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Grand Theft Auto, what do you think about it?

Posted: 14th July 2005 00:30

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Black Mage
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I myself think that grand theft auto are pretty good games even though people hate the gangsta theme in them, hey its cool to play as a gangsta.

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Posted: 14th July 2005 00:54

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Onion Knight
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They're okay, but I don't get why people go bonkers over them. The stories are the good part.
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Posted: 14th July 2005 01:04

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Yeah the gameplay is pretty good, but I don't see it as a "Holy Crap a Sequel, I MUST BUY IT!!!" kind of game, it's enjoyable but it get's repetitive and boring after a while.

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Posted: 14th July 2005 03:19

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i find its a good way to release some anger with out actually killing someone ( not that i would do that) but come on killing a hooker with a baseball bat? priceless!!

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Posted: 14th July 2005 04:07

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I was formerly devoted to only role playing games, but as soon as I got my first taste of that game (1 for the PS1 to be exact) I knew I was hooked on the brilliant formula.
Then 3 came along and I called it the best game in the world.
Then Vice came out and despite its flaws, it became the best game in the world.
Now, with San Andreas, it too has become the best game in the world.

I still think Xenogears has the coolest, meaning deepest, plot of all time, and nothing makes me consistently happier than replaying classics like FF Tactics and all the rest of Square's many gems, but there remains something timeless about GTA for me; it's just so damn fun.

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Posted: 14th July 2005 09:12

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As much as I agree with the latter part of your statement, I cannot even comprehend the first part. You are entitled to your opinion, however.

I personally think that GTA, like Halo, is overhyped and overrated to teh max. They're solid games, but compared to most stuff out there, they're just mediocre. I mean, honestly guys. I can understand Halo, it is a buddy thing, a kinda community (ala Live), but GTA is ridiculous. The amount of fanboyism surrounding it is beyond belief. WHAT is so much fun about it? I have played all the GTA games, and not a single one could hold my interest. It's not that I don't like those types of games, I just feel the GTA sucks ass. The plots are lame, the characters are all sterotypical, and the action and graphics are just "meh." There's no redeeming value, nor is the violence necessary. They threw in all that stuff to sell it, not to make a great game. Rockstar North has yet to make a game worth the $50 price tag, so until they do, they can kiss my grits.

/rant

Again, that's just one man's opinion.

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Posted: 14th July 2005 10:17
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I just like 'em for the freedom. You can do almost anything you want, from taking a casual drive to going on a killing spree, just because you can. There's also the expansive worlds they create, with little touches and the sheer number of radiostations. Every game has been involving, and I consider them some of the best games to just have fun in.
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Posted: 14th July 2005 15:23

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I'm with Shin on this one. Although I will admit that the gameplay of GTA is very solid, and the amount of freedom is pretty impressive, the plots don't really hold me over to complete the game. And COME ON, we KNOW that that's not the REAL reason most people play GTA. Killing people and picking up hookers is fun for about 5 minutes. Seriously.

I do love Halo, however, but I still agree with Shin that it's not as good as the best RPGs (all my top 5 or 6 games are RPGs, and THEN comes Halo). It's like my brother and I were talking about yesterday, when it comes to videogames, you have three groups of people. Gamers, non-gamers, and Halo-ers. I mean, you have to admit that being obsessed with Halo does NOT make you a gamer, if that's all you play (or GTA). It's simply because that's like the "fad". It's sad, but I actually know some non-gamer people that play GTA or Halo for the SOLE reason to be popular or be friends with some smart kid so he'll do that person's homework. They don't play Halo 'cause it's a great game (although like I said, I think it is), they play it 'cause it's POPULAR. And if THAT'S the reason you buy a game, it doesn't matter what it is, then you might as well buy Enter the Matrix.

Er... I went rather off-topic there. GTA=good gameplay, not-so-great-plot, but it's built on a gimmick that gets old relatively quick.

This post has been edited by Spiffyness on 14th July 2005 15:24

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Posted: 14th July 2005 18:15

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Not the best games ever in my opinion. I enjoyed the first two, good fun. Then three was pretty amazing, I really enjoyed that, I spent ages playing that game.

Vice City, wow, the same game engine? Yet so many improvements! This was the first one with an actual story as far as I was concerned and an entertaining one at that. This game was superb! Almost legendary.

San Andreas doesn't really appeal to me... mainly because the main characters just seem to be the scum of the earth, they don't even have any wit or intelligence... and they seem to be complete losers. I don't want to play as a character like that. Just lost the magic on this one for me.

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Posted: 14th July 2005 18:20

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Well, I'm a Grand Theft Auto junkie. I think the senseless violence and carnage you can cause in the game is alone worth playing, nevermind the missions and storyline. I mean, I go so long without doing missions, just killing people and things and all that, that I sometimes forget there is even a plot to the game at all. Now the plot of the games aren't exactly the BEST of quality, but it's fun to play regardless. Sure, some characters are stereotypical, but I mean, in today's gaming world, ALL characters are stereotypical.

Call me deranged but any game that let's me maul down homeless people with a flamethrower, shoot down helicopters that crash into oncoming cars, having cars crash into THOSE cars and then cars crash into THOSE is something I think is beautiful.

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Posted: 14th July 2005 18:57

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Quote (Shinjutsei)
WHAT is so much fun about it?
Much like Narratorway said, freedom.

That and the fact I have to do something to win the game other than press X/O/A, if you want a comparison with Final Fantasy.

San Andreas, in particular, starts to borrow some more elements from PC RPGs (you know, the proper ones that are nothing like Final Fantasy) in allowing you to modify your character's statistics and skills. If you ask me, there's more "role-playing" in San Andreas than any FF, though I can appreciate that some people might dislike the role.

Quote (Shinjutsei)
The plots are lame, the characters are all sterotypical, and the action and graphics are just "meh."
The plots and characters really aren't any lamer than most games. Games in general are pretty immature when it comes to good storytelling, and to be honest, I think modern day GTA does it as well as anything else I've seen, and a lot better than any console "RPG" I've played. A lot of that is down to intelligent scripting and excellent voice talent.

Graphics... yeah, it's no Half Life 2. That's partly because it hails from the PS2, which has all the graphical prowess of a small walnut by today's standards, and partly because of the sheer scale of what it needs to do. It's a lot easier to have nice graphics if you only need to draw a small piece of land at a time, rather than cater for that AND the possibility of flying a jumbo jet over the state.

Quote (Shinjutsei)
Rockstar North has yet to make a game worth the $50 price tag, so until they do, they can kiss my grits.
Lemmings was pretty good for the day, no?


Quote (fatman)
San Andreas doesn't really appeal to me... mainly because the main characters just seem to be the scum of the earth, they don't even have any wit or intelligence... and they seem to be complete losers. I don't want to play as a character like that. Just lost the magic on this one for me.

I also find the setting of SA is less interesting, personally, but I disagree that CJ is scum. He has more moral fibre than either Vercetti or Speed had in their little fingers. CJ at least cares about his family and friends.

So I think you get the idea. I'm a GTA fan. No, I didn't start playing games in 2001. No, I don't play them to make friends. Yes, I've played and do play all kinds of other genres. I don't enjoy them all, and of course that's true of everyone; I try not to make judgements on something I don't find at all interesting when other people clearly do enjoy it.

(Except FF8.)

This post has been edited by Tiddles on 14th July 2005 18:58
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Posted: 14th July 2005 19:22

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What people seem to forget is what a game is about: entertainement. Having fun. Screw the storyline, it merely serves as a catalyst to convey entertainement. A game does not need a storyline. Don't believe me? Go play Tetris, go play DDR, go play Pacman. Then come back and tell me I'm wrong. wink.gif

What GTA conveys is a world where you, the player, can do things you normally wouldn't do because either, A, you'd be in terrible trouble, or B, you'd die or be crippled for life. wink.gif The GTA series, as well as a few "clone" games such as Driver and True Crime, are among the only games where you can truly do whatever you want. Of course, you don't need to be a game developper to know there's no such thing as a truly "unlimited" game engine, but the GTA series is as close as it gets on today's consoles. Were you to chop out all that is storyline and just had your guy wander around doing stuff, you could...

- Rob a gun store and have insane police chases worthy of high-budget action flicks.
- Take insane jumps over houses, the highway, and even off cliffs. Setup your own stunts.
- Drive around, pick up a hooker, and bring her back to your place. wink.gif ...Then, as is tradition, kill her with a bat and steal her money.
- Start a gang war and have a shootout.
- Race other cars around town at night. And win cash doing it.
- Roam around looking for crime, vigilante-style. And the occasional bum, because they're just asking for it. >_>
- Set up your own "missions". Sneaking around one of the ships in SA with the satchel charge can lead to quite a bit of fun. wink.gif

The freedom you have is immense. There are virtually limitless possibilities. Compared to an RPG where your possibilities are considerably more limited, it's hard to believe people would like RPGs at all. And the truth is, the average player will play through an RPG a few times then forget about it until years later when nostalgia will get to them. Why? Because other than playing the game, there isn't much to do unless it's been explicitely programmed into the game (ex, FF7's gold saucer.) Very few RPGs, if any, allow you to do your own little thing when it hasn't been programmed into the game engine. You can't make up your own scenarios.

Judging games by their storyline is absurd. The storyline is only a part of the big picture: entertainement. If games were about storyline, many DDR machines would be gathering dust. Wouldn't surprise me if they've made more money than Square has with its money-machine FF7's sales, as high as they were.

Give the player a good story and they'll remember the game with fondness for years to come. Give the player a fun concept they can play by their own rules, and it'll become a classic.

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Posted: 14th July 2005 20:39

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I find GTA fun for just screwing around. Seeing how long you can run from the cops before you get caught. See how many insane car crashes/jumps I can perform before the car explodes.

But I find it gets boring and repetitive after a little while.

What? I can shoot and kill people? Really? Wow, I don't think any other game has ever thought of that and I've never done that before.

I can have sex with a hooker then kill her and take her money? Okay, I'll try it out...well that was kinda amusing. What? I can do it again? No thanks. Wasn't THAT entertaining.

I don't really see the big freedom thing thats supposed to be part of the game. Other than aimlessly wandering around having car chases or killing people I don't see a lot else to do. There is going through the story, but thats just more car chases and killing except its less aimless. If you consider being able to have car chases and killing people in a bunch of different ways vast amounts of freedom, then I guess you've got your freedom.

But its obvious the story and the extras aren't the point of the game, its the random violence. I kinda wonder why they spend the money to put a story into the game. The vast majority of people who buy the GTA games aren't going to buy it to go through the story. They are gonna buy it to screw around and blow stuff up. And I'm sure the rest who buy it could get by just fine without a story.

And Silverlance is just wrong about not judging a game by its storyline. If a storyline is present in a game, then to properly judge the whole game you need to evaluate all aspects of a game. If a game doesn't have a story than you can't really rate its story can you? That would be the reason DDR isn't rated by its story. Of course you don't judge the game based solely on its story, the same way you don't judge it based solely on its graphics.

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Posted: 14th July 2005 20:42

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As much as you're right about games being entertainment, Silverlance, I believe that in this day and age, if you don't have all the elements, you don't have a good game.

Obviously, some games don't need a storyline, such as puzzle games and such. HOWEVER, I think that action games like GTA need to have a storyline, especially since various posters up thar ^^^ said that it had a good story. Hmmm.....see my point?

Not having a decent story was fine back in the day, but gamings been around for decades. Shouldn't we be beyond the "killin hookers for no reason" stage by now? Good games need these basic fundamentals, IMO:

-Good charatcer development
-Good story
-Good music
-Good gameplay
-Decent graphics
-Good amosphere

GTA, IMO, has one of those qualities: Music, since it has the radio. thumbdown.gif

Again, I don't mean to bash your opnion, but that's a more indepth look at why I hate GTA.
If you want freedom, why not freakin play Animal Crossing? laugh.gif Are guns and whores THAT important to the game? If the freedom is the good part, there are tons of alternatives. It sickens me to think that the PS2's killer app was GTA, when there were much better games to choose from. It sickens me more to think that the PSP's will be Liberty City Stories. Ick.




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Posted: 14th July 2005 22:20

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The games are fun, but I don't find any replay value in them. It's all mission-based and killing people loses its flair after a little while. New theme, new areas...they don't mask the basic things.

I beat the other three, and I don't feel the need to ever play them again. =/

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Posted: 14th July 2005 22:32
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Call me simple Shinjutsei, but I never tire of a good police chase in that game. Nor standing atop a car and shooting it, administering grisly mobile death as the car races throughout the expansive locations. Part of what I like about the game is, even though everything around it is practically built around two things - driving and maiming - no two police chases or gangland shootouts are ever the same.
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Posted: 14th July 2005 22:56

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Quote (Shinjutsei @ 14th July 2005 15:42)
As much as you're right about games being entertainment, Silverlance, I believe that in this day and age, if you don't have all the elements, you don't have a good game.
...
Again, I don't mean to bash your opnion, but that's a more indepth look at why I hate GTA.

Well hey, to each their own, y'know? :)

Though you'd have to be pretty blind to the world of gaming to state objectively that a storyline is vital to a game's success even in this day and age (I'm not attacking anyone, mind you; no offense intended) Anyone who's stepped into an arcade for a few minutes would be hard pressed to deny the raw power of simple concepts. I'd use DDR again, but that's pretty obvious. Still, it does show that a game doesn't need a storyline or character developement to be successful. :)

@Rujuken:
Mind you, I think you misunderstood my post. What I was saying is, a game doesn't need a storyline to be good, and at its core, the storyline has absolutely no impact on the gameplay. GTA III, for instance: you don't need to know why the Mafia hates the Triads so much to jack a car and have an adrenaline-pumping fast-paced chase, zig-zagging through traffic as FBI cars come at you from all directions. It's how the game mechanics work: take enough actions that the game considers "crimes" and it'll make FBI cars appear after a while. The general conscensus is that these things are fun (keyword: general. Individual opinions != general opinions) despite not having a shred of storyline attached to it. :)

There are two ways to play GTA. One is by doing the missions back to back, being fed situation after situation, and finding links between these situations that lead to you feeling the game is repetitive. This can get pretty boring.

The other way is to roam about and play the game your way. This is what it was designed for: just look at all those unused locations that you don't normally visit in missions. All the unique jumps, the little alleyways and piers people avoid, the sniping spots so convinient they had to be purposefully placed there. This is the core of the game. The storyline only serves as a means of pacing the game.

The people who love GTA are mostly the ones who play it the second way. And what's wrong with that? The game's a hit and people have fun; if the storyline isn't what keeps people coming back for more, who cares? There isn't some universal dogma stating that if a game's storyline sucks, the game will suck and be unenjoyable. ;)

To quote myself, "Well hey, to each their own, y'know? :)" :)

(For the record, my favorite game of all time, which I still play daily after two and a half year, is DWI: a DDR sim for PC. :P Doesn't get any simpler than that: hit the arrows when you see them. Obviously, I'm either an idiot for coming back for more (possible :) ) or storyline doesn't have such an important place after all in the overall scheme of things (also possible... but I DO find myself favorably enclined towards the idiot theory. :D ))

This post has been edited by Silverlance on 14th July 2005 22:58

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Posted: 14th July 2005 23:09

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Sports games, puzzle games, arcade-like games, etc dont need story, but it is indeed important these days. Halo has a good story, and it has good gamepley, which is why I dont hate it due to its hype, like GTA.

To quote you once again, to each they're own.




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Posted: 14th July 2005 23:34

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I agree Grand theft auto is a game full of a useless storyline and good gameplay but if the game didnt have great stuff why would people buy it? People might get GTA for the killing and hookers and it does get old after awhile but people still play it. If you actually sit down and play it for a while, (get into the story more, it unlocks stuff) you find ways to renew the experience of the GTA world you are playing in. I dont play GTA like i used to, but i still do play it every once in a while because the concept is so excellent and revoultionary, (at least GTA III was). So i think GTA is a good game and will still be good if Rockstar north makes the next game different from any other one out there.

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Posted: 14th July 2005 23:41

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GTA was made for the casual gamer. It was made for the people who dont normally play games, but do because it's "cool." They threw in hookers and guns and swearing to make it appeal to, sadly, younger audiences. It's sad, really....

*sigh*


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Posted: 14th July 2005 23:53

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Quote (Shinjutsei @ 14th July 2005 18:41)
GTA was made for the casual gamer. It was made for the people who dont normally play games, but do because it's "cool." They threw in hookers and guns and swearing to make it appeal to, sadly, younger audiences. It's sad, really....

*sigh*

I beg to differ. Though it's not my business nor my place to try to change your mind (on the internet of all places wink.gif ), it seems your hangup with the game is that you casually played a few games, only saw the hookers and shootings, and felt it was made that way only for the sake of appeal.

Reality: the game is rated M. There's no market in a game that appeals to a younger audience when it's illegal to sell to such a crowd. wink.gif Even on their website, the ESRB rating is omnipresent and made quite obvious in their advertisements. What IS sad is how parents disregard this rating. But that's material for another thread. tongue.gif

GTA was made to be a genre of its own. It appeals to both the casual gamer who only wants a few quick thrills every once in a while, and the hardcore gamer who'll spend hours collecting every hidden package, finding every side mission, building their character up (in SA, at least), and finding all the hidden things the designers hid throughout the game. The RPG genre isn't the golden beacon of hope that all serious gamers must follow. smile.gif

This post has been edited by Silverlance on 14th July 2005 23:55

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Posted: 14th July 2005 23:55

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Your right shinjutsei it is the younger audiences who mostly play GTA. I dont agree with you that GTA was made for the casual gamer alot of my friends are gamers (like me) and they enjoy GTA just as much as i do, or rather did. It may be sad that rockstar north is appealing to young kids but they are not the only ones, TV shows, other games and such do the same thing. There is one thing that can stop them from selling to the younger kids, and thats the parents. If the parents would check the game, find out about it then the younger kids couldnt play it. I think most of the kids would never have played GTA if the parents were responible enough not to let there kids play M-rated games like GTA. So really GTA like the rating says is made for older kids and adults who understand its just a game and it doesnt influence them to go out and do the stuff in GTA or make their lifestyle like GTA.

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Posted: 15th July 2005 00:06

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I think it best we stop before R51 busts our asses.

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Posted: 15th July 2005 00:07

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Quote (Shinjutsei @ 14th July 2005 19:41)
GTA was made for the casual gamer. It was made for the people who dont normally play games, but do because it's "cool." They threw in hookers and guns and swearing to make it appeal to, sadly, younger audiences. It's sad, really....

*sigh*

As much as I hate to give you the implied goahead to keep posting in this thread every half hour, I have to wonder which GTA games you played for more than a few minutes. I assume you've played at least GTA3 or Vice (I can't speak for SA because I haven't yet). But you seem incredibly stuck on the "hookers and guns" aspect.

Like I say, I can't speak about SA at all, and I played GTA3 only a handful times. But Vice, man, oh man. Tommy Vercetti has a lot of character. Development? Well, I don't think he develops all that much (though I'm not 100% through the plot yet due to time constraints). But then, you also have to consider that the timeframe of the game isn't years upon years. You could play through the entire plot in under a "month" of game time, I'm guessing - Tiddles probably knows to the day. Scenarios that change characters in that sort of time are generally epic, and nobody says that grand scale is absolutely required to make a story good. This is just a story about a hood who gets out of prison, feels and gets betrayed, and decides that the only person who will look out for him is himself.

The issue as to whether you find that story "good" or not is left up to you, of course. But for Vice City, it felt to me like a decent interactive mobster flick. It wasn't The Godfather. It really wasn't even Goodfellas (not that Goodfellas was a bad movie by any means). But no way can you simply dismiss it the way you do, in my opinion. Maybe you don't like that genre of movie, I dunno.

Also, there are a lot of people who will say that FF7 was made for a casual gamer too. - just to throw that out there.

Edit
Partially beaten by SL, but I didn't add all I wanted to anyway. I think Rockstar took a unique concept, and has improved on it in terms of engine, overall execution, and depth every time out. I enjoy Vice very much and hope to enjoy SA at some quickly upcoming point. It's not for everyone, and I wasn't even crazy about GTA3 when I played it. But for what it's worth, I think that Vice City is a very quality game. But then, I never got into Halo. smile.gif


This post has been edited by Rangers51 on 15th July 2005 00:16

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Posted: 15th July 2005 00:09

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I beat GTA3, Vice City, and San Andreas.
dry.gif

Hmph.

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Posted: 15th July 2005 00:15

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Well if you've played them enough to beat all 3 of them, then how can you hate them? Hookers and guns is not what it is all about. I dunno how you could play thorugh them while hating them as much as say you do.

anyway lets get back on topic before this gets closed.

This post has been edited by BiZZaRo on 15th July 2005 00:17

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Posted: 15th July 2005 00:21

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Listen. I loved the Godfather. It was a story of betrayal, family, and trust. GTA has that, I guess, jsut VERY watered down. You say I CANNOT hate the game after playing it. Yeah...because you can tell me whether or not I like a game.

I didnt enjoy them, at all. I played them through to see what the fuss is all about. I gave them a chance, and was very disappointed. The story, characters, and gameplay is bland, boring, and overly violent to the point where it becomes apparant that the shooting is in there simply to draw people in.

Freedom...can be found anywhere. Lots of games have it. I see no reason that this should be the choosen one. I see a dark future ahead of us in gaming...luckily, Ninty is still here...

Once again, I have my opinion, you have yours (to all, not you Bizzaro, lol). I am not passing judgement because of watching some kids play. I am passing judgement after having experienced it. I have grounds for my decision. Please, respect that.

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Posted: 15th July 2005 00:27

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Quote (Shinjutsei @ 14th July 2005 20:21)
Listen. I loved the Godfather. It was a story of betrayal, family, and trust. GTA has that, I guess, jsut VERY watered down. You say I CANNOT hate the game after playing it. Yeah...because you can tell me whether or not I like a game.

I didnt enjoy them, at all. I played them through to see what the fuss is all about. I gave them a chance, and was very disappointed. The story, characters, and gameplay is bland, boring, and overly violent to the point where it becomes apparant that the shooting is in there simply to draw people in.

Freedom...can be found anywhere. Lots of games have it. I see no reason that this should be the choosen one. I see a dark future ahead of us in gaming...luckily, Ninty is still here...

Once again, I have my opinion, you have yours (to all, not you Bizzaro, lol). I am not passing judgement because of watching some kids play. I am passing judgement after having experienced it. I have grounds for my decision. Please, respect that.

OK, that actually does help a lot. It took you at least five posts to get that point across, but you're welcome to your opinion as long as it is yours and not just something that you are doing without proper thought behind it, IMO. Your opinion is valid, but it makes more sense to me to know that you've actually done more than just briefly watch someone play or read about it in a magazine. You've shown me that it isn't the case, so I rescind that statement. It remains that we're just as confused by your dislike for the series as much as you are by our approval, but that's really hardly worth further discussion on either side.

This post has been edited by Rangers51 on 15th July 2005 00:29

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Posted: 15th July 2005 00:35

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Ok shinjutsei, you have proved your point and im not saying you HAVE to like it, its not my decision. I've just never really knew someone how "disliked" it after playing through all 3 of them. GTA may be a let down to some and a awesome game to others and thats ok, its the same with every game ever made. Supposely it has revoultionized the whole industry of gaming, look at what games are coming out "based" on GTA's concept. True Crime:NY, 25 to life, (and many others were annoucedly at E3 but those are all i remember) Anyway, to the gaming industry GTA is one of the best there is. Shinjutsei you have your opinion others have theirs. Yes lots of games have it, GTA was the first to make as big as it is now (first to have a big world to roam in). Like i said you have your opinions and others have theirs, im just giving the facts.

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Posted: 15th July 2005 00:57

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I posted earlier, but I feel like I should add a bit. I agree that a game can have a so-so plot if it has a great system at its core, and I DO think that the GTA gameplay is pretty dern good. But the main reason I don't really like it is because... well there's really no POINT. I don't like to play games with no POINT to go along with the gameplay, no matter how good it is (okay maybe if it's EXCEPTIONAL). I mean, an RPG has a point, and that's to experience the great story and "save the world" or whatever. In shooters, since the plot usually takes a backseat, the point is usually in the multiplayer: to get really good. To me, those are really the only two "points" to playing a game, at least that I can think of at the moment. There's the personal (story) and ther social (being better than your friends lol). Maybe that's one reason I liked Halo so much, it has both. Halo 2's upside is definately the multiplayer, but on the original Halo I constantly find myself not able to decide which is better: the campaign or the Multiplayer. There's no emotional story to be had in GTA (SA had a pretty good one, I'll consent to that, but still not great), and there's no exciting multiplayer either, so I just don't have MUCH fun playing it, because I like doing things for a reason. I do have fun, though. It just gets old after a few hours or so.

For the record, I DO have a fondness for GTA2 for some reason, don't know why.

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