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Posted: 8th May 2005 23:34
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Posts: 4 Joined: 8/5/2005 |
I just started my Tactics game after years and years of putting it off.
I now have a dancer but i'm not sure if it was worth the time getting. If anyone would mind, list what you like about Dancers and what you don't like. -------------------- Snake Overlord will be pleased with your death. |
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Post #82689
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Posted: 8th May 2005 23:50
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Posts: 2,350 Joined: 19/9/2004 Awards:
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Dances are real JP-gaining godesses!!
Slow dance, after a few turns, transforms random encounters into real jokes. Your party will gain more and more multiple turns whereas enemies, now being slammed down to 1 Speed, practically never move. In fact, between raising your speed to the max and dropping an enemy's speed to 1, the drop results in more turns for your party. The rest of their abilities are mostly support abilities that have no serious effect on things, though the one that causes status illnesses is pretty damned useful! Other than that, they're not the best of fighters and really are just good as support. Have four of these casting wiznaibus, slow dance, and the status effects one, and you'll cause real mayhem on the field. -------------------- "Judge not a man by his thoughts and words, but by the quality and quantity of liquor in his possession and the likelyhood of him sharing." |
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Post #82691
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Posted: 8th May 2005 23:59
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Posts: 564 Joined: 2/7/2004 Awards:
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They are extremely useful compared to bards which I can't really find any good skill...
Paired with Sunken state, every battle becomes just too easy. Dancing Wiznabus is like a poison affecting all enemies, and all stat lowering skill are pretty useful. -------------------- Sayonara |
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Post #82693
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Posted: 9th May 2005 10:45
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Posts: 4 Joined: 8/5/2005 |
Ah, ok.
It sounds like there are some pretty good advantages with these dancers. -------------------- Snake Overlord will be pleased with your death. |
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Post #82731
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Posted: 9th May 2005 11:45
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Posts: 1,207 Joined: 23/6/2004 Awards:
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If nothing else, they're Brave Up and Jump+3/Move+3 (forgot which) is useful as well.
-------------------- "Thought I was dead, eh? Not until I fulfill my dream!" Seifer Almasy "The most important part of the story is the ending." Secret Window "Peace is but a shadow of death." Kuja |
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Post #82740
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Posted: 9th May 2005 14:40
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Posts: 1,972 Joined: 31/7/2003 Awards:
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I think I recall one dance inflictnig random bad status, and that being useful as long as your other characters could keep her away from getting her butt kicked. Wasn't there also one that stopped or reset the enemies' counter?
-------------------- Veni, vidi, dormivi. |
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Post #82749
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Posted: 9th May 2005 15:25
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Posts: 689 Joined: 7/12/2004 Awards:
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Yeah, they're definitely useful as has been said. Their dance 'Nameless Dance' is forever useful with the random status ailments it causes. More than enough has it saved my ass. "What's that crazy powerful knight? Oh, you're a frog now? That's what I thought! BIATCH!"
It's a good time when successful. Same with bards. Silverlance had it right. They have a song that works like 'Nameless Dance', just the opposite. It works on your side and gives you good status buffs. Essentially, dancers maul the enemy, bards buff you up. A nice combo -------------------- Games on the Go Final Fantasy VII Final Fantasy: Four Warriors of Light Baldur's Gate Too much to play, so little time! Greg |
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Post #82753
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Posted: 10th May 2005 02:12
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Posts: 210 Joined: 8/3/2005 Awards:
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I'll be the one to split hairs.
The Dance skillset is pretty nifty as a secondary for the abovementioned reasons. Dancer as a primary class isn't that great -- mediocre stats. A Save is a nifty reaction ability for warrior classes and Geomancers, though it doesn't affect dances at all. Brave Up isn't too useful, Ramza's Cheer Up skill and the Mediator's Praise skill work better. Brave Up only increases brave by 3 -- permanent increases (and decreases) require a change of 4, so you have to get hit twice for it to do much. Fly is more expensive than Teleport and not as useful. Jump+3 is more expensive and less useful than Ignore Height or Teleport. -------------------- Wasabi Viniagrette: Mix 1/3 C rice vinegar, 2 Tbsp sesame oil, and 2 tsp powdered wasabi. Excellent over cold udon noodles and shiitake mushrooms for a Japanese pasta salad. |
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Post #82805
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Posted: 10th May 2005 05:35
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Posts: 1,897 Joined: 22/12/2003 Awards:
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Nameless Dance and Last Dance are incentive enough for me to use them. Like someone said, pair the Dancer's continuing skill with the Transparent state, and you can watch the battle turn into a warm-up exercise.
-------------------- It's gonna be a glorious day I feel my luck can change |
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Post #82823
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Posted: 10th May 2005 12:44
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Posts: 253 Joined: 7/1/2005 Awards:
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And, because the attack will target all enemies, you will most likely hit one of them and gain JP.
-------------------- "There is not a liberal America and a conservative America - there is the United States of America. There is not a black America and a white America and latino America and asian America - there's the United States of America." ~Barack Obama |
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Post #82837
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Posted: 10th May 2005 13:38
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Posts: 4 Joined: 8/5/2005 |
I was using my dancer and i realized that it takes a good amount of time for them to cast their dance.
I've mastered all the dances, should i switch her to a faster class? Or won't that even effect the dance time? -------------------- Snake Overlord will be pleased with your death. |
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Post #82840
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Posted: 10th May 2005 13:54
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Posts: 210 Joined: 8/3/2005 Awards:
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Quote (Snake Knight @ 10th May 2005 08:38) I was using my dancer and i realized that it takes a good amount of time for them to cast their dance. I've mastered all the dances, should i switch her to a faster class? Or won't that even effect the dance time? It won't affect their dance time. Some dances are faster than others -- Wiznaibus hits much faster than Nameless Dance. As the old saying goes, "Good things come to those who wait." -------------------- Wasabi Viniagrette: Mix 1/3 C rice vinegar, 2 Tbsp sesame oil, and 2 tsp powdered wasabi. Excellent over cold udon noodles and shiitake mushrooms for a Japanese pasta salad. |
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Post #82841
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Posted: 10th May 2005 19:01
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Posts: 734 Joined: 8/7/2004 Awards:
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I personally find dancers (as well as there male counter parts bards) valuble in battle. I have won many battles cause i was able to have a dancer inflict status on the enemy which made it incredibly useful. So yeah i'd say dancers are worth it even if they take a while to do there dances.
-------------------- Don't fear the reaper! Wonderful system this "Democracy" is no mechanism to break a tie -Dinobot- It's spelled Raymond Luxray Yatch but it's pronounced Throat Wobbler Mangrove. Vi Veri Veniversum Vivus Vici Sic Semper Tyrannis bush. |
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Post #82851
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Posted: 10th May 2005 22:50
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Posts: 95 Joined: 13/6/2003 Awards:
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Quote (FabulousFreebird @ 9th May 2005 04:45) If nothing else, they're Brave Up and Jump+3/Move+3 (forgot which) is useful as well. Bards have Move+3. Dancers have Jump+3, which isn't very good because Fly is only 200JP more, and better in almost all cases (Jump+3 is better for jumping over gaps, and that's it). By the way, both Bards and Dancers have Fly. |
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Post #82880
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Posted: 12th May 2005 20:25
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Posts: 172 Joined: 8/10/2004 Awards:
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Quote (red_beard_neo @ 10th May 2005 08:54) Quote (Snake Knight @ 10th May 2005 08:38) I was using my dancer and i realized that it takes a good amount of time for them to cast their dance. I've mastered all the dances, should i switch her to a faster class? Or won't that even effect the dance time? It won't affect their dance time. Some dances are faster than others -- Wiznaibus hits much faster than Nameless Dance. As the old saying goes, "Good things come to those who wait." How about Short Charge? -------------------- And don't drive your car off a cliff like I did. Girl, no man is worth 10 points on your license. |
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Post #83118
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Posted: 13th May 2005 04:53
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Posts: 1,897 Joined: 22/12/2003 Awards:
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Short Charge doesn't work in conjunction with the Dance command (or Sing, for that matter).
-------------------- It's gonna be a glorious day I feel my luck can change |
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Post #83158
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Posted: 13th May 2005 12:44
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Posts: 253 Joined: 7/1/2005 Awards:
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Quote (Shotgunnova @ 12th May 2005 23:53) Short Charge doesn't work in conjunction with the Dance command (or Sing, for that matter). Yeah, I just tried it. You just have to wait... I did find out a neat little trick, though. If you have sunken state for the dancer and start dancing, have one of your characters hit her. She will become invisible, and, as long as you don't change the command, she will stay invisible and continue dancing. -------------------- "There is not a liberal America and a conservative America - there is the United States of America. There is not a black America and a white America and latino America and asian America - there's the United States of America." ~Barack Obama |
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Post #83174
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Posted: 13th May 2005 15:20
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Posts: 172 Joined: 8/10/2004 Awards:
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Not to be rude, but, it has already been discovered and is now used by lots of people.
-------------------- And don't drive your car off a cliff like I did. Girl, no man is worth 10 points on your license. |
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Post #83179
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Posted: 16th May 2005 09:21
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Posts: 953 Joined: 23/2/2005 Awards:
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NO WAY THATS AWESOME!!!!!!!!!!!!!!!
-------------------- "You know that feeling you get when you're on a merry go 'round, and you want to jump off to make the spinning stop, but you know it'll suck when you land? I feel like that all the time"- Keno "I stab my girl until I fall down" -Yukari Do you like Horny Bunnies? |
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Post #83473
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Posted: 17th May 2005 12:59
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Posts: 253 Joined: 7/1/2005 Awards:
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I thank you for the compliment, whether sarcastic or not.
Anyway, to add to the discussion, dancers are worth using because they can hit all of the enemies. Witch hunt is particularly useful vs. all of the stupid mage people, even though they don't do that much MP damage. (A lot of people have already known that, I know Edit A lot of my technique involves Blade Grasp and JP up, so I thought that was kind of neat. This post has been edited by ArcKnight5000 on 17th May 2005 13:01 -------------------- "There is not a liberal America and a conservative America - there is the United States of America. There is not a black America and a white America and latino America and asian America - there's the United States of America." ~Barack Obama |
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Post #83548
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Posted: 21st May 2005 22:56
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Posts: 484 Joined: 20/1/2005 Awards:
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The Dancers have some great skills, like the Last dance and Nameless dance..but take too much turns in order to perform it, their support abilities are not that good..but if we go with this analysis almost every job would not be worth enough, like a Mediator or an Oracle...the final choice is up to you. For me they are not worth enough, they are weak physically and magically speaking.
-------------------- "Its no cheating if you don't get caught" |
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Post #84034
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Posted: 22nd May 2005 17:54
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Posts: 2,119 Joined: 18/7/2004 Awards:
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I only use dancers when trying to master every class, but they are actually pretty good. Three or four dancers with sunken state actually do some damage. Using Polka Dance to slow the enemies is also useful. So, yeah, dancers can be worth using.
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Post #84102
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Posted: 5th June 2005 15:10
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Posts: 16 Joined: 28/5/2005 Awards:
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If you want to know how to make the best team out of dancers. Try this combo. Four dancers ans 1 Mime. I just recently got the mime and i thought it was pretty useless personally but heh when i found out what it did I was happy. Equip all your dancers with chantages( get a uribo or porky in your party and go between two places til it outbreeds and poach. So that they all have reraiise in case of a terrible accident( not likely_ ) Then start the fight off with all the dancers using Nameless dance... by the time they have all done it once..... its ben done 8 times. Equip steal as a second command and your loaded on items and money
Enjoy. This strategy has been brought to you by my most recent findings. |
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Post #85466
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Posted: 9th June 2005 18:33
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Posts: 236 Joined: 11/12/2004 Awards:
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I currently have four dancers in my party.Im in the beggning of chapter 3 right now,and all u have to do is use dancers against all male classes and u've got a powerful class.especially using slow dance on powerful enemy classes like wiegraf,or elmdor.
-------------------- Can't we get a better mission than this.I HATE CATS!!!! Quote from Naruto |
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Post #85760
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Posted: 15th June 2005 20:28
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Posts: 84 Joined: 15/6/2004 Awards:
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Someone said that Dance makes for a good secondary ability, and I whole-heartedly agree with that. Dance and Singa re two of my favorite abilitiues, though this probably comes from the fact that I like to power up my characters rdiculously and be so powerful I can just goof off in the battles (Anyone ever rob Miluda or Wiegraf or anyone else blind? It's fun when Wiegraf DOESN'T HAVE HIS SWORD ANYMORE. Muwahaha. Good times.) So I really like the dancer's ability to continuasly act; I seem to remember powering up by having all my guys sing, and the girls dance, and just puch the buttons as needs be. Yup. Good times.
-------------------- Fierce Legends Software Battle Designer Fierce Legends Software Website Fierce Legends Software Forums Please post in our forums; we are in need of help and input as we develop the Final Fantasy VI Prequel. |
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Post #86256
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Posted: 27th June 2005 01:49
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Posts: 155 Joined: 26/6/2005 Awards:
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i think dancers are no good.. even though they do have useful abilities they did nothing for me at all
-------------------- "To be forgotten is worst than death." Freya , FF9 "How do you prove that you exist...? Maybe we dont exist." Vivi, FF9 |
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Post #87551
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Posted: 18th July 2005 05:38
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Posts: 9 Joined: 12/7/2005 |
I think they're good for your party and aboslutely suck for enemies. The can caste random spells on your team, which is awesome, like Haste, absolutely awesome in any FF game!
-------------------- "Eventually, darkness consumes the heart..." -Ansem, Kingdom Hearts |
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Post #90459
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Posted: 7th August 2005 15:09
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Posts: 207 Joined: 16/2/2005 Awards:
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Dance is an insanely good secondary skill...I've got a danicing ninja and knight in my current party and using nameless dance and last dance in tandem is a very good strategy. Nameless dance has kicked in and saved me in numerous situations where I was getting my arse gift-wrapped and sent back to me then all of the sudden two Hydras get turned into frogs and another gets put to sleep....Milk!
Yeah dance is great as a secondary skill. -------------------- "You broke my f***ing sitar, mother f***er." -Anton A. Newcombe "Yet another 'use your sword to magically deliver death from above' character comes in somewhere between the Living Cabbage and Milkmaid character options." -red_beard_neo |
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Post #93198
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