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Remaking Final Fantasy IV

Posted: 15th March 2005 03:52

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Hehe, now I am not suggesting that FFIV needs to be remade directly. So don't get the idea, okay. What I suggesting is that we use the fundamentals of the game and remake it in that way. Might need to rename certain character and change the story here and there.

Its such a pity, that people are so worried about copy right laws. Tsk tsk, don't you know, you can't be charge of violating a crime on a international product or story. But to be wise I'd insist on remaking certain aspects.

1) Change Cecil's name and personality. Even as a Dark Knight, he still had the same Paladin like personality.

2) Change character height's. Make Cecil short and annoying to the characters around him, except for the twins and young Rydia, well in height I mean, he can still be consider annoying to them.

3) Change Kain's personality. I think Kain should be the cocky and always trying to prove he's better than Cecil.

4) Change Rosa's personality. I seriously think Rosa should be alot more like a mix of Yuna from FFX and Tifa from FFVII. Young, spiteful, caring, and very loyal to her crew. This is really just a slight personality twist.

5) Change Yang's personality. I seriously think he should be more courageous and venturious type and kind of like a drill sergent with the other soldiers.

6) Replace Edward with Anna, I'd put this into more detail. Probably have her as the cowardly type, mainly because she is oftenly sheltered by her father, but now Tellah has a frequent memory losing problem.

Change the battling system from ATB to SOM.

This post has been edited by Evil_Ninja on 15th March 2005 04:25
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Posted: 15th March 2005 04:14

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1) Umm... no. Cecil becomes a Paladin because he is full of regret for what he did over the years. If you made him act like more of a Dark Knight, then why would he want to become a Paladin?

2) I'm not sure what the point in this would be...

3) Kain was always trying to prove he was better than Cecil. He even says to Rosa "I'll show you I'm better than Cecil!" or something along those lines.

4) Didn't play FFX, and I don't think that Tifa would work well as a White Mage of all things.

5) Eh, he seemed fine to me.

6) I'd take out Edward entirely. There was no point in this character, you might as well kill him off the second he joins your party.

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Posted: 15th March 2005 04:35

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1) Umm... no. Cecil becomes a Paladin because he is full of regret for what he did over the years. If you made him act like more of a Dark Knight, then why would he want to become a Paladin?

2) I'm not sure what the point in this would be...

3) Kain was always trying to prove he was better than Cecil. He even says to Rosa "I'll show you I'm better than Cecil!" or something along those lines.

4) Didn't play FFX, and I don't think that Tifa would work well as a White Mage of all things.

5) Eh, he seemed fine to me.

6) I'd take out Edward entirely. There was no point in this character, you might as well kill him off the second he joins your party.


This is Cecil, "Oh I am such a bad man, a bad baddy man, I hurt so many people though it was just my job" "Oh Rosa is hurt, she's not even that good looking yet I gotta save her!" "Oh I am all alone, no one loves me!"

Cecil was a wuss! The whole becoming part of the light was to boast his self-esteem.

2: Characters should be so freaking short. Come on most people in the middle-ages were 6'3" and the women were almost always above 5'7", doesn't make sense on making Rosa and Rydia 5'4".

3: He didn't act cocky about it though, that didn't give enough character height on him. Made him more of a I join your party and I'll speak up when its my part to do something. Way too unrealistic.

4: If you fuse Yuna and Tifa's personalities, you would have a butt kicking mage. Yuna is a summoner/white mage in FFX and Tifa is a butt-kicking machine.

Rosa is butt kicking with a bow and uses white magic, do the math.

5: Yeah but not really that realistic like.

The characters though they have personalities they aren't brought out so openly. In FF6 everyone is much more openly and in FF7 they are even more openly emotional and alive.

The problem with FF4 is that it still lacks lively characters.

6) That is what I am doing, taking out Edward probably have sacrifice himself as the only means of being heroic. Then have Anna in, because it would seem great to have a bard/blue mage.

This post has been edited by Evil_Ninja on 15th March 2005 04:37
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Posted: 15th March 2005 04:40

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1) Change Cecil's name and personality. Even as a Dark Knight, he still had the same Paladin like personality.

YOU BLASPHEME, SIR. First of all, Cecil's name is awesome. Cecil, as a character, singlehandedly makes his name cool. It also means "blind" -- which he is, as a Dark Knight. And the reason he has a Paladin-like personality is because he's supposed to be a Paladin. For once, we have a main character who's inherently decent and tries to do good and you want to change him into some Squall-like brooder? Hells no.

2) Change character height's. Make Cecil short and annoying to the characters around him, except for the twins and young Rydia, well in height I mean, he can still be consider annoying to them.

... are you joking? Seriously, is this sarcasm? Face my fists of fury.

3) Change Kain's personality. I think Kain should be the cocky and always trying to prove he's better than Cecil.

Um, he kind of does try that already. As for cocky, leave that to Edge. The main characters in FFIV are grown-ups, for once.

4) Change Rosa's personality. I seriously think Rosa should be alot more like a mix of Yuna from FFX and Tifa from FFVII. Young, spiteful, caring, and very loyal to her crew. This is really just a slight personality twist.

What? And "spiteful"? Er, do you even know what that word means? As for young and caring and loyal, she is that already. Again: a grown-up.

5) Change Yang's personality. I seriously think he should be more courageous and venturious type and kind of like a drill sergent with the other soldiers.

... venturious?

6) Replace Edward with Anna, I'd put this into more detail. Probably have her as the cowardly type, mainly because she is oftenly sheltered by her father, but now Tellah has a frequent memory losing problem.

Er, why? Then Tellah has no reason to go after Golbez. I don't even know why I'm typing stuff anymore. Let me just say, thank God no one can "adjust" FF4 to his or her liking. And I pray that no one ever will.

I'm agog.

EDIT:
Quote
This is Cecil, "Oh I am such a bad man, a bad baddy man, I hurt so many people though it was just my job" "Oh Rosa is hurt, she's not even that good looking yet I gotta save her!" "Oh I am all alone, no one loves me!"


...
What even the hell.

This post has been edited by L. Cully on 15th March 2005 04:43

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Posted: 15th March 2005 04:42

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Quote (Evil_Ninja @ 14th March 2005 22:52)
1) Change Cecil's name and personality. Even as a Dark Knight, he still had the same Paladin like personality.

So do you want to change Cecil's personality or his personality as a Dark Knight?
Why would they be different? Having the weight of guilt lifted off of your shoulders isn't going to completely remake your personality.

Quote (Evil_Ninja @ 14th March 2005 22:52)
2) Change character height's. Make Cecil short and annoying to the characters around him, except for the twins and young Rydia, well in height I mean, he can still be consider annoying to them.

Cecil was a leader. You can't get anyone to follow you if they're too busy rolling their eyes at you. The older Elrich brother you're ripping this off of didn't have anyone who followed him because they thought he would be a good leader, he just has his brother who follows him because he loves him. The younger one isn't even a follower, more like a junior partner.
Besides, FMA blows.

Quote (Evil_Ninja @ 14th March 2005 22:52)
3) Change Kain's personality. I think Kain should be the cocky and always trying to prove he's better than Cecil.

Because campy always works.

Quote (Evil_Ninja @ 14th March 2005 22:52)
4) Change Rosa's personality. I seriously think Rosa should be alot more like a mix of Yuna from FFX and Tifa from FFVII. Young, spiteful, caring, and very loyal to her crew. This is really just a slight personality twist.

Because FFIV is based on later FFs.
I agree with those changes. Rosa is too much of a disloyal, uncaring, forgiving, old crone.
Oh, and give Rosa's sprite teh big boobeez like tiffa, lawl.

Quote (Evil_Ninja @ 14th March 2005 22:52)
5) Change Yang's personality. I seriously think he should be more courageous and venturious type and kind of like a drill sergent with the other soldiers.

More venturious only works works with someone who doesn't have very many stable loyalties.
Drill sergent doesn't work. The current military works that way because their first job is to toughen you up. A miltary based on martial arts would train their soldiers to take their training seriously and solemnly.

Quote (Evil_Ninja @ 14th March 2005 22:52)
6) Replace Edward with Anna, I'd put this into more detail. Probably have her as the cowardly type, mainly because she is oftenly sheltered by her father, but now Tellah has a frequent memory losing problem.

A memory problem like leaving his daughter behind while he seeks the magic to get revenge for the guy he hates for stealing his daughter.

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Posted: 15th March 2005 04:42

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1. There's this guy you may have seen called 'Namingway". His personality is what prompted him to shed the Dark Knight.

2. *no comment*

3. There's already a character like that, his name is Edge.

4. I think if you minus the spiteful, you'd have Rosa already.

5. I guess blowing yourself up isn't courageous enough, huh?

6. I actually think it would be kinda cool to have Anna in the team. But, it would take out a lot of motive for Tellah by doing that.

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Posted: 15th March 2005 04:48

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Quote (Kame @ 14th March 2005 23:42)
1. There's this guy you may have seen called 'Namingway".  His personality is what prompted him to shed the Dark Knight.

2. *no comment*

3. There's already a character like that, his name is Edge.

4. I think if you minus the spiteful, you'd have Rosa already.

5. I guess blowing yourself up isn't courageous enough, huh?

6. I actually think it would be kinda cool to have Anna in the team. But, it would take out a lot of motive for Tellah by doing that.

Edge is cocky on a royal pain to my butt level, not really the same as being cocky in the heroic lines.

Cecil was really a leader after he became a Paladin, before then he was checked upon, just trying to help people and was second in command to Yang, well durring the invasion part.


I am insisting that some parts are still going to need to be change just to make it more original with the characters.

To continue onward:

Here is some more ideas.

It should start off with talking about the progress of events that have occured as of so far and about the crystals being the source of all magic.

Cecil shows up being just a normal boy with his dying mother. Her last wish before she dies is for him to join the Baron military and become a strong young man. He followers her wish and meets the young orphan Kain, the two of them make their way to Baron and after many tasks and adventures they become great soldiers.


This post has been edited by Evil_Ninja on 15th March 2005 05:09
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Posted: 15th March 2005 05:15

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Quote (Evil_Ninja @ 14th March 2005 23:35)
This is Cecil, "Oh I am such a bad man, a bad baddy man, I hurt so many people though it was just my job" "Oh Rosa is hurt, she's not even that good looking yet I gotta save her!" "Oh I am all alone, no one loves me!"

I have the screen shots where he says those.

Quote (Evil_Ninja @ 14th March 2005 23:35)
Cecil was a wuss! The whole becoming part of the light was to boast his self-esteem.

The way to go about bragging about your self-esteem is to change your actions.

Quote (Evil_Ninja @ 14th March 2005 23:35)
2: Characters should be so freaking short. Come on most people in the middle-ages were 6'3" and the women were almost always above 5'7", doesn't make sense on making Rosa and Rydia 5'4".

Uhh... go to St. Augustine and visit the old hospitals. There are coffins under the beds so you can roll a person into it once they die. The coffins are for adults, and they look like they are kids' coffins.
Why should they be short? What would be the point of it? It only adds stupid, cheap gags to FMA.

Quote (Evil_Ninja @ 14th March 2005 23:35)
3: He didn't act cocky about it though, that didn't give enough character height on him. Made him more of a I join your party and I'll speak up when its my part to do something. Way too unrealistic.

Because there is no one in this world that is quiet, or serious, or respectful to the people around them.

Quote (Evil_Ninja @ 14th March 2005 23:35)
4: If you fuse Yuna and Tifa's personalities, you would have a butt kicking mage. Yuna is a summoner/white mage in FFX and Tifa is a butt-kicking machine.

Rosa is butt kicking with a bow and uses white magic, do the math.

Is there anything butt-kicking about Yuna's personality (I've never played FFX) because hers would be the primary in that combination, since Tifa had no personality to speak of.

Quote (Evil_Ninja @ 14th March 2005 23:35)
5: Yeah but not really that realistic like.

The characters though they have personalities they aren't brought out so openly. In FF6 everyone is much more openly and in FF7 they are even more openly emotional and alive.

The problem with FF4 is that it still lacks lively characters.

Cloud stop doing anything when his memory goes shows much more emotion than Edward breaking down at his lover's death or Cecil taking his stand against the man who was as his father in the midst of a slaughter-field.

Quote (Evil_Ninja @ 14th March 2005 23:35)
6) That is what I am doing, taking out Edward probably have sacrifice himself as the only means of being heroic. Then have Anna in, because it would seem great to have a bard/blue mage.

Completely ruins the Tellah continuity and the Dark Elf solution

Quote (Evil_Ninja @ 14th March 2005 23:48)
Edge is cocky on a royal pain to my butt level, not really the same as being cocky in the heroic lines.

You were just talking about having Kain be a campy villain, not a cocky ally.

Quote (Evil_Ninja @ 14th March 2005 23:48)
Cecil was really a leader after he became a Paladin, before then he was checked upon, just trying to help people and was second in command to Yang, well durring the invasion part.

That 1/20 of the time he was a DK when he was a co-commander competely trumps the rest of the first half of the game and the time before the story starts when he was Captain of the Red Wings.

Quote (Evil_Ninja @ 14th March 2005 23:48)
I am insisting that some parts are still going to need to be change just to make it more original with the characters.

You are going to make the first character-driven video game more original by changing the personalities of characters so that they are clones and copies of characters from future FFs.

Quote (Evil_Ninja @ 14th March 2005 23:48)
It should start off with talking about the progress of events that have occured as of so far and about the crystals being the source of all magic.

But they weren't the source of all magic.

Quote (Evil_Ninja @ 14th March 2005 23:48)
Cecil shows up being just a normal boy with his dying mother. Her last wish before she dies is for him to join the Baron military and become a strong young man. He followers her wish and meets the young orphan Kain, the two of them make their way to Baron and after many tasks and adventures they become great soldiers.

You're looking to make the game too long by adding fluff.
Overdone.
Cecil was also an orphan.

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Posted: 15th March 2005 05:24

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That can be quite annoying to quote each section like that, I know you like to organize, but really you simply quote upon a whole and then seperate it out with some of " " Quotation marks.
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Posted: 15th March 2005 05:29

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Quote (Evil_Ninja @ 15th March 2005 00:24)
That can be quite annoying to quote each section like that, I know you like to organize, but really you simply quote upon a whole and then seperate it out with some of " " Quotation marks.

omg so sorry

guys we have to format ourslefs corectly

P.S.) Ninja, is English your first language? No offense meant, I just have a feeling it isn't.

Moderator Edit
No need to be a dick. If you're going to troll, do it elsewhere.


This post has been edited by Neal on 15th March 2005 09:36

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Posted: 15th March 2005 05:41

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I think he's talking to me, Cully.

I do it because it's easier for me to organize my thoughts and it enables the reader to know what it is exactly I'm replying to.

Good job dodging my points, by the way.

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Posted: 15th March 2005 07:13

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Isn't there a very similar thread to this already? Or several? And what exactly does changing their heights accomplish anyway, geez, all the sprites are the same height except the kids.
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Posted: 15th March 2005 08:40

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What you're basically suggesting in items (1) and (6) is a complete and wholesale rethinking of the entire game's plot, meaning, and organization. If you were to remake FFIV with such changes, and remake the rest of the story to make these changes smooth, then you basically have a new game. Yes, you might be using FFIV characters, but it's not going to resemble the original in anything more than superficial characteristics.

Yes, I've heard complaints about how Cecil and/or Kain should be more of a badass. This isn't the first time. I don't quite get why people don't like characters who aren't 'badass' enough. What's wrong with a character who is truly and intrinsically a nice guy?

As for item (2), I'm not sure why you'd do that.

Item (3) might actually work with only some other slight modifications. I can imagine a contrast at the beginning of the story between Kain and Cecil, Cecil being the humble one and Kain being the arrogant one--that would require a simply twitching of dialogue, probably, and then this contrast becoming ironically reversed on Kain's side at the end of the story when he realizes that he isn't as strong or powerful as he thought he was.

Item (5) might actually work as well. I see that as a very minor detail, though. Maybe not as harsh as a drill seargeant, though...

And I don't know what Yuna's personality is like. But I admit that Rosa's personality was a bit boring, being too close to the stereotypical 'damsel in distress' plot-model. But somehow, it worked out that I when playing through the game, I never had the feeling of "Why couldn't she just have done ABCDE instead of waiting for the the rest of the characters to arrive?".

This post has been edited by Glenn Magus Harvey on 15th March 2005 08:41

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Posted: 15th March 2005 11:06

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This thread is a train wreck.Trolling on all sides, a distinct lack of objectivity, and a tenuous at best grasp of copyright law.

That said, it's staying open for the time being because it's almost amusing.

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Posted: 15th March 2005 15:14

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OK, first of all the entire premise for your "ideas" is absolutely ludicrous, and your command of the English language leaves something to be desired; I really don't feel like going Maddox on your ass so I won't, but allow me to clue you in on a few things.

Quote
I am insisting that some parts are still going to need to be change just to make it more original with the characters.


Your "original with the characters" idea isn't exactly there. Making Rosa a combination of Tifa and Yuna (wtf?), making Kain cocky instead of grave, and making Yang "more courageous" (he always seemed plenty courageous to me) doesn't make them more original. Rosa was intended to be a very caring person devoted to Cecil (the translation for FF IV really isn't that good), Yang was intended to be a courageous and loyal monk of Fabul, and Kain was intended to be a determined, not necessarily cocky, Dragoon always trying to outdo Cecil and impress Rosa. I see nothing grossly unoriginal or poorly done about these characters, especially in what, 1990?

Quote
Come on most people in the middle-ages were 6'3" and the women were almost always above 5'7", doesn't make sense on making Rosa and Rydia 5'4".
Where the hell are you getting those numbers? Europeans' average height did grow somewhat after the fall of the Roman Empire and meat became a key part of the lowest classes' diet, but there is absolutely no basis to those heights you give. I am willing to be that at least the men's heights are way lower than you say. Also, keep in mind that these numbers are Japanese. They always have characters seem taller than their listed heights - Ryu from SF is supposed to be 5'9'', Cloud from FF VII is supposed to be 5'7'', heights in video games never make sense. Why do you think this is even important to the game?

Quote
Cecil shows up being just a normal boy with his dying mother. Her last wish before she dies is for him to join the Baron military and become a strong young man. He followers her wish and meets the young orphan Kain, the two of them make their way to Baron and after many tasks and adventures they become great soldiers.
Look, I know this is wishful thinking on your part, but if you want to write your own story follow GMH's lead and actually write your own story. Put in as many cliches as you want, even.

I have class in twenty minutes, so I must go. But the point is, if you have so many gripes about the game and want to fantasize about changes that you believe should have been made, then design your own game (many people on these forums, myself included, find it entertaining to write things like fanfics and hypothetical game plots/scripts/designs). FF IV is a classic and I don't think the changes you've mentioned would add anything to the experience. Stay in school.

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Posted: 15th March 2005 15:53

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Quote (L. Cully @ 15th March 2005 00:29)
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No need to be a dick. If you're going to troll, do it elsewhere.

Oh, but I think there was need. Dire need.

That said, I'll shut up. It's just, Cecil, you know? I lose my head.

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Posted: 15th March 2005 16:21

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Quote (L. Cully @ 15th March 2005 10:53)
Quote (L. Cully @ 15th March 2005 00:29)
Moderator Edit
No need to be a dick.  If you're going to troll, do it elsewhere.

Oh, but I think there was need. Dire need.

That said, I'll shut up. It's just, Cecil, you know? I lose my head.

I disagree, sorry. Let the mods do their jobs, and let the rest go as it is. Anything further on the topic can be brought to PM, thanks!

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Posted: 15th March 2005 19:55

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keeping on topic, I'm somewhat surprised that nobody, while referring to the original point 6, thought of the line "you spoony bard!". one of the greatest lines in the history of Final Fantasy in itself warrents the commendation of the cowardly prince in disguise that many scorn so much.

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Posted: 15th March 2005 20:58
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Just curious, but are these just things you'd like to see sometime or another or things you plan on doing? Because I'd assume altering the entire battle system would be a tad difficult.

Edit
Also, what is it with you and height?


This post has been edited by Mimic on 15th March 2005 21:41
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Posted: 15th March 2005 21:43

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I personally doubt he's planning on actually doing them, but like most of us, he's just saying what his ideas are. Yes, altering the entire battle system to implement a Secret-of-Mana-style system would require not only displaying enemies on the world map, but also creating monster sprites, completely revamping the graphics (hopefully improving on them), creating weapons-equipped sprites for characters, etc...

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Post #76333
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Posted: 18th March 2005 23:54

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Magitek Soldier
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Quote
1) Change Cecil's name and personality. Even as a Dark Knight, he still had the same Paladin like personality.

2) Change character height's. Make Cecil short and annoying to the characters around him, except for the twins and young Rydia, well in height I mean, he can still be consider annoying to them.

3) Change Kain's personality. I think Kain should be the cocky and always trying to prove he's better than Cecil.

4) Change Rosa's personality. I seriously think Rosa should be alot more like a mix of Yuna from FFX and Tifa from FFVII. Young, spiteful, caring, and very loyal to her crew. This is really just a slight personality twist.

5) Change Yang's personality. I seriously think he should be more courageous and venturious type and kind of like a drill sergent with the other soldiers.

6) Replace Edward with Anna, I'd put this into more detail. Probably have her as the cowardly type, mainly because she is oftenly sheltered by her father, but now Tellah has a frequent memory losing problem.


1) Why would you change Cecil's name? It fits his character, as stated before, and changing his personality would warp the game and make him incredibly weak because Light Swords are more powerful than the Dark Swords.

2) Why would he be short and annoying? He's supposed to be a leader, leaders shouldn't be that annoying, it would only make them harder to work with and raise the chance of failure. Besides, this was made back when Sprites were used, it is rather hard to determine height then.

3) That already happens. Besides, Dragoons are honorable, Ninja are cocky.

4) Spiteful and caring? How would that happen? Like this:

Rosa: Here, let me heal you.
Cecil: Thanks.
Rosa: BUT YOU HAVE TO LEARN TO LIVE WITH PAIN, I HAVE MY OWN LIFE YOU KNOW!!!
Cecil: ...

Besides, this game was made before characters became generic copies of others, as you are suggesting by taking another character's personality.

5) Yang is couragous already, he sacrifices himself, last time I checked, that was couragous. And take note that he is a Monk of Fabul, not a Captain of Baron.

6) If you look at the plot, Anna had to die.

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The problem with FF4 is that it still lacks lively characters.


You have: A mourning bard, a revenge crazed old man, another awesome old man, an overprotective old man, an annoying kid, a kid who beats up said annoying kid, a vengeful annoying (yet funny at times) ninja, a kind healer, etc. What more can you want? Most of the newer FF games have even less character development.

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It should start off with talking about the progress of events that have occured as of so far and about the crystals being the source of all magic.

Cecil shows up being just a normal boy with his dying mother. Her last wish before she dies is for him to join the Baron military and become a strong young man. He followers her wish and meets the young orphan Kain, the two of them make their way to Baron and after many tasks and adventures they become great soldiers.


So you want to make this game a replica of FF VI (in a way)? They aren't magic here, they just help keep the world in balance.

As it was previously stated, Cecil is an orphan. Can I ask a question? How many times have you played the game? Sometimes you need to play it a few times to catch every detail of it, because you missed a few.

alphasmart is right. I didn't see that until I read his post.

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Could you repeat that?
Post #76641
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Posted: 19th March 2005 08:42

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Huh? Since when does arguing a single person's ideas with the same disagreements over and over again constitute a topic? wacko.gif

Anyway, trying to stick somewhat to the original topic, I'd like to say that us actually making a remake of FF IV is close to nil. I mean, us actually making a direct remake of FF IV would be perty much direct plagiarism. If it's not against the law to copy somebody else's work, then what would be the point in copyrigting it? I'm sure that Square has international and regional copyrights all over their games. My point is that I don't think anybody's getting their hands on a non-square remake of FF IV any time soon. Unless they sell their rights to it or it somehow becomes Public Domain that is.

As for ideas of what I'd like to see in a remake, I wouldn't change much. Just edit the over world sprites to match the battle ones, give the lesser characters a little bit more screen time and make the battle system just a little more fluid and that's all I'd like to see. Well maybe a toggle inbetween Easy(Japanese Easy Type) Medium(U.S. Version) and Hard (Original Japanese Version) would be nice too but not needed. Other then those few things, I like the game just the way it is. Plots, characters, items, crystals and all. Sure, the characters were somewhat flat at times but they all fit the story and that's all they needed to do.

By the way, if you'd like to change Cecil's name Evil_Ninja, Namingway is in almost every town. If you find and talk to him, Namingway will change the names of Cecil or any other character in your current party. He'll do it as many times as you want and he'll even for free just because he loves changing names so much. However, try to avoid renaming people who don't make it into the final party. Unless you like the idea of being forever stuck with everybody calling Yang "Hulk" or something of the like that is. pinch.gif

This post has been edited by Tonepoet on 19th March 2005 09:10

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Post #76680
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Posted: 19th March 2005 14:00

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Cactuar
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Changing FFIV? Blasphemy!!! There is nothing wrong with the original and it should stay the way it is... unless they make it 3D or something. NO story changes!

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Post #76686
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Posted: 19th March 2005 16:45

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Cetra
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I would think someone would've gotten that he's either joking or purposefully causing uproars by now...

Thumbs up Evil_Ninja. wink.gif You sure got people all wound up over this.

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Post #76695
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Posted: 19th March 2005 17:08

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It's sorta sad when you've made most of your posts on your forum. There's nothing to change about FFIV. Besides, if you want to change Cecil's name, go ahead and talk to Namingway. There's really nothing wrong with FFIV. sleep.gif

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Yunalesca: "Poor creature. You would throw away hope. Well... I will free you before you can drown in your sorrow. It is better for you to die in hope than to live in despair. Let me be your liberator. "
Post #76697
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Posted: 20th March 2005 06:37

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Well, if you were gunna remake, you could always update the small things: increase the graphics to the level of, say, FF6, remix the music for better quality (or is that called arranging? whatever).

Personally, I hate always hated random battles. So I would keep the battle system the same, except you can see enemies on the screen, like in Chrono Cross, Earthbound, Lunar, etc. Granted, you'd have to fight a lot of them for level up and some you couldn't avoid, but if wanted, you could just run past them. But that's a complaint I have with every old school RPG what uses random battles.

Of course, give everyone all their original powers as well (darkness wave, build-up, medicine, remember, etc).

A better script would be nice. I'm not saying change the core dialogue, just flesh it out a bit. Better technology definitely allows for more dialogue to "liven up" the characters more.

I wouldn't change anything about the story, but perhaps have aong series of optional side quets were you learned more about certain characters histories. Or have them reflect on the choices made thus far, in a bit deeper detail, to know a little better what each character thinks about their life choices and such. One of the best things about FF6 was they way they had all these little side quests when you reassembled your team, that revealed more about each character in your group.

Most importantly, I would like to see more scenes revealing Kain agonizing over his being mind controlled; not that any of the other characters need to see this, but in his moments of being alone, when no one else is paying attention, we could maybe see more of his thoughts on the matter.

Also, I bit more detail on Rydia's life in the Land of Summoned Monsters.

And of course, there would be new hidden bosses. There are always new hidden bosses.

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Post #76748
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Posted: 20th March 2005 06:58

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Quote (sharkerbob @ 20th March 2005 01:37)
...FF6, remix the music for better quality (or is that called arranging? whatever...

Remixes tend to imply that the song has taken on a new kind of style in the remix(ie jazz remix, dance remix), while an arrangement changes instrumentation somewhat, but doesn't have to deviate substantially from the original. That's at least the distinction that ocremix makes between the two; they accept remixes, not arrangements, and if something sticks too close to the original then it won't make it past the panel.

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Post #76752
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Posted: 5th April 2005 14:40
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ok just a few correction

spiteful mean nasty evil_ninja, so caring and spiteful dont go

secondly people were xtremely short in the middle ages, NOT TALL!!
Post #79107
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Posted: 5th April 2005 17:31

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Its such a pity, that people are so worried about copy right laws. Tsk tsk, don't you know, you can't be charge of violating a crime on a international product or story. But to be wise I'd insist on remaking certain aspects.


You're wrong. You can and people have been sued for more money than the collective wallet of the CoN community. If you think you can back the statement up, feel free to PM me.

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Post #79122
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Posted: 10th April 2005 07:49

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"Change Cecil's name..."
No. Why? It's Spanish. So is Rosa (meaning "Pink," of course, adding to her niceness), and I guess Kain is too. See? They have Spanish people in a Japanese game! This is culture you're dealing with, and if you'll notice, the sprite of Kain does look darker-skinned then, say, Rydia's. You've got to think, all these people come from all different parts of the FFIV world. They've got to have a variety of names as a tool to show diversity.
And also in FFVI, they call them Espers. Esperar is Spanish for to hope, so it's kind of like saying Espers can be connected to the word hope. Which they should be, see.

"Make Cecil annoying..."
He's the most important character. Why would you -want- to be annoyed by him? Plus, I thought his character was fine.

"Change Kain's Personality.."
I thought he was fine, too, but I think they should imply that he liked Rosa more, that'd add interest. Or cockiness, that'd work.

"Change Rosa's personality..."
I don't see why anyone would want a character more like Yuna...
Either way, I hear in the Japanese version she's much more different.

"Change Yang's personality..."
Yeah, I could definitely see that happening. He seemed too calm and stuff.

"Replace Edward with Anna..."
What, and take out the "Spoony bard" line? Hah!...Okay, so that'd still be more interesting.

Personally, I'd change the whole everyone-dying then coming to life thing. Generally, people that die tend to stay dead, and that's how it should work to me. Or just use Life on them! I reckon they could not make Rosa such a damsel in distress, considering she had a castle full of white mages envying her.

And, I could've sworn Cecil began this with murdering people then feeling bad about it, so that's for all the people who are talking about his character needing changing, he only just started feeling bad about it. And if he didn't feel bad about it, he wouldn't be trying to save the world and we'd be in a crystalless world.

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Post #79689
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