Posted: 6th April 2005 04:18
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![]() Posts: 180 Joined: 29/11/2004 Awards: ![]() ![]() ![]() |
I was thinking about making a Final fantsey 6 map for warcraft 3 there could be 4 sides
Returners Imperial empire Espers Monsters of WoB I picked WoB beucase theres a lot more non 16 party action and more people to pick from XD if you have any idea dont be afraid to post em -------------------- procastinate now, dont put it off |
Post #79221
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Posted: 8th April 2005 04:11
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![]() Posts: 859 Joined: 1/8/2002 Awards: ![]() ![]() ![]() |
Well I never played warcraft, for that matter warcraft 3 so maybe you can be more specific? Besides this is a section for JUST FFVI and not warcraft. If you want to talk about other games do it in the General Game forum.
This post has been edited by BGrugby on 8th April 2005 04:13 -------------------- War is for the participants a test of character; it makes bad men worse and good men better. - Joshua Chamberlain U sir R a n00b >:-( - Cactuar |
Post #79517
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Posted: 8th April 2005 04:29
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![]() Posts: 341 Joined: 28/3/2004 Awards: ![]() ![]() ![]() |
It's not about WC 3. It's about a FF VI map made using WC 3. It sounds cool to me. When you finish it I'd like to have it.
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Post #79518
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Posted: 8th April 2005 18:53
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![]() Posts: 206 Joined: 3/5/2004 Awards: ![]() ![]() ![]() |
Returners - Human
Empire - Orc Espers - Night Elf Monsters - Undead For big guys, use some neutral units instead of the orc ones, hard to find appropriate ones for kefka and what not, but do the best you can ![]() -------------------- Adma <3 CoN |
Post #79572
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Posted: 8th April 2005 19:13
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![]() Posts: 230 Joined: 30/1/2004 Awards: ![]() ![]() ![]() |
In my opinion, it would be a good idea to make use of the advanced options the world editor has. Instead of giving the races ordinary units, edit their properties using the unit editor, and certainly change their names. Make good use of the trigger editor. With this you can give your units new abilities, different from those already presented in the original game. Remember, many people play custom maps to take a break from the original game's units and style. Giving them new units to choose from in your map would be a good idea. I'd personally find it quite monotonous if races were just issued to the FFVI factions, for example throwing the Imperials with the undead just because they're both evil. So, instead of issuing them with original races, I recommend creating new ones using the editor, which allows you to edit things like unit properties, buildings and upgrades - basically just about anything you want to change.
I think this is a really interesting idea, and upon its release, I'll certainly give the map a try. ![]() Edit Fixed grammatical errors This post has been edited by MarquisElmdor on 8th April 2005 19:15 |
Post #79573
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Posted: 8th April 2005 20:34
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![]() Posts: 40 Joined: 8/9/2004 Awards: ![]() ![]() |
Actually I think there already is a map like that, but it mixes several of the FFs,6-X I think. You choose a hero from one of the games and level them up plus you can actually save your character and load it next time you play. Although I haven't played WC3 in about 5 months (mostly Halo2). So if its something like ONLY FF6 you might have to make it yourself.
-------------------- Life is not a practice, always play to win. I buried Ponce. |
Post #79577
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Posted: 10th April 2005 15:29
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![]() Posts: 341 Joined: 28/3/2004 Awards: ![]() ![]() ![]() |
I've played that map once and it sounds nothing like this one. That one is more of a 1 player rpg attempt. This one sounds like a free for all map.
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Post #79698
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Posted: 10th April 2005 18:31
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![]() Posts: 21 Joined: 30/3/2005 Awards: ![]() ![]() |
Are you taking about war craft 3 online like the multiplayer games?
If you are thad be awesome i would for sure check that out! ![]() Hopefully it turns out good! Good luck blythe -------------------- asd |
Post #79710
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Posted: 17th April 2005 22:00
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![]() Posts: 524 Joined: 3/9/2002 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
This could be like a Defense of the Ancients type game that's always played in WC3 multiplayer, where it's like a big tug-of-war with normal enemies pouring from their bases to fight each other and attempt to kill the other side's base, and you use heroes to try to sway the battle your way.
Or, if you had tons of time and were really skilled with the map-maker, you could make an extensive RPG map where you try your best to emulate Final Fantasy VI. Jaina Proudmoore could be Celes, Edgar could be the human Arthas, Locke could be the Uther Lightbringer guy (or Strago), Kefka could be Archimonde, Terra could be a Dryad or something, and Sabin could be one of those big bad Mountain Giants! It would look pretty cool too to use the undead's blight for the World of Ruin in areas, if you choose to include that. If you really want to bring that random encounter type style to a game, it'd be cool to put in the map various units all around in many locations, and make them patrol the map. With good use of terrain editing making the map having few wide open areas, this could be done. But you would not be able to fight the units in the world map, making everything invulnerable. To fight these monsters, you'd have to collide with them. Then, you could create a tiny little battleground in a corner of the map, where your "random encounter" battle would actually take place. For instance, every time you ran into a Ghoul patrolling the map, your character or group of characters would be transported into the battleground area, and a set of monsters would spawn (depending on the type of unit you encountered on the world map, you could make various sets of monsters that would spawn in the battleground). I just think it would be a really neat idea, and if I had the ability to make a map like that in WC3, I would've done it. If you think this would be a neat idea and want me to elaborate on it, I'd be more than happy to. This post has been edited by TheEvilEye on 17th April 2005 22:07 |
Post #80431
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Posted: 17th April 2005 23:39
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![]() Posts: 514 Joined: 7/6/2003 Awards: ![]() ![]() ![]() |
This sounds awesome, and i would definately try it on its announced arrival to WC3.
Maybe you could put in the big characters (AKa:paladin=Leo or lich=Kefka)as the main characters in ff6.Like the wizard on horseback could be Strago?? ![]() I dunno. sounds cool, but ya' gotta experament like a crazy jumping scientist ![]() -------------------- <DrkMagimaster282> MWAHAHA. I, DrkMagimaster282, shall wreak havoc and destroy... <Mother>TIIIIIIMMYYY...are you planning evil, unkind revenge again in the bathroom?? <DrkMagimaster282>UMMMMMMMM...NO. CoN day is May 27th, 2005 Join elder-geek.com for unbiased reviews, no console wars here... |
Post #80448
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Posted: 18th April 2005 01:52
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![]() Posts: 180 Joined: 29/11/2004 Awards: ![]() ![]() ![]() |
Im going to work on mostly during summer when i have more time and understand the triggering more
-------------------- procastinate now, dont put it off |
Post #80456
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Posted: 18th April 2005 02:31
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![]() Posts: 126 Joined: 16/4/2005 Awards: ![]() ![]() ![]() |
It would take a while to make a good Final Fantasy III map for Warcraft, but well worth it. If i hear good reviews on it, i might install Warcraft jsut to play it
![]() -------------------- Its not denial. I'm just very selective about the reality i accept. ~Calvin and Hobbes Yah, i dont post much if you havent noticed. I'm not used to large fourms so i usally lurk and post every now and then.. |
Post #80461
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