Posted: 8th September 2004 20:17
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![]() Posts: 4 Joined: 3/8/2004 ![]() |
If I change 1AF608, then the entire town of Narshe is corrupted. It doesn't just change the tiles, but where I can move or not. If I corrupt the 2 bytes following it, nothing happens. Perhaps 1AF608 is where the map data for Narshe begins. There are more bytes in the ROM that allow me to do this, within 100 bytes after 1AF608. Could this be Narshe's map data?
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Post #58874
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Posted: 8th September 2004 20:25
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![]() Posts: 741 Joined: 5/7/2001 Awards: ![]() ![]() ![]() |
Code D9D1B0-DDFFFF MAP Location Map Data (compressed) Yeah, it could be. This comes from Yousei's updated doc, BTW. This post has been edited by Master ZED on 8th September 2004 20:25 -------------------- |
Post #58878
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Posted: 12th September 2004 01:50
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![]() Posts: 4 Joined: 3/8/2004 ![]() |
Yes, of course. I was searching for map data within there.
And what ZED just said was in HiRom. |
Post #59178
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