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Help: Best Set-up For Ramza

Posted: 6th October 2005 16:23

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I was going to say that that setup was kinda weak...

Just for the info:

Chaos Blade has 40PA, ?% weapon evade (never cared), Always: Regen, 5% chacne to inflict Petrify (if the target isn't dead yet wink.gif )

It's the most powerful weapon in the game and Javelin II comes to a "close" second.

Lack of speed, Lack of speed again (jump only lands at 50CT IIRC) which create a lack of attack range, Very vunerable to magic & two swords. There's much more..

of course there is no "perfect" setup, but I posted some that were much greater than this one. Search a bit, "power" isn't always the key to success. Aim from afar/hide to prevent being hit are two of the many possibilities you can try.

This post has been edited by Zodiac on 6th October 2005 17:07

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Posted: 6th October 2005 16:32

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i haven't played fft for a while so im basically going off memory and the fft online ain't exactly the same as fft that is a little harder 2 do and my usuall setup is this i guess i just looked at my game lol Chaos Blade x2 Grand Helm. Maximillion Invisible Mantle and abilities are Guts Draw Out Blade Grasp Two Swords Move +3 the most Draw Out i used so far i Kiomori (spelling may be wrong) Chihirijiraden and Masamune Blade that was my best game the javalin one was my newest lol and its not even lvl 99 i should probably check on more stuff lol. m(and if ur trying 2 flame keep trying it'll never happen)

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Posted: 6th October 2005 19:15

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Quote (Zodiac @ 6th October 2005 11:23)
Chaos Blade has 40PA, ?% weapon evade (never cared), Always: Regen, 5% chacne to inflict Petrify (if the target isn't dead yet wink.gif )

some weapon statistics

^^ Nope. 50 PA. Check the very site we're on.

And Trox, you accidentally posted the wrong file? You say it's been too long? So you decided to join these forums because you like a game that you haven't played in ages and wanted to boast some long forgotten setups? OK.

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Posted: 6th October 2005 19:25

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Helloooo world!

I know what I'm talking about, the same thing goes for Neal who refuses to admit that Alma can learn ultima only and only from Ramza and she will be able to cast it (The SAME version as Ramza, taht means the weakest possible ultima)

Do you still want to bet?

I don't like to be told that I'm wrong when I am 100% right

It's just the way taht things goes, really...

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Posted: 6th October 2005 20:00

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OK, guys. It's possible that the site could be wrong. If it is, it should be discussed in Errors and Troubleshooting, with actual proof that it is. No big deal. If it's just a contest to see whose FFT e-penis can urinate further, nobody really cares, so let it go.

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Posted: 6th October 2005 20:33

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Well, to add a little bit after R51's intervention...

This thread was meant as a query about which setup was the best one for Ramza. It was not meant as an all-out war about who is the best FFT player that ever lived (I like the expression FFT e-penis contest, but I leave it to the big boss...).

Zodiac, you were right about the stats of the Chaos Blade, it had indeed an attack power of 40. Since we don't take anyone's word for anything around here, one of the staff checked it personnaly, at great expense from his already busy schedule as an unemployed french dude. However, this thread wasn't the place for it, Errors & Troubleshooting is.

That being said, the thread can continue, providing no more hacks are done, and personal attacks are stopped.
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Posted: 7th October 2005 14:20

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Quote (laszlow @ 17th August 2005 22:34)
I think it's a waste of time to make Ramza a calculator-mage, because a female Wizard or Reis will have more appropriate stats every single time. I'll post two setups:

PA-oriented

Squire
97 Brave, ~20 Faith
Chaos Blade
Excalibur
Thief Hat
Robe of Lords
Bracer

Guts
Battle Skill
Blade Grasp
T
Move+3

This is kind of a boring setup, but it's damn effective. His only liabilities are vulnerability to attacks that aren't Faith-based and ignore Blade Grasp and real bad status effects, but if you aren't fighting any dangerous Shrine Knights, Morbol-class enemies, or Cockatori then you'll be alright.

MA-oriented

Squire
97 Brave, ~20 Faith
Rune Blade
Aegis Shield
Flash Hat/Thief Hat
Robe of Lords (best equipment in the game, period)
Genji Glove

Guts
Draw Out
Blade Grasp
Magic Attack UP
Move +3

This is the one I use the most often. Draw Out gives you a tremendous variety of powerful attacks that specifically target allies or enemies and don't bother with Faith, and Ramza's great growths make this setup extremely balanced. He's also got great longevity thanks to Blade Grasp and the Aegis Shield. You also have a sweet +7 to MA growth while MA UP adds I think 25% to you total (but don't take my word on that). So much fun.

while you are right that a female is almost always better at being a mage, if you make ramza a squire with excalibur, and math skill secondary, he's the only one in the game that you can increase your magic attack dmg with using scream. few screams and your above and beyond any damage that you can hope to have with a female mage (in theory, usually if i have the 2 wiz rod or wiz/faith rod setup on my female wizards and they cast flare or holy its 999 dmg anyway). Also, if you use holy and have excalibur then your gonna heal yourself if you hit yourself, and later in the game if you use exp/3 math or ct/5 usually you'll hit everyone on the board.

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Posted: 7th October 2005 15:17

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Quote (dajdawg @ 7th October 2005 09:20)
while you are right that a female is almost always better at being a mage, if you make ramza a squire with excalibur, and math skill secondary, he's the only one in the game that you can increase your magic attack dmg with using scream.  few screams and your above and beyond any damage that you can hope to have with a female mage (in theory, usually if i have the 2 wiz rod or wiz/faith rod setup on my female wizards and they cast flare or holy its 999 dmg anyway).  Also, if you use holy and have excalibur then your gonna heal yourself if you hit yourself, and later in the game if you use exp/3 math or ct/5 usually you'll hit everyone on the board.

Well, wouldn't you rather be Calculating spells during all of those turns Ramza spent Screaming? I'd just assume use a Wizard Rod, Setiemson, Flash Hat, and Wizard Robe/Robe of Lords to get some good MA and then use Calculate every turn. If you want to throw caution out of the window you could always equip her with a Chameleon Robe to give her protection from her own Holy. Plus, using your logic, Scream makes Ramza the best character for just about any build in the game if you plan to rely on abusing Scream to make him effective. Why not make him a Samurai-Squire build like I do?

EDIT:
Quote
Also, if you use holy and have excalibur then your gonna heal yourself if you hit yourself, and later in the game if you use exp/3 math or ct/5 usually you'll hit everyone on the board.

Well, with that logic, just make sure that one of your characters has either Excalibur, a Chameleon Robe, or some other equivalent and then Holy the entire board. Bang. Everyone besides your Excalibur-wielding character dies. You still win. If that's your strategy, the Calculator doesn't need to be the Holy-proof one.

And secondly, Reis as a Dragoner will have WAY more base MA than any other class could ever hope to have, and Ramza would have to waste at least five or six turns to be as effective as she is. Why make Ramza a calculator when Reis is such a great calculator already?

Oh, and Zodiac, sorry for causing you so much offense by innocently correcting you when I had reputable sources. I wasn't trying to challenge you or anything, merely correcting what I thought was an error. Chill out.

This post has been edited by laszlow on 7th October 2005 15:20

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Posted: 13th October 2005 22:20

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For my super good one:
Class: Squire (with ultima even though it sucks)
R hand: Chaos Blade
L hand: Esketuchoen (whatever the best shield is)
Head: Thief hat
Body: Robe of the Lords
Other: Angel Ring

Guts and All sword skill
hamedo attack up and teleport 2

For non gameshark one:
Rhand: Chaos Blade
Rhand: Chaos Blade
Head: Theif's hat
Body: Robe of the Lords
Other: Bracer or Angel Ring
Guts and draw out
two swords, mp switch and move plus 3

magician one:
Rhand: mace of zeus
Lhand: nothing
head: flash hat
body:robe of the lords
other: angel ring or magic gaunlet

Summon (with zodiac)
complete magic (all ultima and grandcross)
non-charge, mp restore and teleport 2


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Posted: 13th October 2005 23:14

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ok well heres the set up for the strongest ramza in the game

Brave:97
Faith:84

Class: Monk
Left Hand:
Right Hand:
Armor:Power Sleeve
Accessory:Bracer

1st:Punch Art
2nd:Guts
Reaction:Mp Switch
Support:Attack up or Blade Grasp
Movement:Move Mp Up

so basicly your monk is like invinceble here
do to the high brave mp switch will always kick in and with mp switch and move mp up your hp will barly decrease if you do get to the point that ur about to die then you can use chakra, also if your ally dies you can revive him or her instantly another thing fists have no damage limit like weapons, so if your doing 250 dmg with exalibur and it wont increase switch to monk to see your dmg doing like 500 dmg and increasing due to lvl ups this proves monks are the best
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Posted: 14th October 2005 18:01

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a mage can waste him lol

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Posted: 17th October 2005 19:45

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There's alot of debate over the best setup, and its all a matter of personal preferance. Most people like draw out skills over other, I personally prefer monk... but I will say this. If you use EscutcheonII and a feather mantle, no matter what class you are you are basically untouchable from physical attacks, saving your reaction ability for something other than blade grasp etc,, so you can use something like sunken state or hp restore. I really like sunken state cause if you get hit you become invisible, enemies can't hit you, but teamates can still heal you, so until you act again, you ARE invincible.

P.S. Koetsu, as for your monk setup... cast don't act on you, then don't move, then attack ya a few times, game over... not invincible... there's no way to be invincible for sure smile.gif that said, the mp switch/move mp up combo is very nice (i used on my solo challenge) but a monk could kill you easily with 2 sword ability on (take 999 mp, then 999 hp).

This post has been edited by dajdawg on 17th October 2005 19:53

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Posted: 17th October 2005 23:50

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Agreed, the best set-up is solely dependant on personal preference. My personal preference is a Mage with a sword.

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Posted: 22nd October 2005 01:45

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i'm trying to make a ramza who is fast and very good at dodging attacks (physical and magical). he won't be the most powerful possible but for this one i'm just going for one who will be hard to kill. i'm thinking about a setup like this...


Job - Squire
Brave - 97
Faith - 03

Right Hand - Excalibur
Left Hand - Aegis Shield
Helmet - Thief Hat
Armor - Robe of Lords
Accessory - Reflect Ring

Primary Ability - Guts
Secondary Ability - Punch Art
Reaction - Blade Grasp
Support - Magic Defend Up
Movement - Move +3


is punch art affected by low faith? or will i still be able to use chakra with 3 faith and have it be useful? i thought about reflect mail and some other accessory, but i like the shell and protect from robe of lords...or would that even help if i had reflect + blade grasp? the only thing i can think of that might be a problem is getting hit by a summon or status effects. any suggestions to help make him harder to kill?


Edit
i just decided that i probably should allow for my calculator to use raise2 on him, so i can't have reflect or any of that stuff. i thought i would be able to do ok without having white magic, but to be safe i probably should. what can i do to protect against enemy magic while allowing raise and cure to do well? does aegis shield (50 magic evade) and robe of lords (protect/shell) affect white magic?


This post has been edited by bizen boat on 22nd October 2005 02:06
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Posted: 24th October 2005 18:55

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use Escuteon II and Vanish Mantle

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Posted: 5th November 2005 13:54
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Quote (laszlow @ 7th October 2005 15:17)
Well, wouldn't you rather be Calculating spells during all of those turns Ramza spent Screaming?  I'd just assume use a Wizard Rod, Setiemson, Flash Hat, and Wizard Robe/Robe of Lords to get some good MA and then use Calculate every turn.  If you want to throw caution out of the window you could always equip her with a Chameleon Robe to give her protection from her own Holy.  Plus, using your logic, Scream makes Ramza the best character for just about any build in the game if you plan to rely on abusing Scream to make him effective.  Why not make him a Samurai-Squire build like I do? 

Well, first off with enough time invested you can make Ramza whatever you want for whatever battle. I generally don't invest much in magic with Ramza, since I use other characters for magic. With Ramza I like speed, movement, and power. But if your secondary characters don't use much magic (Reis comes late in the game, and you may not feel like spending time on her. I know I didn't bother with her except as a novelty). In such cases Ramza as a calculator can be an excellent choice.

Scream is quick, easy to use, and always works reliably. You don't need to sacrifice equipment. A small number of high-powered attacks reduces the chance of reaction abilities firing, and quick kills prevents use of healing abilities. Using scream is not abuse, in fact since nearly everyone is listing Guts rather than Battle Skill I expect most everyone uses it. If spending an entire turn to increase damage by a bit is abuse, then what isn't? Mediator+Dagger?

Math Skill easily is the single most versatile ability in the game. Only Draw Out and Punch Art come even close, and they are still vastly more limited. With no other skill can you put the entire battlefield to sleep, turn them into frogs, heal your entire party while damaging any undead. You have haste, slow, paralyze, foxbird, pray faith, doubt faith, raise, raise2, protect, shell, esuna, plus tons of damage spells. It's the perfect ability for dominating a battle.

What battles are any sort of challenge anyway by the end game? Unless I've deliberately made an unusual group of characters (eg 5 thieves) and left out some key ability, the only real challenges are the Chocobo fights of Baraius Hill and Finath River.
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Posted: 8th November 2005 01:02

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This is what I used

Current Equips & Abilities
Right Hand: Save The Queen or Chaos Blade depending on luck
Left Hand: Escutcheon
Helmet: Theif Hat
Armor: Robe Of Lords
Accessory: Germinas Boots

Primary: Guts
Secondary: Math Skill
Reaction: Blade Grasp
Support: Concentrate
Movement: Move +3


I spent alot of time to get all my stuff and the easiest way to get a chaos blade is to equip all your characters with the catch command and then go into battle at Araguay Woods on Chapter 4 at level 99 and if you're lucky you'll encounter some ninja NPCS just make sure you either have math skill or a yin yang magic user to cast don't move on them....and then just stay 3 panels away from them. They'll throw everything they have at you and if you enounter one that has learned the Knight Sword throw they'll start throwing Chaos Blades at you smile.gif

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Posted: 8th November 2005 05:38

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Decided to go with a non-Squire Ramza this playthrough, and stumbled upon a new favorite:

Ninja
Jump
HP Restore currently, not sure I like that though
Equip Spear
Move-HP Up

Javelin II
---
Twist Headband
Power Sleeve
Bracer

Since Jump multiplies spear damage by 3/2 and is unaffected by Attack UP, Two Swords, or Two Hands, Jav2 edges out the Chaos Blade 45 (30 * 3/2) to 40. Throw basically never gets used, I used Ninja for speed and PA. With a Jump range of 8v8, low HP and movement aren't an issue. Other physical setups might do more damage, but not from 8 panels away...wink.gif

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Posted: 15th November 2005 01:45
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Well, since this is about Ramza setups, I assume you mean for us to take advantage of his unique attributes, like being a trannie! (4 PA of men and 4 MA of women!), or his Squire class.


Here's a few I use, assuming that you don't cheat, or, even, head into DD/Nelveska


--Squire--

Excalibur
Diamond Shield
Twist Headband
Power Sleeve
Sprint Shoes

Guts
Punchart
Abandon
Attack UP
Move +2

--Samurai--

Kikuichimoji
Crystal Helm
Reflect Mail
Magic Gauntlet (Genji if you have it)

Drawout
Guts
Blade Grasp
Magic Attack UP
Move +2

--Geomancer (One of my favorites)

Rune Blade
Rune Blade
Flash Hat
Power Sleeve
Bracer/Genji Gauntlet

Elemental
Guts (It's that good, really!)
Counter Flood
Two Swords
Move +2

As a note: Yes, I'm aware there's a method of more efficient elemental damage...but it's nice to have physical damage too.

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