CoN 25th Anniversary: 1997-2022
Final Levels

Posted: 31st May 2005 21:35

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Black Waltz
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I've been up against Zeromus 4 times

I was about levels 55-60 when i first fought him.

1. He slaughtered me
2. He nearly slaughtered me, but i beat him, YAY!! biggrin.gif

Then i proceeded to level up a lot until i had Meteo for Rydia, so everyone was about Lv 60-65. I went up against Zeromus again.

3. He knocked me out before i could say Cure
4. If it were any other boss, i would've won, but that's the point, isn't it? You're supposed to fail at the last boss.

So what levels do you have to be in order to beat him easier??
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Posted: 31st May 2005 21:58

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Holy Swordsman
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I don't know what level it is, but in every version of the game I go against him immediately after Rydia gets meteo. Not because I use Meteo, so much as it's a symbol that my training is complete, and everything has been learned.

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Posted: 1st June 2005 11:41

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Red Wing Pilot
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Exactly like you, I was around LV 55 with most of my characters. Actually I beated Zeromus without learning Meteo, so it can be even more challenging. Meteo is learned around LV 60, by the way.

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Posted: 1st June 2005 13:42

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Black Mage
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http://www.cavesofnarshe.com/ff4/magic.php?type=Black

Yup, Rydia learns it at Lv.60. Interestingly enough, Palom is listed as learning it at Lv.50 -- even before he learns Nuke -- I'm hoping they found this out by looking at the code, and not actually taking the time to level him. blink.gif

Don't remember my exact level, but I know I loved playing with Meteo before fighting him, so I'd guesstimate ~Lv.65ish.

This post has been edited by red_beard_neo on 1st June 2005 13:43

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Posted: 1st June 2005 16:21

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Black Waltz
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Right. thanks. I guess i just need to use the same tactic as i did when i beat him the first tim...if i can remember that is....
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Posted: 1st June 2005 20:11

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Black Mage
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Quote (footbigmike @ 1st June 2005 11:21)
Right. thanks. I guess i just need to use the same tactic as i did when i beat him the first tim...if i can remember that is....

Been a good long while, but I don't remember having a specific strategy. Cecil attacks (usually swapping off the Crystal Sword for the Avenger), Kain jumps, Edge throws anything that isn't bolted down before resorting to fighting, Rydia casts your magic of choice (thinking I used Nuke), and Rosa heals -- pretty much constantly. That's one thing I remember, you don't want anyone getting below about half health, especially if they're affected by Big Bang's life drain.

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Posted: 1st June 2005 21:17
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Lunarian
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When I first beat Zeromus, I was at LV 65 for my characters.. Zeromus wasn't so hard if you are comparing him to the final boss from FF5. ( All I had to do is watch out for the Big Bang move for 2000 damage. )

My strategy for Zeromus is have Cecil attack with his best sword Excalibur or Ragnarok, Kain jump, Edge throw Excaliburs or Ragnaroks for over 7000 damage. Rydia use Leviathan/Bahamut. Rosa use Cure 4 on all people all the time.

That's how I beat Zeromus!
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Posted: 2nd June 2005 23:09

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Chocobo Knight
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A rough level spread of 54-58 see's me victory on most occasions.

What I try to do is, switch around characters after he changes form until I get Rydia.. and make her rock in with a Flare or Bahamut because they are easily capable of 9999 dmg, so thats a healthy chunk out of his life before he counters and slaughter's Rydia and her tiny HP count ><

I never usually get time to let Rosa throw up a Holy, because she is too busy casting Cure4 and/or Life2 on fallen characters x.x
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Posted: 3rd June 2005 08:18

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Black Waltz
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Quote
Zeromus wasn't so hard if you are comparing him to the final boss from FF5.


I haven't completed that one yet, i think im underlevelled on that one. Most of the others have a secret in the game which makes it easier, for example, KoTR in FF7, Anima and the Magus Sisters in FFX. Oh well, guess i still need a bit of luck in this one.
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Posted: 4th June 2005 03:12

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I'm usually around lvl. 53-58 when facing Zeromus (which is why I've never seen Rydia cast Meteo pinch.gif, though Bahamut and Flare more than make up for it...sorta).

I see a few people using Kain's "Jump" in their final boss strategies, but from my experience that's more of a waste of time. For me, at that point Kain only shaves off a little under 2000 more HP by jumping than by just physically attacking, so after two turns of not jumping he actually deals more damage than he would have in the same amount of time equalling one jump. Sure his brief inspection of the Lunar Core's ceiling keeps him safe from Big Bang's neckbreaker and HP leak, but if you have Rosa constantly using Cure4 (and why wouldn't you?) there's really no reason to use Jump.

Eh...but that's just me.

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Posted: 6th June 2005 01:21

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Chocobo Knight
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Of course this is referring to the SNES version, it's not too extremely hard after your lowest person gets to level 55 or so. This is also considering you have either 5 or 6 Excaliburs or other high level throwing weapons. Ironically a spoon is just as good. Anyway, every time you will want Kain to jump (helps him avoid the Big Bang), Rydia to cast Nuke, Cecil to attack or replenish MP to party is necessary, Edge to throw only the best stuff (you can't take it with you), and Rosa to cast Cure4 on the entire party every time.

On level 99 you can play with him a little bit. Your HP is so high, you can laugh at his Big Bang attacks.

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Posted: 26th June 2005 18:43

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Black Mage
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When i played it i was only about lvl 38-47 somewhere around there and barely beat the last guy everyone of my people had died except cecil and kain and they health was extremely low.

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Posted: 28th June 2005 06:47

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Ya know, every time I play through, I usually do it mid 50's. It really isn't as difficult as people make it to be.

Rydia's Flare is going to be alot more effective then Bahamut OR Meteo is, since it has almost no delay time to cast. Rosa heal/revive. Edge throwing weapons (Spoon, Excalibur both do 9999, after that, he can still to 6000-8000 with lesser weapons, keeping the ninja stars.) Kain do what ever you want, and Cecil attack (I like to beserk him... *shrug*) And if you're like me, you used 1, maybe 2 elixers the entire game up till the boss, so MP shouldn't be a problem.

Quote
I haven't completed that one yet, i think im underlevelled on that one. Most of the others have a secret in the game which makes it easier, for example, KoTR in FF7, Anima and the Magus Sisters in FFX. Oh well, guess i still need a bit of luck in this one.


Possible spoilers: highlight to view
Base is a very nice class for final boss. It gives you all the stat changes and abilitys of all mastered classes you have. Train who ever you have mastered in alot of Physical classes (Knight, Ninja, Samauri, Monk, ect.) to be a dancer, and learn dance ability. After that, turn back to base (with Ninja mastered, he can hold two weapons, big help) and equip them with Ribbon, Prism Dress, and Red Shoes. Use dance ability, and about 2/3 the time, they'll use sword dance, dealing two hits of 9999.


Makes it easier IMO

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Posted: 4th July 2005 20:20

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Black Mage
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I'm usually between Lv.75-90ish by the time I get up to Zeromus. I like to take my time before I get there.
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Posted: 11th July 2005 04:25

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Engineer
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Zaromas, er what ever you call em, was the toughest Final Fantasy Final Boss ive ever faced. Seproth-Easy, Kefka- Easy, FF4 Final Boss- Tough as hell! So, i was at like Level 73, and i finally beat the basterd!

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Posted: 12th July 2005 03:55

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Onion Knight
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In my opinion, Zeromus is the toughest FF final boss to be released. Of course all last bosses are kinda pansyish compared to the secret bosses gaurding stuff you won't need. (Because you just beat the toughest boss to get something to help you fight a weaker one)

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Every heart returns to darkness...
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Posted: 12th July 2005 16:17

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Maniacal Clown
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I play FFIIus, and my party was levels 62-66 when I went up against Zeromus.

And yeah, that black mage twin's spell sequence (as well as young Rydia's) are both kinda strange. Of course, it's assumed that the player won't powerlevel; powerlevelling kills logic by the way they programmed the game.

Rydia using Bahamut on Zeromus seems most effective. Meteo's delay and the 9999 damage cap unfortunately make it much less impressive a spell than it seems to be, while Bahamut casts in about the same time as Nuke and deals more damage. For reference, according to Ben Siron's FF2 Handbook, letting B = black magic multiplier (determined by character-specific things), Nuke has power 400 * B, Bahamut 480 * B, and Meteo 800 * B.

Quote (Dark Schneider)
(Because you just beat the toughest boss to get something to help you fight a weaker one)


Well, in FFV, Omega doesn't give you anything useful...just a medal.

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Posted: 12th July 2005 22:41

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Onion Knight
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That still falls into the 'stuff you won't need' category.

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Posted: 13th July 2005 19:23

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Its been a long time since I have defeated Zeromus but my levels was about 60-70 , and I
had many magics and Call comands, like leviathan and Asura..., so It wasn't difficult to beat him...


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Posted: 18th July 2005 16:59

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Chocobo Knight
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my final levels were really low, 40-50 , on the last boss i got slaughtered, so i gave up

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Posted: 18th July 2005 17:14

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Black Waltz
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Fought him last night, characters at :
Cecil - 76
Rydia - 70
Kain - 78
Rosa - 74
Edge - 76

The reason i spent ages levelling up is because i was trying to get the pink Puffs to give me a Pink Tail.
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Posted: 18th July 2005 17:18

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Quote (Dark Schneider @ 11th July 2005 22:55)
In my opinion, Zeromus is the toughest FF final boss to be released. Of course all last bosses are kinda pansyish compared to the secret bosses gaurding stuff you won't need. (Because you just beat the toughest boss to get something to help you fight a weaker one)

I have to disagree and say either the original NES FF1's Chaos or FF3j's Dark Cloud. The sheer cheapness of those two make Zeromus pale in comparison, even if Zeromus has been the most difficult final boss since the series went to the SNES.

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Posted: 18th July 2005 20:57

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Dragoon
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well for my final battle
Cecil: 63
Kain: 68
Rosa: 63
Rydia: 62
Edge: 64

I didn't really have trouble with zeromus at these levels, i had cecil use ragnarok
kain jump, rosa cure, rydia blast away with meteo, and edge throw the shirukens i had bought for him


*if you're wondering why kain is 5 levels higher than everybody, it's because the first time I entered the dungeon (when you enter the battles against the red and blue dragons everyone would die, but kain who somehow remained unscathed throughout most of those battles, he just simply jumped them to death,
what can i say dragoons are the best

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Posted: 19th July 2005 05:25

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Onion Knight
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My characters were mid/late 60s. I basically just had Cecil attack normally, Kain jump/attack, Edge throw weapons, Rydia use Flare, and Rosa constantly heal. I only died once, then I came back and dominated.
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Posted: 23rd July 2005 01:46
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Lunarian
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Quote
In my opinion, Zeromus is the toughest FF final boss to be released.


Yeah right.. FFIIus was damn easy, I beat Zeromus with only Cecil at his toes at level 55. And Elixirs were very useful when he uses Big Bang..

And while he is near , he attempts to cast Meteo.. And 80% of the chance he casts it, nothing happens.. So call him sitting duck. But that's your opinion..

The Zeromus in the FF Chronicles was alot harder, I admit.. But I found Neo Ex-Death's extra parts to be alot more tougher..
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Posted: 30th July 2005 18:16

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When I first beat this game back in 1994 (I was 4 then) I didn't know know where to go. So all I did was stay on the surface and level. Eventually, when I actually listened what people told me what to do, I went into the core. My levels were very high. I saved it on file 4, so I can tell you the levels now. (That wasn't the purpose of me saving it on 4, I saved it because I hate deleting finished files.)

Cecil - Level 87
Kain - Level 88
Edge - Level 86
Rosa - Level 86
Rydia - Level 83

(I played the original US Release)
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Posted: 30th July 2005 18:53

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Edge- 62 Rydia and Rosa- 67 Kain and Cecil- 70/72.
Got my butt kicked majorly, more leveling for me!
PSX Version.
Yeah. I hate Edge, I find him a sissy and he dies too much. Could be because he's on the front row, but putting him on the back means he doesn't do hardly any damage.



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