Posted: 23rd July 2004 00:40
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![]() Posts: 55 Joined: 6/3/2004 Awards: ![]() ![]() ![]() |
The title says most of my question, if you've played it, tell me what you thought. I personally thought it was a great game, although you could only make certain races certain jobs.
![]() ![]() -------------------- www.allinthepackage.com |
Post #52986
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Posted: 23rd July 2004 00:45
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![]() Posts: 946 Joined: 23/5/2004 Awards: ![]() ![]() ![]() |
i love this game. FFTA has sucked away more hours of my life than any other game i've ever played. i totally agree that moogles would be completely ointless if it weren't for their Totema. all in all, 9.5/10
-------------------- moé in the streets, senpai in the sheets |
Post #52987
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Posted: 23rd July 2004 04:15
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![]() Posts: 143 Joined: 14/5/2004 Awards: ![]() ![]() ![]() |
FFTA was alright. The moogles weren't that bad, the gunners made decent long-range attackers in a pinch, plus had the extra status effects with their Gunmanship skill. The jugglers/time mages were great support units - TMs for obvious reasons, and the jugglers because they were stronger and could move farther and faster than the time mages, plus what I considered their key skills (Ring/Smile) didn't cost any MP. Blindingly painful lack of plot, decent (if not mediocre) music, but one of the biggest time-wasters ever (which has come in handy many a time).
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Post #53003
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Posted: 23rd July 2004 05:40
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![]() Posts: 299 Joined: 11/4/2004 Awards: ![]() ![]() ![]() |
I can honestly say FFTA is probably the only GBA game I've bought that I felt was truly worth the money (not counting the Super Mario 3 remake, but that's in entirely different class all its own).
I loved the different races and cool new jobs! it was great to see Moogles as active characters again (even if they weren't that great... I only really used Montblanc anyway), the Viera, Bangaa, and Nu Mou were all very cool as well. (And the brought back Red and Blue Mages! Hot damn!) The story was very "kid's story book" style, but that wasn't a problem, its what they were going for. I liked it because, for the genre it was trying to encompass, the core storyline was solid and well told. Everyone gripes that it wasn't as grand as FFT, well, no, duh, it wasn't trying to be. It was trying to be a different experience, and it succeeded admirably. -------------------- And behold, I saw a Pale Gaming System, and the name of he who rode it was Squaresoft, and Enix followed him. |
Post #53011
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Posted: 23rd July 2004 05:55
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![]() Posts: 301 Joined: 1/4/2004 Awards: ![]() ![]() ![]() |
I didn't play the game for story, I played it for its battle system. The laws were annoying, but you should always pack anti-laws. For me, the ultimate cheese was an Animist using Sheep's Wool (see, Moogles have their perks), then a Viera using Last Breath on the sleeping victims. Also, I kept a No Mou Illusionist constantly churning out Stardust with one or two other characters speeding him up with Haste then Quick. It's a surefire way of getting those pesky enemies who like guerilla tactics.
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Post #53013
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Posted: 23rd July 2004 17:08
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![]() Posts: 946 Joined: 23/5/2004 Awards: ![]() ![]() ![]() |
i accidentally got Montblanc killed yesterday in the jagds. well, there goes my only good moiogle. i replaced him with an uber strong Bangaa, my second favorite race. i turned him into a Galdiator and gave him an Arch Sword. so, i've got a Sage/White Mage to handle the magic, two ninjas, an assassin, a white monk, and a gladiator.
-------------------- moé in the streets, senpai in the sheets |
Post #53054
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Posted: 23rd July 2004 17:41
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![]() Posts: 799 Joined: 13/2/2004 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
it was ok, and i liked it. but when your done with it, its not tht fun
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Post #53056
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Posted: 24th July 2004 01:30
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![]() Posts: 299 Joined: 11/4/2004 Awards: ![]() ![]() ![]() |
Montblanc got killed in the Jagd's? Is that even possible? He's a main character! Or did this happen after you did everything he's required for?
Another thing, I likely won't play this game again, since I really don't feel like trying to go through all the missions and remake all the characters. I still have it around for if I need soemthing to do when I'm away from home for along while, but I don't know. It just doesn't engage me the way FFTactics for PS1 does. -------------------- And behold, I saw a Pale Gaming System, and the name of he who rode it was Squaresoft, and Enix followed him. |
Post #53107
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Posted: 24th July 2004 02:32
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![]() Posts: 143 Joined: 14/5/2004 Awards: ![]() ![]() ![]() |
Yes, Montblanc can get killed in the Jagds. If you check his options in the Party menu, you can kick him out of your clan (a fine repayment for saving Marche from getting his pansy-ass whipped by two Bangaas
![]() That being said, I wonder if Montblac's dying or being kicked out of the clan would change any of the cutscenes he's involved in... |
Post #53108
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Posted: 24th July 2004 17:22
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![]() Posts: 946 Joined: 23/5/2004 Awards: ![]() ![]() ![]() |
i wonder what his brother Nono is gonna say? lol.
-------------------- moé in the streets, senpai in the sheets |
Post #53136
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Posted: 24th July 2004 23:47
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![]() Posts: 1,838 Joined: 3/2/2004 Awards: ![]() ![]() ![]() |
I loved FFTA, I liked the Battle System the Job System and Multiple Races. Also, I just scored FFT on Ebay and am going to play it as well. I know that didn't have anything to do with this topic. Heheh I actualy tryed to kill MontBlanc in th Jagds before (I wonder if it could affect the Ending at all). Again I truly loved FFTA.
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Post #53168
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Posted: 25th July 2004 17:48
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![]() Posts: 946 Joined: 23/5/2004 Awards: ![]() ![]() ![]() |
well, so far it hasn't affected a thing. but, i only just beat Exodus.
-------------------- moé in the streets, senpai in the sheets |
Post #53262
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Posted: 25th July 2004 19:36
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![]() Posts: 143 Joined: 14/5/2004 Awards: ![]() ![]() ![]() |
Really? Not even the Nono cutscene?
Heh, I find it amusing that you actually bothered to kill Montblanc off in the first place. I'm rather fond of the little guy; he's my powerhouse Black Mage. |
Post #53270
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Posted: 25th July 2004 23:35
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![]() Posts: 946 Joined: 23/5/2004 Awards: ![]() ![]() ![]() |
the scene with Nono telling you abotu his merchant ship doesn't happen. instead, the pub keeper tells you that Nono left you a letter and it tells you about the merchant ship
-------------------- moé in the streets, senpai in the sheets |
Post #53310
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Posted: 28th July 2004 23:21
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![]() Posts: 301 Joined: 1/4/2004 Awards: ![]() ![]() ![]() |
The fact that Sqaure bothered to make a game plan without Montblanc is just creepy...
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Post #53846
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Posted: 4th August 2004 14:00
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![]() Posts: 11 Joined: 3/8/2004 Awards: ![]() ![]() |
Man, Final Fantasy Tactics Advance is so good! It has this constant addiction that never ceases to exist! I love it so much! I recommend this to anyone who loves the Final Fantasy series and I give it a 10/10. It basically combines the whole Final Fantasy saga together in one through a tactical grid-based strategy game. It has all the weapons, armors, helms, accessories, and items from every Final Fantasy which makes the game so amazing! Not only that, but the music is so good!
-------------------- Pray that Square will come back to Nintendo! |
Post #54781
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Posted: 18th August 2004 16:13
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![]() Posts: 80 Joined: 16/8/2004 Awards: ![]() ![]() |
I have to agree with SharkerBob, FFTA was the first GBA game that I haven't regretted at some point. I got to be a knight again after many year of no-knights in the newer FF games. Horay for PLD.
![]() As for Monty (my name for Montblanc) I was always far to greatful to up and kill him in the god-forsaken jagds. He is a GUN/JUG and is very useful with my Nu' WHM/TIM. I use them to make a Quicken-Smile chain so that I can move them farther then their limited Move scores will allow. -------------------- My Final Fantasy Tactics: The War Of The Lions Avatar The Brave Knight Name: Eirikir Lashius (Ramza) Role: Knight Age: 23 AA1: Arts of War AA2: Guts R: Counter S: Concentration M: Move +3 W: Durandal O: Reverie Shield H: Grand Helm B: Grand Armor A: Brigand's Gloves |
Post #56604
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Posted: 19th August 2004 01:43
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![]() Posts: 68 Joined: 7/8/2004 Awards: ![]() ![]() |
FFTA was alirght, but FFT is MUCH, MUCH better. FFTA didn't have the dark theme FFT did - the story sucked, and so did the music.
To make things more interesting, I killed off Montblanc in the first Jagd you go to. -------------------- Let's see you figure out the truth of this quote...dun dun dun. "The following sentence is true. The preceding sentence is a lie." Yeah, that was lame. <_< |
Post #56700
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Posted: 19th August 2004 05:05
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![]() Posts: 1,897 Joined: 22/12/2003 Awards: ![]() ![]() ![]() ![]() ![]() |
I ended up fighting only in the jagds because the laws were very cumbersome. Sure it encouraged diversity as to have a natural way to get around the laws, but it also made you carry a diverse amount of anti-laws. Considering that most of the areas had repeated laws, you often got screwed and had to penalize yourself in battle or "go to jail".
I'd give it two stars if I could, but after playing FFT for two thousand hours, I couldn't get into the spirit of the game. Even though it wasn't really targeted at a younger demographic, I can't help but feel that way. I still beat it but I doubt I'll be picking it up again anytime soon. -------------------- It's gonna be a glorious day I feel my luck can change |
Post #56730
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Posted: 21st August 2004 00:44
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![]() Posts: 2,397 Joined: 22/3/2003 Awards: ![]() ![]() ![]() ![]() |
I borrowed a copy a short while ago. I don't really think it's that great, though that may be because I keep comparing it to FFT.
It's mostly technical stuff. It looks like they tried combining FFIX's Ability system with FFT's job system. I prefer the job levels to Ability amount when it comes to obtaining new jobs (I think that's how it works). What grinds me the most, though, is the grid-square system. For one, when you enter battle, it's always the same setup. I prefer a little variety in where you can enter. The main thing, though, is targetting. When you target a spell, you don't get the grid-squares to light up like in FFT. Plus, it's harder to see who is getting hit. I've slammed my own guys with spells more than once. I'm not that far yet, but the story is kinda stupid. It looks like it was designed to cater to those who like to imagine themselves in video games. Plus, so far, the story just seems to consist of spontaneous explanations of the world. I haven't found a central conflict yet, which is also a minus. The extra races don't seem to have any major purpose. They're sorta "just there." The purpose of the multiple races seems to be to limit the number of jobs a single character can have. Overall, it's mediocre, though the minuses in this game stand out for me. Edit Another note: Alot of the formulas seem over-simplified in some areas, and overly-complicated in others. Especially with the accuracy/evade This post has been edited by Dark Paladin on 23rd August 2004 22:53 -------------------- "I had to write four novels before they let me write comic books." -Brad Meltzer |
Post #56999
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Posted: 21st August 2004 14:23
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![]() Posts: 80 Joined: 16/8/2004 Awards: ![]() ![]() |
I don't think anyone here would say honestly that FFTA is better the FFT. That being said though, FFTA is, in the minds of many here, one of the best games on the GBA.
I only had three problems with it. 1. I wish they had added "Movement Abilities". 2. The story, if you can call it that. "Oh god! I'm in FFLand, I'm important, friends happy, crippled brother walks, must, destroy, paradise." COME ON!!! 3. Law System? "What do ya mean I can't use Holy Blade?" This post has been edited by Eric on 21st August 2004 14:37 -------------------- My Final Fantasy Tactics: The War Of The Lions Avatar The Brave Knight Name: Eirikir Lashius (Ramza) Role: Knight Age: 23 AA1: Arts of War AA2: Guts R: Counter S: Concentration M: Move +3 W: Durandal O: Reverie Shield H: Grand Helm B: Grand Armor A: Brigand's Gloves |
Post #57059
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Posted: 21st August 2004 15:31
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![]() Posts: 970 Joined: 23/4/2004 Awards: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote (Eric @ 21st August 2004 09:23) 2. The story, if you can call it that. "Oh god! I'm in FFLand, I'm important, friends happy, crippled brother walks, must, destroy, paradise." COME ON!!! 3. Law System? "What do ya mean I can't use Holy Blade?" Exactly. It's a great game, but the story was awful. I felt like killing that kid. And the law sustem, while very original and rather creative, was one of the most annoying things to come out of Square, right next to Cait Sith. Its hard to say if it's a bad game or a great game, I guess it just depends on how you think of it. -------------------- I fear my heart and fear my soul Life goes on, it surely will, Without me and I wonder: Will I ever see light again? Life goes on... |
Post #57064
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Posted: 21st August 2004 16:21
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![]() Posts: 946 Joined: 23/5/2004 Awards: ![]() ![]() ![]() |
i will definately agree that the law system was very annoying. by the end of the game, it's almost like it's built just to handicap you in the last fight.
-------------------- moé in the streets, senpai in the sheets |
Post #57071
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Posted: 25th August 2004 17:56
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![]() Posts: 46 Joined: 19/8/2004 Awards: ![]() ![]() |
mine won't even allow me to change my main characters job class
![]() -------------------- .::You think a minor thing like the end of the world is gonna do me in? -- Sabin::. .::What I have shown you is reality. What you remember... that is the illusion. - Sephiroth ::. .::A pro isn't someone who sacrifices themselves for a job. That's just a fool. - Reno::. |
Post #57493
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Posted: 25th August 2004 23:02
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![]() Posts: 946 Joined: 23/5/2004 Awards: ![]() ![]() ![]() |
what? you should be able to change it whenever you want. you might be confused because his outfit doesn't change with his class, just like all special characters(like Montblanc).
-------------------- moé in the streets, senpai in the sheets |
Post #57525
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Posted: 26th August 2004 01:16
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![]() Posts: 46 Joined: 19/8/2004 Awards: ![]() ![]() |
well i figured it out today..i had the group fighter but couldn't use it yet because i had not learned enough soldier abilities
-------------------- .::You think a minor thing like the end of the world is gonna do me in? -- Sabin::. .::What I have shown you is reality. What you remember... that is the illusion. - Sephiroth ::. .::A pro isn't someone who sacrifices themselves for a job. That's just a fool. - Reno::. |
Post #57550
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Posted: 27th August 2004 20:35
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Like many people, I agree it would have been a much better game with a decent story and less laws. The laws seriously frustrated me enough to make me quit playing for weeks, especially when they start getting more all-encompasing.
But I still have managed to play it more than any other GBA game, mainly because there's so much to do in it. My main beef right now with GBA is how short all of the games are. Fortunately FFTA is not like this. -------------------- Hip-Hop QOTW: "Yeah, where I'ma start it at, look I'ma part of that Downtown Philly where it's realer than a heart attack It wasn't really that ill until the start of crack Now it's a body caught every night on the Almanac" "Game Theory" The Roots |
Post #57709
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Posted: 28th August 2004 14:17
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![]() Posts: 709 Joined: 28/8/2004 Awards: ![]() ![]() |
I have mixed feelings... I agree about the laws... it got really out of hand when it hit the 3-at-a-time point and ruined the playability for me a tad, especially the Dmg2 laws. >< The story was rather poor, although I did have a bloody good laugh at (forgets hero's name) 'thingy's reasoning. "Lets go destroy this dream so my brother is dying again, friends hate me, ALL these fantasy creatures stop being, the prince's mother is dead again etc" he had a real 'Evil the Cat' thing going on. But I liked the set up for the classes, and how your stats grow based on what jobs you used. I also think the Viara are an AWESOME race...
-------------------- The Arcana are the means by which ALL is revealed. |
Post #57754
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Endless Knight |
Posted: 29th August 2004 15:49
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Unregistered
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My thoughts basically run along the same lines. I despise the law system. It's extremely aggravating to be playing a game, get distracted for a minute, and forget about a law and then have to redo the entire mission again. (Permanant stat losses suck.) It was an interesting idea, but it became annoying.
One thing that I never did entirely understand though... Why was the bangaa from the first battle sent to prison for using a potion AFTER battle? I can only guess that the rules apply not only to battles but to everything for that particular day. (Battles or otherwise.) There's real justice in action... ![]() The story was okay, not great, but it was somewhat fitting for how I see the game. To me the game is the perfect on-the-go game. While in most RPG games, the story is of prime importance, in a portable game, it's not always as important. The lack of story actually helps to facilitate the atmosphere of casual play. The story was adequate. In this way, it doesn't matter that FFTA has an inferior storyline to FFT. FFT, great game that it is, can't be played on the go, while FFTA can. (Baring special solutions such as laptops, etc...) I've never regretted the purchase and it has earned a place up there with Aria of Sorrow, as my one of my favorite GBA games. |
Post #57874
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Posted: 29th August 2004 16:20
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![]() Posts: 709 Joined: 28/8/2004 Awards: ![]() ![]() |
Quote (Endless Knight @ 29th August 2004 10:49) The story was okay, not great, but it was somewhat fitting for how I see the game. To me the game is the perfect on-the-go game. While in most RPG games, the story is of prime importance, in a portable game, it's not always as important. The lack of story actually helps to facilitate the atmosphere of casual play. The story was adequate. In this way, it doesn't matter that FFTA has an inferior storyline to FFT. FFT, great game that it is, can't be played on the go, while FFTA can. (Baring special solutions such as laptops, etc...) And 'that' right there, is why the law system for just the reason you pointed out cannot work. It's ment to be on a handheld; played on the go... like you're gonna remember all those laws with all the noise and stuff going on. I may have been able to cope with just the one law, two in a pinch if they 'must', but it got rather silly mya... As for your comment on the story, you are right, a handheld game shouldn't really be as in-depth as a consol one, but I still think our hero's original reasoning was uber flawed. =P -------------------- The Arcana are the means by which ALL is revealed. |
Post #57878
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