipping Masamune to one of the Black Belts made them weaker (in damage per hit).

This post has been edited by byblos on 13th April 2006 20:55

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Who is Byblos?
Post #113826
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Posted: 18th April 2006 16:44

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knight
Ninja
Redmage
Whitemage

Im suprised how many people get black mages considering there only use late in the game is temper and haste which a red mage can do much better and a redmage can also do great damage with a lightbringer.

basically for normal encounters i just attack, and i gave my white mage a masamune so he can hit in the 600's. and for bosses my knioght uses giants gloves for saber, then ninja hastes knight. redmage casts protera white mage spams healaga every turn. after that knight attack every turn ninja and redmage temper him every turn and whitemage healagas every turn. plus redmage can also use healara if extra healing is needed.

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Post #114190
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Posted: 26th April 2006 15:16

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Cactuar
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I started out with me being a black mage,and i had a theif,fighter,white mage, annd red mage.

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Can't we get a better mission than this.I HATE CATS!!!!

Quote from Naruto
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Posted: 5th May 2006 19:07

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Magitek Soldier
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My current challenge, on the DoS version -
Four White Mages
No Class Change
Equal Experience
Reverse Fiends
Immediate SoC Dungeon Entry
All Sidequests Complete

...item spam much? rolleyes.gif

Anyway, their names are Sophie, Alina, Jessa, and Maia.

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My soul is bound to the Mistress of the Afterlife, and my fealty is to her always. So let's just hope she doesn't use it as one of her ten daily meals.
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Posted: 5th May 2006 22:39
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I chose a thief
A warrior
A White Mage
And a Black Mage

I thought that was a good party becasue you have Warrior for power, White mage for healing, BLack Mage for powerful magic, and a thief for speed.
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Posted: 24th May 2006 23:39

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Magitek Soldier
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Knight: Tisken
Ninja: Tesco
White Wizard: Lily
Black Wizard: Rork
They'll all lvl 99 and can destroy all opponents


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Kefka's Message of the week: Get off your couch noobs and get my new game Dissidia 012
Post #117497
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Posted: 29th May 2006 22:48

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My first party on the PSX was

Fighter - Fiter *shot*
Theif - Thief *also shot*
White Mage - WM *kicked*
Black Mage - BM *slapped*

I'm not much for origional names.

On the NES, my first party was

Fighter: Dan *face!*
Theif: Cid *[adjective]*
Red Mage: RM *Fir2*
Black Mage: BM *organs harvested with a plastic spork*

I did pretty well with that party.

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Fish! That is all.
Post #118001
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Posted: 30th May 2006 18:23

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Fighter
Monk
White Mage
Black Mage

In Dawn of Souls my Monk/Master was hitting for 2000 to 4000 damage without booste. With Haste and Temper cast on him... Ouch.

This post has been edited by Mu the Squirrel on 30th May 2006 18:27

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The Arcana are the means by which ALL is revealed.
Post #118056
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Posted: 2nd June 2006 12:46

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Red Wing Pilot
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Thief
Monk
Black Mage
Red Mage

Fighter
Monk
Black Mage
White Mage

Monk
Monk
Red Mage
Red Mage
Post #118375
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Posted: 4th June 2006 19:18

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oh god my party was lame heres the classes and the names of my guys

fighter=John
red mage= Mike
theif=Dogg
black mage=kut

my first time i played i got wasted by garland so i stocked up on item which i think were tonics

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[I]jonathon "ff master" carroll.'' i only help the defenceless"
Post #118603
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Posted: 5th June 2006 21:46

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Cactuar
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My newest party was;
Warrior/Knight - Dan
Red Mage/Red Wizard - Darren
White Mage/White Wizard - Penske
Black Mage/Black Wizard - Andrew

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We, who cannot see into tomorrow, have no way of knowing... But... But... If you don't find dreams yourself... if you don't capture your ambitions... happiness won't just come to you.
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Posted: 6th June 2006 19:25

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Red Wing Pilot
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Well, my parties have all changed

File 1: None, I completed it! =D

File 2: A friend's, can't remember

File 3: All monks
Post #118902
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Posted: 27th June 2006 15:21

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Chocobo Knight
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In DoS I have
Knight
White Mage
Master
Black Mage

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"let's Mosey"
Post #121573
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Posted: 30th June 2006 15:07

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Cactuar
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Warrior
Thief
White mage
Black Mage.

I have the psx version,so that why its called warrior instead of fighter

I have started anew game,so that why im posting again.

This post has been edited by Sam on 30th June 2006 15:12

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Can't we get a better mission than this.I HATE CATS!!!!

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Post #121932
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Posted: 3rd July 2006 16:38

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I think they all have their bonuses. So I have a setup like this...

Fighter (always)

Thief (Black Belt in the PS and GBA games. He can very quickly overpower the fighter)

White Mage (always)

Black Mage (Sometimes but rarely exchange for Red Mage)

This post has been edited by Mu the Squirrel on 3rd July 2006 16:44

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The Arcana are the means by which ALL is revealed.
Post #122430
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Posted: 5th July 2006 11:57

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Chocobo Knight
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Hmm, well my personal favorite combination, and the first party I beat the game with, was Fighter, Black mage, white mage, and blackbelt.

Although I've never beat the game on the nes, just the gba. Supposedly the nes version is much harder.
I should download it.

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Post #122657
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Posted: 7th July 2006 16:59
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Jesus Christ, enough "Fighter, ______, White Mage, Black Mage" s here?

Since ninjas are the best group in the universe, I used a party of four of them. I've beat the game around level 30 with them in the NES version, and my party of 4 ninjas on the GBA version are around level 84 (trying to get to 99 . . .)

Other parties that good players should try:

4 White Mages
4 Black Mages
4 Black Belts
1 Fighter (let everything else die, and never resurect them.)
1 White Mage 1 Black Mage (same for 1 fighter rules)

I've beaten the NES version with all these parties, and am working on beating Dawn of Souls with the last one.
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Posted: 7th July 2006 23:34

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Onion Knight
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Alright here we go
GOOD:
Monk
Monk
Bm
Wm

Monk
Fighter
Bm
Wm

Monk (hmm... a pattern...)
Thief
Rm
Wm

BAD:*don't blame me if you try these, you have been warned*
Bm
Bm
Bm
Bm

Rm
Fighter
Fighter
Fighter(this one gets shafted... no Excalibur or Masamune for him)

Rm
Rm
Rm
Rm

Thief
Thief
Thief
Thief
*last two get gypped, only 1 Masamune or Cat's Claws*

there ya go

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Posted: 9th July 2006 23:06

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Black Mage
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I don't remember their names, but I remember their classes. They're knight, master, ninja, & red wizard. I've beaten the game, and everyone's lv.99(w00t!)! I'd check their names, but my big bro brought DoS along for his Europe trip sad.gif

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Posted: 20th July 2006 11:31
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My first part is Monk, Fighter, Red Mage, Black Mage.
I also enjoy Fighter, Fighter, Thief, White Mage.

This post has been edited by BT4X on 30th July 2006 22:11
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