Posted: 28th January 2005 20:37
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![]() Posts: 429 Joined: 28/1/2005 Awards: ![]() ![]() ![]() |
so now, naturally, that i decide to attempt to get every one of gau's rages, i find that there are a number of monsters i can't get to show up (and thusly, they won't appear in the veldt), more specifically being overmind and the red mag roader. i seem to recall someone telling me once there was a trick to getting red roaders to appear, but i can't remember it. anyone have any answers, or am i just unlucky?
-------------------- "If art doesn't risk upsetting expectations and challenging its audience, it can only stagnate." |
Post #71121
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Posted: 28th January 2005 20:41
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![]() Posts: 1,394 Joined: 13/3/2004 Awards: ![]() ![]() ![]() ![]() ![]() |
Too bad it's not listed in Djibriel's Rage Guide, which can be found in his signature.
Kidding. It is. For a short answer: Mag Roader monster formations are determined by your lead character. Try switching your leader around. Over-Mind can be found in the first train comparitment after you jumped to escape from the Ghosts. You'll want to take a look at my Guide though, as you're bound to miss others if you don't know where everybody is hiding. -------------------- |
Post #71123
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Posted: 28th January 2005 20:43
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![]() Posts: 429 Joined: 28/1/2005 Awards: ![]() ![]() ![]() |
ok, i was just wondering if there was some trick for overminds, i knew where they were, it's just frustrating fighting thousands of stillgoing without one of those skeletor clones popping out. thanks for the red roader info though, and, as far as i can remember, i think i pretty much know where everyone else is. hopefully.
-------------------- "If art doesn't risk upsetting expectations and challenging its audience, it can only stagnate." |
Post #71124
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