CoN 25th Anniversary: 1997-2022
asper sword bug?

Posted: 12th October 2005 22:59

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Holy Swordsman
Posts: 2,154

Joined: 9/10/2005

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i dont know why this is, but every time i use asper/osmose sword on neo x death, the thousands place goes all glitchy. does anyone have any idea why this is? it does it on the ps1 version, and my rom. it doesnt affect the game at all, it just looks really weird. just hope somebody knows tongue.gif

note: doesnt do it on x death's first form, but it does drain alot of mp...nyuk nyuk nyuk.... biggrin.gif )

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Post #99526
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Posted: 13th October 2005 01:17
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Lunarian
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What an interesting topic.. I'm not really a fan of Mystic Knights, but I think it's just that Neo Ex-Death's 4 parts have unlimited MP.

No wonder why the last two parts (alive) always use meteo.. That could explain why.. But it's still weird..
Post #99543
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Posted: 13th October 2005 01:30

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Climbing Marle!
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Are you sure they have unlimited MP? Because I am quite positive they each have a limited number of it, as does every other enemy in the game; they each just have like 60k MP, though, so it should never be exhausted. I would give you the exact values, but I'm lazy and my master beastiary list is nameless. sleep.gif

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Is PJ
Post #99546
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Posted: 13th October 2005 02:17

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Holy Swordsman
Posts: 2,154

Joined: 9/10/2005

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Member of more than ten years. Member of more than five years. Winner of the 2006 Incognito Contest contest. 
i tried it out with my people with sword6 and sshot. eventually, the numbers werent all funky...they all just started draining 9000 mp +. im surprised they didnt take out that from the ps1 version. (if it is considered a "glitch".)

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Post #99557
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